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An Exclusive Interview with AoC Raid Boss Script Lead Eirik Munthe

Posted May 20th, 2008 by Shayalyn

It's in the Script!

Our latest Age of Conan interview is with Eirik Munthe, Lead Script Programmer for level 60-80 dungeon and raid content. Eirik tells us about the team in charge of designing the endgame content, how particularities of combat in Age of Conan such as collision and cone healing figure into raid script design, how the environment will play into your boss encounters, and much more.

Ten Ton Hammer: How did the concept of collision impact the scripting process just in general?

Eirik Munthe, Script Lead: It makes it very different. Because - what if there isn't any room next to the boss, he's boxed in, and he needs to move. There's a lot of "what ifs" that other game developers didn't even have to think about. So if there's no path, I guess I smack these guys to the side and then walk. It's both a blessing and a curse in many ways, I have to think in a new way. That's really the alpha and omega when it comes to scripting; that things aren't exploitable. That's really what makes me suffer. *laughs*


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Age of Conan: Hyborian Adventures Details

    Windows
  • Developer: Funcom
  • Genre: Dark Fantasy / Horror
  • Status: Published
  • Official Website
  • Official Forums
  • Retail Price: $59.99
  • Monthly Fee: $14.99
  • Release Date: May 20, 2008
  • ESRB Rating: M (Mature)

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