Posted March 18th, 2008 by Messiah
Under the original form of the spell with his +1200 spell damage, he would lose 1,540 health (or 14%) and gain 1,848 mana (or 23%). With the proposed change he would lose 2,200 health to gain 1,600 mana, a flat 20% on each. From a quick glance you can tell that it costs a significant amount more health to gain back a similar amount of mana, but why is this even being looked at and why is everyone up in arms over it?You can find the whole editorial here - Who's in Control? and then comment on the topic in our forums.