Exclusive Dreamlords Post Launch Interview with David Rosén

Posted Sun, Jun 29, 2008 by Cody Bye

For original players of Lockpick Entertainment's Dreamlords, it's been a long eight months. That's how long the game has been offline with the developers reworking the game to make it a real powerhouse in the strategic MMOG department. Now that the game is again available to players, Ten Ton Hammer's Jeff Woleslagle decided to have a discussion with Lockpick Entertainment's CEO and Executive Producer, Davin Rosén. Lots of questions are answered, and David's responses are very informative. Check it out!

Ten Ton Hammer: How are players now able to customize their Dreamlord avatar? Was that a red female Dreamlord I saw on the installation splash screen!?

David: Yeah, we love how the avatars came out, we really wanted to separate us from the average humanoid features since you play a demi god, who in fact is the very soul of the land that constitute the players' empire. We will however add more customization options in the future.

To read the entire Dreamlords interview, click here!

After struggling among the self-published , Lockpick Studios finally found a publisher for its innovative and fully featured MMORTS in Paradox Interactive.
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We can rebuild it; make it bigger, faster, and prettier!
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Cody Bye

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