WoW: Magisters' Terrace Guide Updated
A Complete Guide at Your
Our guide for World of Warcraft's latest 5-man instance, Magisters'
Terrace, is now complete. The final fight with Prince Kael'thas, Lord
of the Blood Elves, has now been inscribed within its pages. From the
first boss to the last our Magisters' Terrace Guide gives you
everything you need to know from abilities to strategy in order to
defeat each boss on both normal and heroic mode. So what are you
waiting for? Head to Magisters' Terrace today and help the Shattered
Sun Offensive save Azeroth from certain doom.
At 50% Kael'thas will stop attacking or spawning
he'll cast Gravity Lapse. This will teleport everyone near him, spawn
three Arcane Orbs that melee for about 2,000 damage a hit, and make the
room act like you're swimming in the air (the same mechanics are used
as when you're under water). The goal during this phase is that anyone
with Arcane Orb aggro needs to kite them around and everyone else needs
to keep a wide distance. A Priest or Druid should keep some kind of HoT
(heal over time) on the entire party as they will be taking 300 damage
per second from Kael'thas and HoTs are instant cast allowing the healer
to continue to move while still healing the party.
Magisters' Terrace Guide Updated
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