Sounds Like a
Contradiction in Terms




As the PvP aspect grows a significant portion of the Warcraft audience
has been left out of this competitive e-sport simply because they
dislike PvP. Many MMOG gamers play for the social and
cooperative aspects. While raiding, where players compete against
progression, is an outlet for some, there are many other players out
there who simply do not have the time that raiding requires. Yet these
players still want an opportunity to better their group play abilities.
Why should they be left out?



In this week's editorial Byron "Messiah" Mudry takes a look at the
current push on PvP competition by Blizzard and asks the question: "Is
there any way for non-PvP / Raiders to compete?" He and a group of
guild mates recently found an
outlet for their competitive nature. Are "Timed Heroics" for you and
your friends?


That's right, we started doing timed heroic instances
for fun and
competition. We started this by accident, when we noticed one day that
we were blazing thought heroic Hellfire Ramparts. Someone looked at the
time when we were done and said "Cool we did that in 45 minutes". Being
a competitive group, one of us bragged "Betcha' we could do in less
than 35 tomorrow". Needless to say, everyone was online early the next
day eagerly awaiting the others to try. We did it in 34 minutes, then
30 the next day and then 26, which is our current record.



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Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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