Posted April 20th, 2008 by Machail
"We've all heard Age of Conan of being a massive online world... and about how detailed it is. My question is how "open" is this massive world? Is it more linear (but not nessarily instanced) like Guild Wars? Where the zones are long paths all connected together? Or is it like Everquest where there are large open zones to explore?"
Athelan: "Somewhere in between. A lot of the outdoor areas are laid out more like an Everquest expansive play area but then have smaller areas of game-play where you find more detailed content."