Updated Mon, May 19, 2008 by Shayalyn
We began with discussing how the Real Money Trade (RMT) system of Free Realms will be effective considering they are targeting a demographic (younger children) who typically have no means of income. "We've designed the games from the ground up to keep farming out of the game," he states, "we have a wallet system which parents can give kids an allowance on a monthly basis." He went on to describe how kids are frequently given gift cards to things like iTunes from parents and it provides a way to purchase products online. The business model should work for Free Realms as well.