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ION Games Conference 2008 in Seattle, WA

Pirates of the Burning Sea: Patch 1.5 Details Unveiled in Exclusive Interview

Posted May 19th, 2008 by Shayalyn

What's a Pirate Without a Patch?

When Pirates of the Burning Sea was launched a few months ago, many players were clearly interested in the game, but a fair number were disappointed by some of the systems that weren't thoroughly completed before the release of the game. However, over the last few months the developers at Flying Lab Software have been retooling a number of the in-game systems along with merging the servers to increase the player economies in the game. At the ION Games Conference, Cody "Micajah" Bye sat down with Joe Ludwig, director of development for Pirates of the Burning Sea, and discussed what's been happening to the players in the game and what players should expect from the newly unveiled patch 1.5.

Ten Ton Hammer: What's the news on 1.5? What's that all about?

Joe: What we've been focusing on up to this point is trying to make sure that the big systems - PvP, the economy, and conquests, that sort of thing - are all in good shape. What we're doing with 1.5 is a little different. Instead of focusing on these big new features that address our big issues - which are in much better shape then they were a few months ago - we're spending the entire month working on nothing but polish. Getting rid of things that are annoying to people kind of issues.

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