Posted February 1st, 2008 by Shayalyn
As you crack open the book, you'll be greeted with two forewords – one by Sam "Samwise" Didier (senior art director at Blizzard) and the other by Glenn Rane (art lead for Blizzard's creative-development team) – and an introduction by the art acquisition manager for Upper Deck Entertainment, Jeremy Cranford. While many people may overlook these pieces of text in an otherwise art-filled book, I found their particular viewpoints on "Blizzard quality" and the direction for the TCG art to be particularly informative. Cranford's "Before and After" art section was incredibly interesting as it really explained how much work the Upper Deck employees were willing to put in to insure that the WoW TCG was a success.
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