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style="font-weight: bold;"> href="http://www.tentonhammer.com/node/25942">INTRODUCTION



href="http://www.tentonhammer.com/node/25946">CASILDA



I. The
Scavenger


II. The
Scavenger's Key


III. Freeing
the Captured


IV. Casilda



style="font-weight: bold;">SHIPWRECKED



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I. The Slaver

II. href="http://www.tentonhammer.com/node/25953">The Acheronian
Gate

III. The
City of Tortage


IV. The
Blacksmith


V. The
Quarry


VI. The
Guard


VII. The
Barmaid


VIII. Nadini

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style="text-align: center; vertical-align: middle; background-color: rgb(120, 102, 85);"> style="font-weight: bold;">The Slaver

"Waking
up on a strange beach, I cannot remember who I am. I was helped by a
man called Kalanthes. He told me that I should go to the city of
Tortage to learn about my past, and about the strange mark I have on my
chest. He said that there was another survivor, the slaver from the
ship. I must find him and kill him before he reaches the city!"
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Ehtuu-Agh

style="font-weight: bold;">Enter
the Jungle



After freeing Casilda from her chains, you can begin embarking on your
journey to and through the jungle. The waypoint to update the
quest is east. Beware though. As soon as you go a little
east of Casilda's chains, you'll be ambushed by a few pillagers. They
shouldn't pose too much a threat, but they can catch you off guard.



If you want to get a bit more loot and experience before you enter the
jungle, you can go directly north or south past Casilda's chains to
find two mini-bosses.



To the north, you'll find Kier-Dheed. He typically has a couple
pillagers and a panther with him;
so proceed with caution. Once he's dead, grab some loot from the box at
the back of the camp.



Etuu-Agh is a little harder than Kheer-Dheed. He has a couple more
guards, and a few more hit points. He should drop some loot for you.



Proceed east to continue the quest, and "enter the jungle," killing all
pillagers along the way.



name="kill_the_slaver">Kill the Slaver



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Head
Poacher

Now you should be "officially" in the jungle. 



Continue south-east and just follow the trail, killing the baddies as
you see them. The trail bends around into an "S" shape which eventually
leads you directly to the Slaver, Saddur.



Along the way, you will come across a Head Poacher who may have some
more loot for you.. 



You'll also come to the Pict Camp Outskirts Resurrection Point which
will ensure, if you die, you can resurrect at this point.



Before reaching Saddur, you probably will have polished off so many
pillagers, poachers and pict perpetrators, potentially you are prone to
have powered to a professional, yet puerile and proportionate level. If
so, familiarize yourself with your new combos. They will come in handy
to help you kill more faster.


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Saddur
awaits by the gate

You'll find Saddur waiting for you by a gate just past the pict camp.
As you approach him, you'll be delivered into a cutscene during which
Saddur will mock you as his "property." He'll tell you the gate behind
him is locked, and the key is protected by a demon in the nearby ruins.
He'll try to negotiate by making an agreement with you that if you were
to fetch the key from the beast, he won't kill you, but rather take you
to Tortage and sell you there. Obviously, you'll have none of that, and
challenge Saddur to a fight to the death.



Saddur does seem to have a good
amount of hit points, but you'll find he dies pretty easily. Once
you've
killed him, you will progress onto the next part of the quest: "The
Acheronian Gate." He'll also drop some pretty decent loot, which you
may or may not be able to use pending your class and what he drops.



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Last Updated: Mar 13, 2016

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