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ION Games Conference 2008 in Seattle, WA

Jumpgate Evolution: An Exclusive Look at Crafting and PvP

Posted June 2nd, 2008 by Shayalyn

Your Place in Space Awaits

Over the past year, the developers of NetDevil have been insuring that their upcoming space-based MMOG, Jumpgate Evolution, has received the amount of attention necessary for the game to be recognized by interested the common gamer. Now those same developers are ready to jump into in-depth conversations on their game, and at the recent ION Games Conference eagerly divulged some exclusive tidbits about PvP and crafting to Ten Ton Hammer's Cody "Micajah" Bye. Enjoy!

Eventually the conversation turned towards PvP and how that is going to play out in Jumpgate Evolution. "We're going to have specific zones that have wide open PvP and zones that are PvE but have PvP objectives in them," Scott said. "So you may not want to engage in the wide open PvP, but you can do the PvP objectives in the PvE zones so that you can still shoot other players but not have the constant battle going on. It'll be by choice."


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