Posted Thu, Apr 03, 2008 by Aelryn
Want to make a game? Here's your playbook.
Michael Zenke posted an excellent synopsis of Gordon Walton's IMGDC presentation on MMO creation essentials at Gamasutra.
At the Indie MMO Game Developers Conference in Minnesota, BioWare Austin co-studio director Gordon Walton parsed out some essential lessons for indie MMO developers.
The Kesmai, Origin and Sony Online Entertainment veteran - one of the most experienced MMO creators in the industry right now - addressed issues such as how indie efforts should differentiate from AAA online games, at every stage of the process from development to launch.
Read on at Gamasutra.