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The Slaver

Posted May 7th, 2008 by Machail


I. The Scavenger
II. The Scavenger's Key
III. Freeing the Captured
IV. Casilda

SHIPWRECKED

I. The Slaver
II. The Acheronian Gate
III. The City of Tortage
IV. The Blacksmith
V. The Quarry
VI. The Guard
VII. The Barmaid
VIII. Nadini
The Slaver
"Waking up on a strange beach, I cannot remember who I am. I was helped by a man called Kalanthes. He told me that I should go to the city of Tortage to learn about my past, and about the strange mark I have on my chest. He said that there was another survivor, the slaver from the ship. I must find him and kill him before he reaches the city!"
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Ehtuu-Agh

Enter the Jungle

After freeing Casilda from her chains, you can begin embarking on your journey to and through the jungle. The waypoint to update the quest is east. Beware though. As soon as you go a little east of Casilda's chains, you'll be ambushed by a few pillagers. They shouldn't pose too much a threat, but they can catch you off guard.

If you want to get a bit more loot and experience before you enter the jungle, you can go directly north or south past Casilda's chains to find two mini-bosses.

To the north, you'll find Kier-Dheed. He typically has a couple pillagers and a panther with him; so proceed with caution. Once he's dead, grab some loot from the box at the back of the camp.

Etuu-Agh is a little harder than Kheer-Dheed. He has a couple more guards, and a few more hit points. He should drop some loot for you.

Proceed east to continue the quest, and "enter the jungle," killing all pillagers along the way.

Kill the Slaver


Head Poacher

Now you should be "officially" in the jungle. 

Continue south-east and just follow the trail, killing the baddies as you see them. The trail bends around into an "S" shape which eventually leads you directly to the Slaver, Saddur.

Along the way, you will come across a Head Poacher who may have some more loot for you.. 

You'll also come to the Pict Camp Outskirts Resurrection Point which will ensure, if you die, you can resurrect at this point.

Before reaching Saddur, you probably will have polished off so many pillagers, poachers and pict perpetrators, potentially you are prone to have powered to a professional, yet puerile and proportionate level. If so, familiarize yourself with your new combos. They will come in handy to help you kill more faster.


Saddur awaits by the gate

You'll find Saddur waiting for you by a gate just past the pict camp. As you approach him, you'll be delivered into a cutscene during which Saddur will mock you as his "property." He'll tell you the gate behind him is locked, and the key is protected by a demon in the nearby ruins. He'll try to negotiate by making an agreement with you that if you were to fetch the key from the beast, he won't kill you, but rather take you to Tortage and sell you there. Obviously, you'll have none of that, and challenge Saddur to a fight to the death.

Saddur does seem to have a good amount of hit points, but you'll find he dies pretty easily. Once you've killed him, you will progress onto the next part of the quest: "The Acheronian Gate." He'll also drop some pretty decent loot, which you may or may not be able to use pending your class and what he drops.



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