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WoW Priest Guide: Spell List

Updated Sun, Feb 24, 2008 by Boomjack

Ten Ton Hammer's Class Guides - Priest

This section is split into three tables. Each one lists all the spells in one of the three possible spell categories. They are:

  • Holy - Used mainly for healing
  • Discipline - Mainly for assistance and mana conservation
  • Shadow - Used mainly for damage dealing

You can also return to the Spells, Talents, and Talent Builds section.


Holy Spells


Name Category
Level
Mana
Cast Time
Range Description
Lesser Heal: Rank 1 Holy
1
30
1.50
40 yards Heal your target for 46 to 56.
Smite: Rank 1 Holy
1
20
1.50
30 yards Smite an enemy for 13 to 17 Holy damage.
Lesser Heal: Rank 2 Holy
4
45
2.00
40 yards Heal your target for 71 to 85.
Smite: Rank 2 Holy
6
30
2.00
30 yards Smite an enemy for 25 to 31 Holy damage.
Renew: Rank 1 Holy
8
30
0.00
40 yards Heals the target for 45 over 15 seconds.
Lesser Heal: Rank 3 Holy
10
75
2.50
40 yards Heal your target for 135 to 157.
Resurrection: Rank 1 Holy
10
0
10.00
30 yards Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Desperate Prayer: Rank 1 Holy
10
0
0.00
Self Only Instantly heals the caster for 134 to 170.
Smite: Rank 3 Holy
14
60
2.50
30 yards Smite an enemy for 54 to 62 Holy damage.
Cure Disease Holy
14
0
0.00
30 yards Removes 1 diseases from the friendly target.
Renew: Rank 2 Holy
14
65
0.00
40 yards Heals the target for 100 over 15 seconds.
Heal: Rank 1 Holy
16
155
3.00
40 yards Heal your target for 295 to 341.
Desperate Prayer: Rank 2 Holy
18
0
0.00
Self Only Instantly heals the caster for 263 to 325.
Renew: Rank 3 Holy
20
105
0.00
40 yards Heals the target for 175 over 15 seconds.
Flash Heal: Rank 1 Holy
20
125
1.50
40 yards Heals a friendly target for 193 to 237.
Holy Nova: Rank 1 Holy
20
185
0.00
Self Only Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.
Holy Fire: Rank 1 Holy
20
85
3.50
30 yards Consumes the enemy in holy flames that cause 78 to 98 Holy damage and an additional 30 Holy damage over 10 seconds.
Fear Ward Holy
20
100
0.00
30 yards Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 minutes.
Heal: Rank 2 Holy
22
205
3.00
40 yards Heal your target for 429 to 491.
Smite: Rank 4 Holy
22
95
2.50
30 yards Smite an enemy for 91 to 105 Holy damage.
Resurrection: Rank 2 Holy
22
0
10.00
30 yards Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
Holy Fire: Rank 2 Holy
24
95
3.50
30 yards Consumes the enemy in holy flames that cause 96 to 120 Holy damage and an additional 40 Holy damage over 10 seconds.
Renew: Rank 4 Holy
26
140
0.00
40 yards Heals the target for 245 over 15 seconds.
Flash Heal: Rank 2 Holy
26
155
1.50
40 yards Heals a friendly target for 258 to 314.
Desperate Prayer: Rank 3 Holy
26
0
0.00
Self Only Instantly heals the caster for 447 to 543.
Heal: Rank 3 Holy
28
255
3.00
40 yards Heal your target for 566 to 642.
Holy Nova: Rank 2 Holy
28
290
0.00
Self Only Causes an explosion of holy light around the caster, causing 50 to 58 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 86 to 98. These effects cause no threat.
Smite: Rank 5 Holy
30
140
2.50
30 yards Smite an enemy for 150 to 170 Holy damage.
Prayer of Healing: Rank 1 Holy
30
410
3.00
Self Only A powerful prayer heals party members within 30 yards for 301 to 321.
Holy Fire: Rank 3 Holy
30
125
3.50
30 yards Consumes the enemy in holy flames that cause 132 to 166 Holy damage and an additional 55 Holy damage over 10 seconds.
Abolish Disease: Holy
32
0
0.00
30 yards Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 seconds.
Renew: Rank 5 Holy
32
170
0.00
40 yards Heals the target for 315 over 15 seconds.
Flash Heal: Rank 3 Holy
32
185
1.50
40 yards Heals a friendly target for 327 to 393.
Heal: Rank 4 Holy
34
305
3.00
40 yards Heal your target for 712 to 804.
Resurrection: Rank 3 Holy
34
0
10.00
30 yards Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
Desperate Prayer: Rank 4 Holy
34
0
0.00
Self Only Instantly heals the caster for 588 to 708.
Holy Fire: Rank 4 Holy
36
145
3.50
30 yards Consumes the enemy in holy flames that cause 165 to 209 Holy damage and an additional 65 Holy damage over 10 seconds.
Holy Nova: Rank 3 Holy
36
400
0.00
Self Only Causes an explosion of holy light around the caster, causing 76 to 88 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 121 to 139. These effects cause no threat.
Smite: Rank 6 Holy
38
185
2.50
30 yards Smite an enemy for 212 to 240 Holy damage.
Renew: Rank 6 Holy
38
205
0.00
40 yards Heals the target for 400 over 15 seconds.
Flash Heal: Rank 4 Holy
38
215
1.50
40 yards Heals a friendly target for 400 to 478.
Greater Heal: Rank 1 Holy
40
370
3.00
40 yards A slow casting spell that heals a single target for 899 to 1013.
Prayer of Healing: Rank 2 Holy
40
560
3.00
Self Only A powerful prayer heals party members within 30 yards for 444 to 472.
Lightwell: Rank 1 Holy
40
225
1.50
40 yards Creates a holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Holy Fire: Rank 5 Holy
42
170
3.50
30 yards Consumes the enemy in holy flames that cause 204 to 258 Holy damage and an additional 85 Holy damage over 10 seconds.
Desperate Prayer: Rank 5 Holy
42
0
0.00
Self Only Instantly heals the caster for 834 to 994.
Flash Heal: Rank 5 Holy
44
265
1.50
40 yards Heals a friendly target for 518 to 616.
Renew: Rank 7 Holy
44
250
0.00
40 yards Heals the target for 510 over 15 seconds.
Holy Nova: Rank 4 Holy
44
520
0.00
Self Only Causes an explosion of holy light around the caster, causing 106 to 122 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 161 to 187. These effects cause no threat.
Greater Heal: Rank 2 Holy
46
455
3.00
40 yards A slow casting spell that heals a single target for 1149 to 1289.
Smite: Rank 7 Holy
46
230
2.50
30 yards Smite an enemy for 287 to 323 Holy damage.
Resurrection: Rank 4 Holy
46
0
10.00
30 yards Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
Holy Fire: Rank 6 Holy
48
200
3.50
30 yards Consumes the enemy in holy flames that cause 254 to 322 Holy damage and an additional 100 Holy damage over 10 seconds.
Flash Heal: Rank 6 Holy
50
315
1.50
40 yards Heals a friendly target for 644 to 764.
Renew: Rank 8 Holy
50
305
0.00
40 yards Heals the target for 650 over 15 seconds.
Prayer of Healing: Rank 3 Holy
50
770
3.00
Self Only A powerful prayer heals party members within 30 yards for 657 to 695.
Desperate Prayer: Rank 6 Holy
50
0
0.00
Self Only Instantly heals the caster for 1101 to 1305.
Lightwell: Rank 2 Holy
50
295
1.50
40 yards Creates a holy Lightwell. Members of your raid or party can click the Lightwell to restore 1164 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Circle of Healing: Rank 1 Holy
50
400
0.00
40 yards Heals friendly target and that target's party members within 15 yards of the target for 285 to 315.
Greater Heal: Rank 3 Holy
52
545
3.00
40 yards A slow casting spell that heals a single target for 1437 to 1609.
Holy Nova: Rank 5 Holy
52
635
0.00
Self Only Causes an explosion of holy light around the caster, causing 140 to 162 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 235 to 271. These effects cause no threat.
Smite: Rank 8 Holy
54
280
2.50
30 yards Smite an enemy for 371 to 415 Holy damage.
Holy Fire: Rank 7 Holy
54
230
3.50
30 yards Consumes the enemy in holy flames that cause 304 to 386 Holy damage and an additional 125 Holy damage over 10 seconds.
Flash Heal: Rank 7 Holy
56
380
1.50
40 yards Heals a friendly target for 812 to 958.
Renew: Rank 9 Holy
56
365
0.00
40 yards Heals the target for 810 over 15 seconds.
Circle of Healing: Rank 2 Holy
56
450
0.00
40 yards Heals friendly target and that target's party members within 15 yards of the target for 333 to 367.
Greater Heal: Rank 4 Holy
58
655
3.00
40 yards A slow casting spell that heals a single target for 1798 to 2006.
Desperate Prayer: Rank 7 Holy
58
0
0.00
Self Only Instantly heals the caster for 1324 to 1562.
Resurrection: Rank 5 Holy
58
0
10.00
30 yards Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
Prayer of Healing: Rank 4 Holy
60
1030
3.00
Self Only A powerful prayer heals party members within 30 yards for 939 to 991.
Holy Fire: Rank 8 Holy
60
255
3.50
30 yards Consumes the enemy in holy flames that cause 355 to 449 Holy damage and an additional 145 Holy damage over 10 seconds.
Greater Heal: Rank 5 Holy
60
710
3.00
40 yards A slow casting spell that heals a single target for 1966 to 2194.
Renew: Rank 10 Holy
60
410
0.00
40 yards Heals the target for 970 over 15 seconds.
Prayer of Healing: Rank 5 Holy
60
1070
3.00
Self Only A powerful prayer heals party members within 30 yards for 997 to 1053.
Holy Nova: Rank 6 Holy
60
750
0.00
Self Only Causes an explosion of holy light around the caster, causing 181 to 209 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 302 to 350. These effects cause no threat.
Lightwell: Rank 3 Holy
60
365
1.50
40 yards Creates a holy Lightwell. Members of your raid or party can click the Lightwell to restore 1599 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Circle of Healing: Rank 3 Holy
60
500
0.00
40 yards Heals friendly target and that target's party members within 15 yards of the target for 380 to 420.
Flash Heal: Rank 8 Holy
61
400
1.50
40 yards Heals a friendly target for 913 to 1059.
Smite: Rank 9 Holy
61
300
2.50
30 yards Smite an enemy for 405 to 453 Holy damage.
Greater Heal: Rank 6 Holy
63
750
3.00
40 yards A slow casting spell that heals a single target for 2074 to 2410.
Binding Heal: Rank 1 Holy
64
1034
1.50
40 yards Heals a friendly target and the caster for 1042 to 1338.
Renew: Rank 11 Holy
65
430
0.00
40 yards Heals the target for 1010 over 15 seconds.
Circle of Healing: Rank 4 Holy
65
550
0.00
40 yards Heals friendly target and that target's party members within 15 yards of the target for 428 to 472.
Holy Fire: Rank 9 Holy
66
290
3.50
30 yards Consumes the enemy in flames that cause 412 to 522 Fire damage and an additional 165 Fire damage over 10 seconds.
Desperate Prayer: Rank 8 Holy
66
0
0.00
Self Only Instantly heals the caster for 1601 to 1887.
Flash Heal: Rank 9 Holy
67
470
1.50
40 yards Heals a friendly target for 1101 to 1279.
Greater Heal: Rank 7 Holy
68
825
3.00
40 yards A slow casting spell that heals a single target for 2396 to 2784.
Prayer of Healing: Rank 6 Holy
68
1255
3.00
Self Only A powerful prayer heals party members within 30 yards for 1246 to 1316.
Holy Nova: Rank 7 Holy
68
875
0.00
Self Only Causes an explosion of holy light around the caster, causing 242 to 280 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 384 to 446. These effects cause no threat.
Resurrection: Rank 6 Holy
68
0
10.00
30 yards Brings a dead player back to life with 1100 health and 1150 mana. Cannot be cast when in combat.
Prayer of Mending: Rank 1 Holy
68
390
0.00
40 yards Places a spell on the target that heals them for 800 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 seconds after each jump. This spell can only be placed on one target at a time.
Smite: Rank 10 Holy
69
385
2.50
30 yards Smite an enemy for 545 to 611 Holy damage.
Renew: Rank 12 Holy
70
450
0.00
40 yards Heals the target for 1110 over 15 seconds.
Lightwell: Rank 4 Holy
70
445
1.50
40 yards Creates a holy Lightwell. Friendly targets can click the Lightwell to restore 2361 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Circle of Healing: Rank 5 Holy
70
600
0.00
40 yards Heals friendly target and that target's party members within 15 yards of the target for 475 to 525.

Discipline Spells


Name Category
Level
Mana
Cast Time
Range Description
Power Word: Fortitude: Rank 1 Discipline
1
60
0.00
30 yards Power infuses the target, increasing their Stamina by 3 for 30 minutes.
Power Word: Shield: Rank 1 Discipline
6
45
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Starshards: Rank 1 Discipline
10
50
0.00
30 yards Rains starshards down on the enemy target's head, causing 84 Arcane damage over 6 seconds.
Symbol of Hope Discipline
10
15
0.00
Self Only Greatly increases the morale of party members, giving them 33 mana every 5 sec. Effect lasts 15 seconds.
Inner Fire: Rank 1 Discipline
12
30
0.00
Self Only A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield: Rank 2 Discipline
12
80
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 88 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude: Rank 2 Discipline
12
155
0.00
30 yards Power infuses the target, increasing their Stamina by 8 for 30 minutes.
Power Word: Shield: Rank 3 Discipline
18
130
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 158 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Dispel Magic: Rank 1 Discipline
18
0
0.00
30 yards Dispels magic on the target, removing 1 harmful spells from a friend or 1 beneficial spells from an enemy.
Starshards: Rank 2 Discipline
18
85
0.00
30 yards Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 seconds.
Shackle Undead: Rank 1 Discipline
20
90
1.50
30 yards Shackles the target undead enemy for up to 30 seconds. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Inner Fire: Rank 2 Discipline
20
65
0.00
Self Only A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Elune's Grace: Rank 1 Discipline
20
60
0.00
Self Only Reduces ranged damage taken by 21 and increases chance to dodge by 10% for 15 seconds.
Feedback: Rank 1 Discipline
20
140
0.00
Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Consume Magic Discipline
20
0
0.00
Self Only Dispels one beneficial Magic effect from the caster and gives them 120 to 154 mana. The dispelled effect must be a priest spell.
Power Word: Shield: Rank 4 Discipline
24
175
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 234 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude: Rank 3 Discipline
24
400
0.00
30 yards Power infuses the target, increasing their Stamina by 20 for 30 minutes.
Mana Burn: Rank 1 Discipline
24
95
3.00
30 yards Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Starshards: Rank 3 Discipline
26
140
0.00
30 yards Rains starshards down on the enemy target's head, causing 288 Arcane damage over 6 seconds.
Inner Fire: Rank 3 Discipline
30
105
0.00
Self Only A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield: Rank 5 Discipline
30
210
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 301 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Divine Spirit: Rank 1 Discipline
30
285
0.00
30 yards Holy power infuses the target, increasing their Spirit by 17 for 30 minutes.
Feedback: Rank 2 Discipline
30
245
0.00
Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace: Rank 2 Discipline
30
105
0.00
Self Only Reduces ranged damage taken by 33 and increases chance to dodge by 10% for 15 seconds.
Mana Burn: Rank 2 Discipline
32
140
3.00
30 yards Drains 309 to 329 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Levitate Discipline
34
100
0.00
Self Only Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 minutes.
Starshards: Rank 4 Discipline
34
190
0.00
30 yards Rains starshards down on the enemy target's head, causing 414 Arcane damage over 6 seconds.
Power Word: Shield: Rank 6 Discipline
36
250
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 381 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude: Rank 4 Discipline
36
745
0.00
30 yards Power infuses the target, increasing their Stamina by 32 for 30 minutes.
Dispel Magic: Rank 2 Discipline
36
0
0.00
30 yards Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Shackle Undead: Rank 2 Discipline
40
120
1.50
30 yards Shackles the target undead enemy for up to 40 seconds. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Inner Fire: Rank 4 Discipline
40
165
0.00
Self Only A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Mana Burn: Rank 3 Discipline
40
185
3.00
30 yards Drains 442 to 468 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Divine Spirit: Rank 2 Discipline
40
420
0.00
30 yards Holy power infuses the target, increasing their Spirit by 23 for 30 minutes.
Feedback: Rank 3 Discipline
40
355
0.00
Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace: Rank 3 Discipline
40
145
0.00
Self Only Reduces ranged damage taken by 52 and increases chance to dodge by 10% for 15 seconds.
Power Infusion Discipline
40
0
0.00
30 yards Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 seconds.
Power Word: Shield: Rank 7 Discipline
42
300
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 484 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Starshards: Rank 5 Discipline
42
245
0.00
30 yards Rains starshards down on the enemy target's head, causing 570 Arcane damage over 6 seconds.
Power Word: Shield: Rank 8 Discipline
48
355
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 605 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude: Rank 5 Discipline
48
1170
0.00
30 yards Power infuses the target, increasing their Stamina by 43 for 30 minutes.
Mana Burn: Rank 4 Discipline
48
225
3.00
30 yards Drains 576 to 610 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Prayer of Fortitude: Rank 1 Discipline
48
2600
0.00
40 yards Power infuses the target's party, increasing their Stamina by 43 for 60 minutes.
Inner Fire: Rank 5 Discipline
50
235
0.00
Self Only A burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Divine Spirit: Rank 3 Discipline
50
785
0.00
30 yards Holy power infuses the target, increasing their Spirit by 33 for 30 minutes.
Feedback: Rank 4 Discipline
50
470
0.00
Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace: Rank 4 Discipline
50
195
0.00
Self Only Reduces ranged damage taken by 75 and increases chance to dodge by 10% for 15 seconds.
Starshards: Rank 6 Discipline
50
300
0.00
30 yards Rains starshards down on the enemy target's head, causing 756 Arcane damage over 6 seconds.
Power Word: Shield: Rank 9 Discipline
54
425
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 763 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Mana Burn: Rank 5 Discipline
56
270
3.00
30 yards Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Starshards: Rank 7 Discipline
58
350
0.00
30 yards Rains starshards down on the enemy target's head, causing 936 Arcane damage over 6 seconds.
Shackle Undead: Rank 3 Discipline
60
150
1.50
30 yards Shackles the target undead enemy for up to 50 seconds. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Inner Fire: Rank 6 Discipline
60
315
0.00
Self Only A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield: Rank 10 Discipline
60
500
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 942 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude: Rank 6 Discipline
60
1695
0.00
30 yards Power infuses the target, increasing their Stamina by 54 for 30 minutes.
Feedback: Rank 5 Discipline
60
580
0.00
Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace: Rank 5 Discipline
60
240
0.00
Self Only Reduces ranged damage taken by 95 and increases chance to dodge by 10% for 15 seconds.
Prayer of Fortitude: Rank 2 Discipline
60
3400
0.00
40 yards Power infuses the target's party, increasing their Stamina by 54 for 60 minutes.
Prayer of Spirit: Rank 1 Discipline
60
1940
0.00
40 yards Power infuses the target's party, increasing their Spirit by 40 for 60 minutes.
Divine Spirit: Rank 4 Discipline
60
970
0.00
30 yards Holy power infuses the target, increasing their Spirit by 40 for 30 minutes.
Mana Burn: Rank 6 Discipline
63
300
3.00
30 yards Drains 876 to 924 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Power Word: Shield: Rank 11 Discipline
65
540
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 1147 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Starshards: Rank 8 Discipline
66
405
0.00
30 yards Rains starshards down on the enemy target's head, causing 1128 Arcane damage over 6 seconds.
Inner Fire: Rank 7 Discipline
69
375
0.00
Self Only A burst of Holy energy fills the caster, increasing armor by 1580. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield: Rank 12 Discipline
70
600
0.00
40 yards Draws on the soul of the party member to shield them, absorbing 1315 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Divine Spirit: Rank 5 Discipline
70
1180
0.00
30 yards Holy power infuses the target, increasing their Spirit by 50 for 30 minutes.
Mana Burn: Rank 7 Discipline
70
355
3.00
30 yards Drains 1021 to 1079 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Power Word: Fortitude: Rank 7 Discipline
70
2080
0.00
30 yards Power infuses the target increasing their Stamina by 79 for 30 minutes.
Prayer of Fortitude: Rank 3 Discipline
70
4120
0.00
30 yards Power infuses the target's party, increasing their Stamina by 79 for 60 minutes.
Feedback: Rank 6 Discipline
70
705
0.00
Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 165 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace: Rank 6 Discipline
70
295
0.00
Self Only Reduces ranged damage taken by 167 and increases chance to dodge by 10% for 15 seconds.
Mass Dispel Discipline
70
0
1.50
30 yards Dispels magic in a 15 yard radius, removing 1 harmful spells from each friendly target and 1 beneficial spells from each enemy target. Effects a maximum of 5 friendly targets and 5 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Prayer of Spirit: Rank 2 Discipline
70
2360
0.00
40 yards Power infuses the target's party, increasing their Spirit by 50 for 60 minutes.

Shadow Spells


Name Category
Level
Mana
Cast Time
Range Description
Shadow Word: Pain: Rank 1 Shadow
4
25
0.00
30 yards A word of darkness that causes 30 Shadow damage over 18 seconds.
Fade: Rank 1 Shadow
8
40
0.00
Self Only Fade out, discouraging enemies from attacking you for 10 seconds.
Shadow Word: Pain: Rank 2 Shadow
10
50
0.00
30 yards A word of darkness that causes 66 Shadow damage over 18 seconds.
Mind Blast: Rank 1 Shadow
10
50
1.50
30 yards Blasts the target for 39 to 43 Shadow damage.
Hex of Weakness: Rank 1 Shadow
10
35
0.00
30 yards Weakens the target enemy, reducing damage caused by 2 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness: Rank 1 Shadow
10
25
0.00
Self Only The next melee attack against the caster will cause 8 Shadow damage and reduce the damage caused by the attacker by 2 for 2 minutes.
Psychic Scream: Rank 1 Shadow
14
100
0.00
Self Only The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Mind Blast: Rank 2 Shadow
16
80
1.50
30 yards Blasts the target for 72 to 78 Shadow damage.
Shadow Word: Pain: Rank 3 Shadow
18
95
0.00
30 yards A word of darkness that causes 132 Shadow damage over 18 seconds.
Mind Soothe: Rank 1 Shadow
20
50
0.00
40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Fade: Rank 2 Shadow
20
75
0.00
Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 1).
Mind Flay: Rank 1 Shadow
20
45
0.00
20 yards Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague: Rank 1 Shadow
20
215
0.00
30 yards Afflicts the target with a disease that causes 152 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard: Rank 1 Shadow
20
50
0.00
Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 20 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Hex of Weakness: Rank 2 Shadow
20
55
0.00
30 yards Weakens the target enemy, reducing damage caused by 4 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness: Rank 2 Shadow
20
45
0.00
Self Only The next melee attack against the caster will cause 15 Shadow damage and reduce the damage caused by the attacker by 4 for 2 minutes.
Mind Vision: Rank 1 Shadow
22
65
0.00
100 yards Allows the caster to see through the target's eyes for 60 seconds.
Mind Blast: Rank 3 Shadow
22
110
1.50
30 yards Blasts the target for 112 to 120 Shadow damage.
Shadow Word: Pain: Rank 4 Shadow
26
155
0.00
30 yards A word of darkness that causes 234 Shadow damage over 18 seconds.
Mind Blast: Rank 4 Shadow
28
150
1.50
30 yards Blasts the target for 167 to 177 Shadow damage.
Psychic Scream: Rank 2 Shadow
28
140
0.00
Self Only The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Mind Flay: Rank 2 Shadow
28
70
0.00
20 yards Assault the target's mind with Shadow energy, causing 126 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague: Rank 2 Shadow
28
350
0.00
30 yards Afflicts the target with a disease that causes 272 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard: Rank 2 Shadow
28
85
0.00
Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 35 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Shadow Protection: Rank 1 Shadow
30
250
0.00
30 yards Increases the target's resistance to Shadow spells by 30 for 10 minutes.
Mind Control: Rank 1 Shadow
30
350
3.00
20 yards Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 60 seconds.
Fade: Rank 3 Shadow
30
125
0.00
Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 2).
Hex of Weakness: Rank 3 Shadow
30
90
0.00
30 yards Weakens the target enemy, reducing damage caused by 7 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness: Rank 3 Shadow
30
75
0.00
Self Only The next melee attack against the caster will cause 24 Shadow damage and reduce the damage caused by the attacker by 7 for 2 minutes.
Shadow Word: Pain: Rank 5 Shadow
34
230
0.00
30 yards A word of darkness that causes 366 Shadow damage over 18 seconds.
Mind Blast: Rank 5 Shadow
34
185
1.50
30 yards Blasts the target for 217 to 231 Shadow damage.
Mind Soothe: Rank 2 Shadow
36
70
0.00
40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Mind Flay: Rank 3 Shadow
36
100
0.00
20 yards Assault the target's mind with Shadow energy, causing 186 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague: Rank 3 Shadow
36
495
0.00
30 yards Afflicts the target with a disease that causes 400 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard: Rank 3 Shadow
36
120
0.00
Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 51 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Mind Blast: Rank 6 Shadow
40
225
1.50
30 yards Blasts the target for 279 to 297 Shadow damage.
Fade: Rank 4 Shadow
40
175
0.00
Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 3).
Hex of Weakness: Rank 4 Shadow
40
130
0.00
30 yards Weakens the target enemy, reducing damage caused by 11 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness: Rank 4 Shadow
40
105
0.00
Self Only The next melee attack against the caster will cause 35 Shadow damage and reduce the damage caused by the attacker by 11 for 2 minutes.
Shadow Protection: Rank 2 Shadow
42
450
0.00
30 yards Increases the target's resistance to Shadow spells by 45 for 10 minutes.
Psychic Scream: Rank 3 Shadow
42
180
0.00
Self Only The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Shadow Word: Pain: Rank 6 Shadow
42
305
0.00
30 yards A word of darkness that causes 510 Shadow damage over 18 seconds.
Mind Vision: Rank 2 Shadow
44
150
0.00
Unlimited Allows the caster to see through the target's eyes for 60 seconds. Will not work if the target is in another instance or on another continent.
Mind Control: Rank 2 Shadow
44
550
3.00
20 yards Controls a humanoid mind up to level 47, but increases the time between attacks by 25%. Lasts up to 60 seconds.
Mind Flay: Rank 4 Shadow
44
135
0.00
20 yards Assault the target's mind with Shadow energy, causing 261 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague: Rank 4 Shadow
44
645
0.00
30 yards Afflicts the target with a disease that causes 544 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard: Rank 4 Shadow
44
160
0.00
Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Mind Blast: Rank 7 Shadow
46
265
1.50
30 yards Blasts the target for 346 to 366 Shadow damage.
Shadow Word: Pain: Rank 7 Shadow
50
385
0.00
30 yards A word of darkness that causes 672 Shadow damage over 18 seconds.
Fade: Rank 5 Shadow
50
225
0.00
Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 4).
Hex of Weakness: Rank 5 Shadow
50
180
0.00
30 yards Weakens the target enemy, reducing damage caused by 15 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Vampiric Touch: Rank 1 Shadow
50
325
1.50
30 yards Causes 450 Shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
Touch of Weakness: Rank 5 Shadow
50
145
0.00
Self Only The next melee attack on the caster will cause 48 Shadow damage and reduce the damage caused by the attacker by 15 for 2 minutes.
Mind Blast: Rank 8 Shadow
52
310
1.50
30 yards Blasts the target for 425 to 449 Shadow damage.
Mind Soothe: Rank 3 Shadow
52
90
0.00
40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Mind Flay: Rank 5 Shadow
52
165
0.00
20 yards Assault the target's mind with Shadow energy, causing 330 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague: Rank 5 Shadow
52
810
0.00
30 yards Afflicts the target with a disease that causes 712 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard: Rank 5 Shadow
52
200
0.00
Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 90 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Shadow Protection: Rank 3 Shadow
56
650
0.00
30 yards Increases the target's resistance to Shadow spells by 60 for 10 minutes.
Psychic Scream: Rank 4 Shadow
56
210
0.00
Self Only The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Prayer of Shadow Protection: Rank 1 Shadow
56
1300
0.00
40 yards Power infuses the target's party, increasing their Shadow resistance by 60 for 20 minutes.
Shadow Word: Pain: Rank 8 Shadow
58
470
0.00
30 yards A word of darkness that causes 852 Shadow damage over 18 seconds.
Mind Control: Rank 3 Shadow
58
750
3.00
20 yards Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 60 seconds.
Mind Blast: Rank 9 Shadow
58
350
1.50
30 yards Blasts the target for 503 to 531 Shadow damage.
Fade: Rank 6 Shadow
60
275
0.00
Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 5).
Mind Flay: Rank 6 Shadow
60
205
0.00
20 yards Assault the target's mind with Shadow energy, causing 426 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague: Rank 6 Shadow
60
985
0.00
30 yards Afflicts the target with a disease that causes 904 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Hex of Weakness: Rank 6 Shadow
60
240
0.00
30 yards Weakens the target enemy, reducing damage caused by 20 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Shadowguard: Rank 6 Shadow
60
250
0.00
Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 116 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Vampiric Touch: Rank 2 Shadow
60
400
1.50
30 yards Causes 600 Shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
Touch of Weakness: Rank 6 Shadow
60
195
0.00
Self Only The next melee attack on the caster will cause 64 Shadow damage and reduce the damage caused by the attacker by 20 for 2 minutes.
Shadow Word: Death: Rank 1 Shadow
62
243
0.00
30 yards A word of dark binding that inflicts 450 to 522 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Mind Blast: Rank 10 Shadow
63
380
1.50
30 yards Blasts the target for 557 to 587 Shadow damage.
Shadow Word: Pain: Rank 9 Shadow
65
510
0.00
30 yards A word of darkness that causes 1002 Shadow damage over 18 seconds.
Fade: Rank 7 Shadow
66
330
0.00
Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 6).
Shadowfiend: Rank 1 Shadow
66
0
0.00
30 yards Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 seconds.
Mind Soothe: Rank 4 Shadow
67
120
0.00
40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Mind Flay: Rank 7 Shadow
68
230
0.00
20 yards Assault the target's mind with Shadow energy, causing 528 Shadow damage over 3 seconds and slowing the target to 50% of their movement speed.
Shadow Protection: Rank 4 Shadow
68
810
0.00
30 yards Increases the target's resistance to Shadow spells by 70 for 10 minutes.
Devouring Plague: Rank 7 Shadow
68
1145
0.00
30 yards Afflicts the target with a disease that causes 1216 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard: Rank 7 Shadow
68
270
0.00
Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 130 Shadow damage. Attackers can only be damaged once every few seconds. 3 charges. Lasts 10 minutes.
Mind Blast: Rank 11 Shadow
69
450
1.50
30 yards Blasts the target for 708 to 748 Shadow damage.
Shadow Word: Pain: Rank 10 Shadow
70
575
0.00
30 yards A word of darkness that causes 1236 Shadow damage over 18 seconds.
Hex of Weakness: Rank 7 Shadow
70
295
0.00
30 yards Weakens the target enemy, reducing damage caused by 35 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Shadow Word: Death: Rank 2 Shadow
70
309
0.00
30 yards A word of dark binding that inflicts 572 to 664 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Vampiric Touch: Rank 3 Shadow
70
425
1.50
30 yards Causes 650 Shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
Touch of Weakness: Rank 7 Shadow
70
235
0.00
Self Only The next melee attack on the caster will cause 80 Shadow damage and reduce the damage caused by the attacker by 35 for 2 minutes.
Prayer of Shadow Protection: Rank 2 Shadow
70
1620
0.00
40 yards Power infuses the target's party, increasing their Shadow resistance by 70 for 20 minutes.

Return to Spells, Talents, and Talent Builds section.

Ten Ton Hammer's Class Guides - Priest

 

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