World of Kung Fu: Interview with Producer Dave Clarke

Bad English Over-Dubbing Not Included

When a typical gamer looks at the free massively multiplayer games that are on the market or in open beta, it's easy to feel overwhelmed. Every day seems to spawn the announcement of more titles heading to the North American shores, and the old titles linger on year after year. The Ten Ton Hammer staff is always interested in making a gamer's choice easier, and so we've dedicated ourselves to bringing you the best free-to-play coverage on the Internet. Along those lines, we recently received an opportunity to sit down with Dave Clarke, a producer for VestGame Entertainment, who was more than willing to chat with us about his upcoming imported MMOG, World of Kung Fu. If you're looking for a MMO gaming experience based around Ancient China, he may have the game for you!

Dave Clarke: The World of Kung Fu is a MMORPG based on stories and mythology of Ancient China. There have been a few games released recently that are similar, but this one is actually made in China by people who grew up hearing these stories, which we feel adds a layer of authenticity to the game. One of the main concepts of this game is the ability to create a "Wulin", or traditional Chinese Kung Fu society.


To read the latest guides, news, and features you can visit our World of Kung Fu Game Page.

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Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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