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Levels

1-20, 22-40,
40-59, 60-80


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NAME
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LEVEL
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MANA COST
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CAST TIME
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EFFECT
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DESCRIPTION
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Lightning
Strike

(Rank I)



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1

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52

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3s

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100-150 points of
electrical damage.

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The priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.

Requirement: Storm Field cannot be
active.
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Mark
of Set

(Rank I)



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3

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5

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4s (Lasts 1 Hour)

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Effect:

+11.0 Max Health

Effect:

137.2 Max Health

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Increases the maximum health of the caster's team.

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Healing Lotus

(Rank I)



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5

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9

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2s

(Lasts 17s)

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Effect:

Heals 3 every 1 second

Team
Effect:

Healing Lotus (Rank 1)

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Places a moderate healing effect on the Stygian
priest
and their companions, using the essence of the golden lotus plant.
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Quicksand

(Rank I)



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7

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32

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1.5s (Lasts 5 seconds)

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Effect:

Root

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Enemies in the area of effect become unable to
move, although this does not hinder their combat abilities.

Will not effect on targets level 25 or above.
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Life of Set

(Rank I)



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10
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35
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0.5s (Lasts 20
seconds)
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Effect:

Heals 36 and then 21 every 1 second.

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This invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
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Lightning
Strike

(Rank II)



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 10

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83

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 3s

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138-206 points of electrical damage.

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The priest can
call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area. Requirement: Storm Field cannot be
active.
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Charged Blast


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10

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116
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1s

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260-606 points of
electrical damage.

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The Tempest summons the power of their foul god,
blasting the target with instant electrical damage and splashing those
nearby with lesser shocks.
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Cobra Stare

(Rank I)



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13
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233
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0.5s (Lasts 5 seconds)

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Effect:

Stun

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The Tempest's
momentary but mesmerizing look stuns
the target, preventing them from moving or acting coherently for a
short period of time.
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Degradation of Set

(Rank
I)



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15
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75

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3s (Lasts 1 hour)

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Effect:

Removes 8 points of mana every 6 seconds.

Added
Chance on Hit Effect:

100% chance of
Degradation of Set

(Rank 1)

Affected:

Call of Lightning

Lightning Strike

Storm Field

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Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.

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Spark of Life

(Rank I)



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15

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290

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7s

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Effect:

Resurrect target with 10%
health.

Area
of Effect:
Resurrection - 3 meter radius

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This powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
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Vitalizing Jolt

(Rank I)



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15

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67

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1.5s

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Effect:

Heals 400-519

Effect:

Vitalizing Jolt (Rank 1) 8m radius.

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A bolt of life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.

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Faith
In Set

(Rank I)



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17

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NONE

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3s (Lasts 10 seconds)

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Effect:

Renews 101 points of mana

Effect
Over Time:


Renews 101 mana every
second for 10 seconds.

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This prayer to Set is
rewarded with a powerful mana
renewing effect. This prayer does not cost any mana.

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Quicksand

(Rank II)



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20

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102

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1.5s (Lasts 6 seconds)

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Effect:

Root

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Enemies in the area of
effect become unable to
move, although this does not hinder their combat abilities.

Will not
affect on targets level 40 or above.

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Lightning
Strike

(Rank III)



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20

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163

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1.5s

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Effect:

254-381 points of electrical damage.

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The priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area. Requirement: Storm Field cannot be
active.
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Healing Lotus

(Rank II)



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20

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19

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1.8s (lasts 17 seconds)

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Effect:

Heals 27 every 1 second.

Team
Effect:

Healing Lotus (Rank 2)

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Places a moderate healing effect on the Stygian
priest and their
companions, using the essence of the golden lotus plant.

Levels 21-40 name="Tier3" id="Tier3">

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NAME
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LEVEL
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MANA COST
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CAST TIME
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EFFECT
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DESCRIPTION
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Life of Set

(Rank II)



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25

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67

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0.5s (Lasts 20 seconds)

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Effect:

Heals 79 and then 45 every 1 second.

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This invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
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Set's Armor


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25

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37

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3s (lasts 1 hour)
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Effect:

Plus scaling defense rating (scales to level).
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The prayer improves the defense of the priest by
calling upon Set's mighty strength.
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Spark of Life

(Rank II)



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25

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

290

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7s

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Effect:

Resurrect target with 20%
health.

Area
of Effect:

Resurrection - 3 meter radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Degradation
of Set

(Rank II)


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30

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150

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3s (Lasts 1 hour)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Removes 17 points of mana every 6 seconds.

Added
Chance on Hit Effect:

100% chance of
Degradation of Set

(Rank 2)

Affected:

Call of Lightning

Lightning Strike

Storm Field

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Victims of Lightning
Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Mark of Set

(Rank II)



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 30

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155

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4s (lasts 1 hour)

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Effect:

+337.3 Max Health

Group
Effect:

Mark of Set (Rank 2)

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Increases the maximum health of the caster's team.

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Storm Field

(Rank I)



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30

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305

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3s

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Effect:

171-231 points of electrical damage

Effect
Over Time:


Storm Field 5m radius every 2 seconds. Up to 3 targets.

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The Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Vitalizing Jolt

(Rank II)



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30

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107

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

1.5s

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Effect:

Heals 588-763

Area
of Effect:


Vitalizing Jolt (Rank 2) 8m radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
A bolt of life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Damnation of Set

(Rank I)



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35

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

173

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

3s (Lasts 1 hour)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

+2% Holy Invulnerability

Group
Effect:

Damnation of Set (Rank 1)

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The priest and their allies gain the protection of
dark Set, increasing their resistance to holy damage.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Faith In Set

(Rank II)



style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

35

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

None

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">



3s (lasts 10 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Renews 156 points
of mana and then 156 points of
mana every second for 10 seconds.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This prayer to Set is rewarded with a powerful mana
renewing effect. This spell does not cost any mana.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Healing Lotus

(Rank III)



style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

35

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

28

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

1.8s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Heals 27 every 1 second.

Team
Effect:

Healing Lotus (Rank 3)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Places a moderate healing effect on the Stygian
priest and their companions, using the essence of the golden lotus
plant.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Lightning Strike

(Rank IV)



style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

35

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

236

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

3s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

348-521 points of electrical damage

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
The priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.

Requirement: Storm Field cannot be
active.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Quicksand

(Rank III)



style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

35

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

175

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

1.5s

(lasts 7 seconds)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Root

Area
of Effect:


Quicksand (Rank 3) 6m radius

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Enemies in the area of
effect become unable to
move, although this does not hinder their combat abilities.

Will not
affect targets level 55 or above.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Storm Nimbus

(Rank I)



style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

35

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

176

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

4s (lasts 4 hours)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

+1.5 Electrical Damage (ranged)

+1.5 Electrical Damage
(melee)

Group
Effect:

Storm of Nimbus

(Rank 1)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">



The Tempest empowers their melee and ranged
attacks, and those of their party members by tapping the primeval fury
of the ancient serpent god.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Life of Set

(Rank III)



style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

40

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

93

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

0.5s (Lasts 20 seconds)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Heals 125 and then 70 every 1 second

Group
Effect:

Life of Set (Rank 3) 120 degree arc, 6m
radius

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
This invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.

Levels 41-60 name="Tier5" id="Tier5">

border="3" cellpadding="5" cellspacing="3">
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="99">
NAME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="51">
LEVEL
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="55">
MANA COST
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="61">
CAST TIME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="96">
EFFECT
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="159">
DESCRIPTION
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">







Degradation of Set

(Rank III)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

45

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

215

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

 3s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Removes 24 points of mana every 6 seconds.

Added
Chance on Hit Effect:

100% chance
of Degradation of Set

(Rank 3)

Affected:

Call of Lightning

Lightning
Strike

Storm Field

Added
Chance on Hit Effect:

Charged Blast

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Mark of Set

(Rank III)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

45

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

220

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

1.5s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

+619.2 Max Health

Group
Effect:

Mark of Set (Rank 3)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Increases
the maximum health of the caster's team.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Overcharge

(Rank I)


style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

45

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

105

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

1s

(Lasts 20s)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Chance
on Hit Effect:

100% chance
of Disrupt Charge on self

Affects:

Call Lightning

Lightning Strike

Affects:

+25% Increase to damage or healing

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Greatly
increases the damage of the Tempest's next Lightning Strike or Call
Lightning spell, but lowers their electrical magic damage for a period
afterwards. If Storm Field is cast Overcharge dissipates.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Storm Field

(Rank II)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

45

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
430
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

3s

(lasts 14 seconds)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

239-323 points of electrical damage

Effect
Over Time:


Storm Field 5m radius every 2 seconds. Up to 3 targets.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

The
Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Vitalizing Jolt

(Rank III)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

45

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

142

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

1.5s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Heals 919-1193

Area
of Effect:


Vitalizing Jolt (Rank 3) 8m radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
A bolt of
life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Damnation of Set

(Rank II)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

  50

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
234
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

3s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

+4% Holy Invulnerability

Group
Effect:

Damnation of Set (Rank 2)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

The priest
and their allies gain the protection of
dark Set, increasing their resistance to holy damage.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Healing Lotus

(Rank IV)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

50

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

 37

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

 1.8s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Heals 57 every 1 second.

Team
Effect:

Healing Lotus (Rank 4)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Places a
moderate healing effect on the Stygian priest and their
companions, using the essence of the golden lotus plant.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Lightning Strike

(Rank V)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

50

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

312

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

3s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

476-713 points of electrical damage

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The
priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.

Requirement: Storm Field cannot be
active.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

 

Quicksand

(Rank IV)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

50

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

215

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

1.5s

(Lasts 8 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Root

Area
of Effect:


Quicksand (Rank 4) 6m radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities.

Will not
affect targets level 70 or above.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Spark
of Life

(Rank III)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
50
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

520

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

7s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Resurrect target with 30% health.

Area
of Effect:
Resurrection - 3 meter radius

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
This
powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Curse
of Set

(Rank 1)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

55

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
320
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

-2.5% Electrical Invulnerability

Chance
on Hit:

Chance on getting damage, Static Charge
on target

Area
of Effect:


Curse of Set (Rank 1)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This
insidious blasphemy curses nearby enemies so that anyone attacking them
has a chance of receiving an electrical damage bonus on their attacks.
This is a favorite battlefield prayer.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

 

Faith
In Set

(Rank III)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
55
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

  None

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Renews 232 points of mana

Effect
Over Time:


Renews 232 mana every
second for 10 seconds.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
This
prayer to Set is rewarded with a powerful mana
renewing effect. This spell does not cost any mana.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Life of Set

(Rank IV)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

50

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

121

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

0.5s (Lasts
20 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Heals 166 and then 89 every 1 second

Group
Effect:

Life of Set (Rank 4) 120 degree arc, 6m
radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

This
invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Storm
Nimbus

(Rank II)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

 55

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

260

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
4s (lasts
4 hours)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

+2.5 Electrical Damage (ranged)

+2.5
Electrical Damage (melee)

Group
Effect:

Storm of Nimbus

(Rank 2)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The
Tempest empowers their melee and ranged
attacks, and those of their party members by tapping the primeval fury
of the ancient serpent god.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Call
Lightning

(Rank I)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

60

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

430

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

3.5s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

+263.4 Electrical Damage (magic)

+863-2013
points of electrical damage

Area
of Effect:

Call Lightning 8m radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
All
enemies around the caster in a large radius have a chance of being hit
for electrical damage. the caster is left charged with additional
electrical magic damage for a short period of time.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Degradation
of Set

(Rank IV)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

60

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

280

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

3s

(Last for 1hr)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Removes 31 points of mana every 6 seconds.

Added
Chance on Hit Effect:

100% chance
of Degradation of Set

(Rank 4)

Affected:

Call of Lightning

Lightning
Strike

Storm Field

Added
Chance on Hit Effect:

Charged Blast

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style8">Mark
of Set

(Rank IV)

alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

60

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

285

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

4s

(Last for 1hr)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

+875.7 Max Health

Group
Effect:

Mark of Set (Rank 4)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Increases
the maximum health of the caster's team.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

 

 

 

Overcharge

(Rank II)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

60

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
140
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

1s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Chance
on Hit Effect:

100% chance
of Disrupt Charge on self

Affects:

Call Lightning

Lightning Strike

Affects:

+50% Increase to damage or healing

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Greatly
increases the damage of the Tempest's next Lightning Strike or Call
Lightning spell, but lowers their electrical magic damage for a period
afterwards. If Storm Field is cast Overcharge dissipates.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Storm
Field

(Rank III)

alt="">

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

60

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

565

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

 3s

(lasts 14 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

Effect:

321-433 points of electrical damage

Effect
Over Time:


Storm Field 5m radius every 2 seconds. Up to 3 targets.

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">

The
Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Vitalizing
Jolt

(Rank IV)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

 60

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
184
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

1.5s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

Effect:

Heals 1181-1533

Area
of Effect:


Vitalizing Jolt (Rank 3) 8m radius

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">

A bolt of
life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.

Level 60-80 name="Tier7" id="Tier7">

border="3" cellpadding="5" cellspacing="3">
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
NAME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
LEVEL
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
MANA COST
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
CAST TIME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
EFFECT
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
DESCRIPTION
style="background-color: rgb(130, 130, 130); color: yellow;">

Glorification of Set

(Rank I)



style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

65

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

306

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

3s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

+2% Cold Invulnerability

+2% Fire
Invulnerability

+2%
Electrical Invulnerability

+2% Holy
Invulnerability

+2% Unholy
Invulnerability

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The priest
and their allies gain a measure of diabolic power, increasing their
resistance to holy, fire, unholy, electrical, and cold damage.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Damnation of Set

(Rank III)


alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

65

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

306

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

3s (Lasts 1
Hour)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Effect:

+6% Holy Invulnerability

Group
Effect:

Damnation of Set (Rank 3)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

The priest
and their allies gain the protection of
dark Set, increasing their resistance to holy damage.

style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Healing Lotus

(Rank V)



style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

65

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

46

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

1.8s (Lasts
17 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

Heals 62 every 1 second.

Team
Effect:

Healing Lotus (Rank 5)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Places a
moderate healing effect on the Stygian priest
and their companions, using the essence of the golden lotus plant.

style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Lightning
Strike

(Rank VI)


alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
65
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
398
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:

673-1009 points of electrical damage
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The
priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.

Requirement: Storm Field cannot be
active.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Quicksand

(Rank V)



style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

65

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

281

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

1.5s (Lasts
9 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

Root

Area
of Effect:


Quicksand (Rank 5) 6m radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Curse of Set

(Rank 2)


alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
70
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
415
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Effect:

-5% Electrical Invulnerability

Chance
on Hit:

Chance on getting damage, Static Charge
on target

Area
of Effect:


Curse of Set (Rank 2)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
This
insidious blasphemy curses nearby enemies so that anyone attacking them
has a chance of receiving an electrical damage bonus on their attacks.
This is a favorite battlefield prayer.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Life of Set

(Rank V)



style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

70

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

143

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

 

0.5s (Lasts
20 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

Heals 180 and then 93 every 1 second

Group
Effect:

Life of Set (Rank 5) 120 degree arc, 6m
radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
This
invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Call Lightning

(Rank II)

alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

 

75

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

 

75

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

 

3.5s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Effect:

+317 Electrical Damage (magic)

+975-2275
points of electrical damage

Area
of Effect:

Call Lightning 8m radius

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
All
enemies around the caster in a large radius have a chance of being hit
for electrical damage. the caster is left charged with additional
electrical magic damage for a short period of time.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Degradation of Set

(Rank V)


alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

75

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

355

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

3s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

Removes 39 points of mana every 6 seconds.

Added
Chance on Hit Effect:

100% chance of Degradation of Set

(Rank 5)

Affected:

Call of Lightning

Lightning
Strike

Storm Field

Added
Chance on Hit Effect:

Charged Blast

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Faith In Set

(Rank IV)



style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

75

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

NONE

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

3s

(Lasts 10 seconds)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Effect:

Renews 266 points of mana

Effect
Over Time:


Renews 266 mana every
second for 10 seconds

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

The prayer
to Set is rewarded with a powerful mana
renewing effect. This prayer does not cost any mana.

style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Mark of Set

(Rank V)


alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

75

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

360

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

4s

(Lasts 1hr)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

+1087.4 Max Health

Group
Effect:

Mark of Set (Rank 5)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities. Not
effective on targets level 40 or above.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Overcharge

(Rank III)


alt="">

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

75

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

180

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

1s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Chance
on Hit Effect:

100% chance
of Disrupt Charge on self

Affects:

Call Lightning

Lightning Strike

Affects:

+75% Increase to damage or healing

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Greatly
increases the damage of the Tempest's next Lightning Strike or Call
Lightning spell, but lowers their electrical magic damage for a period
afterwards. If Storm Field is cast Overcharge dissipates.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Spark of Life

(Rank IV)


alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
785
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
7s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

Resurrect target with 40% health.

Area
of Effect:
Ressurection - 3 meter radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
This
powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Storm Field

(Rank IV)


alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

715

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

3s

(Lasts 14 seconds)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Effect:

360-487 points of electrical damage

Effect
Over Time:


Storm Field 5m radius every 2 seconds. Up to 3 targets.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The
Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Storm Nimbus

(Rank III)


alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
360
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
4s (lasts
4 hours)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

+2.7 Electrical Damage (ranged)

+2.7
Electrical Damage (melee)

Group
Effect:

Storm of Nimbus

(Rank 3)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The
Tempest empowers their melee and ranged
attacks, and those of their party members by tapping the primeval fury
of the ancient serpent god.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Vitalizing Jolt

(Rank V)


alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

75

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

107

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

1.5s

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Heals
468-607.

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
A bolt of
life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Glorification of
Set

(Rank II)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

381

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

3s

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

+4% Cold Invulnerability

+4% Fire
Invulnerability

+4%
Electrical Invulnerability

+4% Holy
Invulnerability

+4% Unholy
Invulnerability

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The priest
and their allies gain a measure of diabolic power, increasing their
resistance to holy, fire, unholy, electrical, and cold damage.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Damnation of Set

(Rank IV)


alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

3

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

3s (Lasts 1
Hour)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Effect:

+8% Holy Invulnerability

Group
Effect:

Damnation of Set (Rank 3)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

The priest
and their allies gain the protection of
dark Set, increasing their resistance to holy damage.

style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Eye of the Storm

alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
570
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
1.5s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

+150% DC Percent Range Modifier

+80% Hinder
Movement

+200%
Knockback Resistance

+126.6
Electrical Damage (magic)

Chance
on Hit:


Chance on getting damage, Knockback on target

Change:

+2 Area of effect splash size

Affects:Lightning
Strike

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The power
of the desert cyclone is the tempest's to command, greatly increasing
their defense rating, making them immune to knock-backs but restricting
their movements, Empowers Lightning Strike, Call Lightning and Storm
Field. Enemies attacking the tempest risk being knocked back.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Healing Lotus

(Rank VI)



style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

 80

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

53

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

1.8s (Lasts
17 seconds)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Effect:

Heals 64 every 1 second.

Team
Effect:

Healing Lotus (Rank 6)

style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">

Places a
moderate healing effect on the Stygian priest
and their companions, using the essence of the golden lotus plant.

style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Life of Set

(Rank VI)


alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

159

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

 

0.5s (Lasts
20 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

Heals 192 and then 96 every 1 second

Group
Effect:

Life of Set (Rank 6) 120 degree arc, 6m
radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
This
invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Lightning Strike

(Rank VII)


alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
445
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:

723-1085 points of electrical damage
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The
priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.

Requirement: Storm Field cannot be
active.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Quicksand

(Rank VI)


alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

281

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

1.5s (Lasts
10 seconds)

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">

Effect:

Root

Area
of Effect:


Quicksand (Rank 6) 6m radius

style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities.

 




To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.

Last Updated: Mar 29, 2016

About The Author

Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.

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