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Jumpgate Evolution Nation Interview: The Solrain Commonwealth

Posted May 8th, 2008 by Shayalyn

From Dungeons to Outer Space

To be truly successful, a video game must be incredibly immersive. As massively multiplayer online game players, we often enter our worlds of fantasy to escape the trappings of reality and jump into realms where our personas are the heroes of the day. The epic stories that surround us are our stories to experience, and it takes a highly talented writer / historian to craft a setting that remains reasonable even while keeping on us on a particular path.

For NetDevil's Jumpgate Evolution, that task falls squarely on the shoulders of Keith Baker, a tried-and-true veteran writer and designer of roleplaying games who was made famous with his award-winning Dungeons and Dragons setting, Eberron. Now working at NetDevil, Keith is responsible for crafting the backstory behind the game's competing nations. Ten Ton Hammer's Cody "Micajah" Bye tossed Keith a variety of questions on the Solrain Commonwealth, and Keith's answers should give players an interesting look into one of the game's three playable nations!

Ten Ton Hammer: To start, what kind of people live in the Solrain Commonwealth? Are they mainly traders and enterprising citizens, or can they be militaristic as well?

Keith Baker: Following the Shift, the Solrain Commonwealth was rebuilt by corporate powers, and today most of the people in the Commonwealth are employed in some capacity by one of the Six Syndicates. However, despite being a corporate culture, Solrain needs its soldiers and explorers. So as a nation, Solrain is best known for its mercantile might – but as a Solrain player, you can certainly follow a martial path.


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