Thrones of Chaos: Interview with Shacknews

Posted Tue, Aug 15, 2006 by LadySirse

Colton Burgess Chats With Shacknews

Shacknews brings us a Q&A with Colton Burgess today. This interview gives us a look at the back story of the game, races, the lack of levels and player classes, and more.

In my opinion, wading through all the various MMOs available is beginning to feel like trying to make your way through a crowded street: barely any elbow room, lots of noise, and by the time you've made it to your destination, the headache pulsing through your skull makes you seriously consider if the journey was worth it. Each game is like a street vendor, shouting its praise and promising new features and revamped game play when compared to the other guy, but in the end, each title feels pretty much the same.

Whenever something new comes along, especially something completely unknown and unforeseen, I tend to get a little bit excited. A breath of fresh air! A title that will, perhaps, offer a little bit of newness to its genre, or at least tweak existing trends so that they look fresh when brought to the table.

Enter Thrones of Chaos, currently in development at Loud Ant software LLC.

An MMORPG touting features such as no-holds-barred PvPing and strong guild support, Thrones may end up being a sweet surprise for MMO gamers-- or it may flop when made to go toe-to-toe with venerable giants such as World of WarCraft or EverQuest II. I spoke with the game's producer, Colton Burgess, to find out more about this new contender in the crowded field of online role-playing games.

Read the full interview to learn more about this forthcoming game! Don't forget to head over to the forums right here at Ten Ton Hammer to share your thoughts with us on this and all your favorite MMOs!

Colton Burgess Chats About the Game had a chance recently to talk to Colton Burgess, the Producer of Thrones of Chaos. Tell us something about the four races, I mean the differences in their basic stat. And does each race have its special skills?

A: Each race is unique in there geographical location. The dwarves and orcs are the strongest of the race, while elves are the smartest per say. Humans are just all around brilliant.

Get clicking to read the rest of the interview.

Features, Interviews
Tue, Oct 31, 2006

Adam McCall, Assistant Project Lead, Chats with Stratics

Stratics has posted the interview they did with Adam McCall. Get reading to see what they were able to learn about Thones of Chaos.

Many MMORPG's have been moving towards more violence, and more player versus player action. Thrones of Chaos (ToC) is the epitome of both aggression and freedom with it's hefty PvP and skill based system. Adam McCall who is the Assistant Project Lead working on Thrones of Chaos, was kind enough to answer some questions for us. They've also provided some pre-beta high-resolution screenshots for us to take in.

Head over and read the interview and check out the screenshots! Be sure to tell us what you think in our Ten Ton Hammer Forums!

Features, Interviews
Tue, Oct 31, 2006
LadySirse is convinced Thrones of Chaos deserves a clean slate, find out why has posted an interview and an announcement that they are adding Thrones of Chaos to their of games they will cover.

Before returning it to the list, we spoke to Loud Ant CEO Colton Burgress, the CEO of Nuanced Entertainment Adam McCall and the original Producer of Mourning Andrei Gireada. The game's original owner refused to be interviewed for this piece. The three men clarified their roles, some of the history and confirmed that the project had indeed completely changed hands.

Get clicking to read more. Head on over to our new Ten Ton Hammer Forums and share your thoughts with us today on this and all your favorite MMOs.

Features, Interviews
Mon, Oct 09, 2006

Colton Burgess Chats with has posted an interview with Colton Burgess, producer of Loud Ant's upcoming Thrones of Chaos.

Thrones of Chaos is a new MMOG title being brought to life by Loud Ant Software LLC. Thrones of Chaos?s impending release will bring with it a world heavily focused on guilds and player vs player interaction! A family tree system that rewards long and prosperous lineages! And an opened ended and flexible skill system!

MMOsite Shine had a chat with Colton Burgess, the game's producer, to see how this game is now.

Get clicking to read more. Are you looking forward to playing Thrones of Chaos? Tell us all about it in the forums here at Ten Ton Hammer.

Features, Interviews
Thu, Sep 14, 2006

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