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State of the MMOG Nation Editorial - A Frenzy of Negativity

Posted August 27th, 2008 by Cody Bye

The past few weeks have been rife with negativity. From the rumors of the closing of the NCsoft Austin studios (which weren't true) to the constant mutterings of an AoC failure (also not true), it seems like every other day is filled with gloom and doom. How did this sort of situation come to pass? Are we gamers really that negative? Ten Ton Hammer's Cody "Micajah" Bye takes a look at this issue and tries to sort out why everyone is so eager to cry "Doom!"

If it weren’t for the unfortunate memories of the past trials and tribulations of online games, would we consider Age of Conan anything but a success? Probably not. However, that doesn’t dismiss the fact that these events did happen and users were forced to go through the turmoil of their aftermath. It’s reasonable to be a bit cautious with companies that have faced problems in the past, but that shouldn’t be the single reason to dismiss a game as a “failure” after only a few months of live operation.



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