Editorial: The Demise of Marvel Universe Online

How the Mighty Have Fallen
How the Mighty Have Fallen

Only a few short hours ago, it was announced that Marvel Universe Online was being discontinued. In a recent interview, Shane Kim, VP of Microsoft Game Studios, gave the official confirmation, and now eagerly awaiting comic book fans have to sit back and watch as the truth behind the cancellation begins to unfold. Despite Mr. Kim's discussion on wanting to discontinue the game due to the lack of a flexible payment model behind the game, Microsoft's track record with MMORPGs is far from spotless. Cody "Micajah" Bye explores the discontinuation of the comic book based game in his editorial, "The Demise of Marvel Universe Online".

Microsoft doesn't have a tremendously solid track record when it comes to massively multiplayer games. From their first efforts with Asheron's Call, Microsoft has either canceled or sold off every single massively multiplayer game that they've touched. And it's a fairly extensive list: Asheron's Call, Asheron's Call II, Mythica, True Fantasy Live Online, and Vanguard: Saga of Heroes. For many individuals, the Marvel Universe Online cancellation will serve as another reminder of the massive games that Microsoft decided to drop before their time.

About the Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.
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