Update, Ahoy!



Since the launch of Pirates of the Burning Sea on January 22, 2008, the
developers behind the massively multiplayer online game have been
pushing themselves to the limit to continue to improve on the game's
initial play experience. With update 1.3 hitting test servers just last
week, players can expect a flurry of new and critical changes coming
soon for the buccaneer-based MMOG. To learn more about the upcoming
alterations, Cody "Micajah' Bye sat down with the PotBS development
team and drew out some of the details concerning the plans for the
future of the game. Sit back, relax, and learn about what's next for
Pirates of the Burning Sea!


I think people are pleasantly surprised at how much
is in the 1.2
update. We have a major/minor release strategy, shooting for releases
each 4-6 weeks, and 1.2 was the major release. Bey's Retreat, a new,
epic, very customized encounter for groups has gotten rave reviews, and
people like the new missions in general and especially all of the
improvements to the user interface. And we've really improved a lot of
fundamental pieces of the game, all the way from how people group to
how they are positioned at the beginning of a fight. They're relatively
small changes, but they have a huge impact.



To read the latest guides, news, and features you can visit our Pirates of the Burning Sea Game Page.

Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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