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Empire Leveling Guide: Tier 1

Posted September 7th, 2008 by Taea

empire leveling t1
Empire Leveling Guide: Tier 1

Nordland and Norsca



Empire Leveling Guide: Tier 2 - Troll Country


Nordland

Constant sea raids from the Northmen who hail across the Sea of Claws have taught many hard lessons to the people of Nordland. More than any other subjects of the Empire, the Nordlanders know what it means to live under the shadow of Chaos. The Northmen who attack their shores worship the Dark Gods above all others, and every repelled assault leave corpses covered with profane symbols to be burned.

Grimmenhagen Village

Set in the southern most portion of Nordland, Grimmenhagen Village serves as the starting point for all newly created Empire characters. The forces of Chaos are assaulting the village from every side, and it is up to you to aid the Order of the Griffon in their efforts. Your first stop will be Viktor Riese who offers your first quests in this area. Rally Master Eldred Krebs is steps away to guide you in the local Public Quest. Upstairs in the building to the east is the local tavern with plenty of interesting people to talk to. A Griffon Sergeant offers up The Guns of Nordenwatch quest, which will guide you into the first RvR Scenario.

Across the fields to the north, Cuthbert watches over the cannons atop an overlook. Alrin Bitterstone is by a small cottage in the fields. The Grimmenhagen Windmill stands at the edge of a dark forest full of spiders and Chaos soldiers. An elf in the forest needs your help attending to the wounded. Caemris Sharpspear, the Kill Collector, offers repeatable quests with a little experience gained.

Don't miss the Grimmenhagen Barrows west of here against the mountains, with some undead creatures, and a surprise boss mob waiting for those that can trigger him.


Grimmenhagen Farm

This poor farm is the site of the Raven Host Vanguard Public Quest. The grain fields outside the manor house play host to swarms of Chaos enemies, as you progress through this 3 Stage Quest. This is the only Public Quest in the area, so plan to stay for a few runs in order to earn the maximum amount of Influence for this Chapter.

East of the farm, through the pig filled forest is a circular valley called Murder Wood. The Gorehorn creatures here give out some decent experience and loot. In the center of their camp is an item that will give you a Tome of Knowledge unlock pertinent to the area.

On your way out of Murder Wood, look beneath a tree to find a Jug of Corn Whiskey, which gives a fun sidequest.


Grey Lady Coaching Inn

The Inn sits at a crossroads, and is the next major hub after leaving Grimmenhagen Village. Rally Master Werner Fassbinder is the point of contact for the Chapter 2 set of Public Quests. Cedred Lankdorf will heal your death trauma, while several scattered NPCs are available for crafting training. Edwin Hulsemann is the local Kill Collector. Standing outside the Inn is Bountyman Krakstein who sells Renown gear; partcipate in the RvR scenarios to gain access to more and better items. Walk upstairs into the Inn to find several more citizens to speak with, who may be of need.

To the northwest, a giant windmill can be spotted. This area is the first Public Quest in Chapter 2: The Burning Windmill. In three stages you will fight the magical Seekers and their Horrors, culminating in a fight with 2 Boss mobs. From the Windmill, head west past the mountains, where you will find The Ruins of Schloss von Rubendorff, the second Public Quest in Chapter 2. Unlike earlier PQs, this area is quite large, and the PQ objectives are spread throughout the castle grounds.

From Rubendorff, head North down the path where you can aid the displaced former residents of Schloss von Rubendorff. Continue down to the beach area, and find the last Public Quest in Chapter 2, The Norse Are Coming. Take a moment to appreciate the view as you stand on the beach, watching the Norse Dragonships sail in to do battle.


Arnholdt's Company Warcamp

With the western side of Nordland conquered, it is time to head into the more dangerous eastern area. The road heading east from Grey Lady Coaching Inn will lead you to the Arnhold's Company Warcamp. You are on the brink of open RvR areas, now, so it's time to be a little more careful where you run. Lieutenant Boen Scharmdorf, a Kill Collector, stands just inside the gates to the camp. General Breuer is the Rally Master for Chapter 3, and stands near a massive piece of siege machinery. The lower level hosts a merchant, skill trainer and healer.

Up the path to the hilltop, you will find the meat of the operation. Many of the camp residents will offer quests for the surrounding area and across into other lands. Flightmaster Nalgan Bazstenson is on the west side of the hilltop, and will arrange transport to the Dwarf and High Elf camps.
Reginald Vance can train you in the special skills earned from obtaining Renown Ranks, while Bountymen Lipschultz and Cohen sell the Renown-earned gear.

South of the Warcamp you'll pass through Traitors Crossing, a small encampment of Sigmar converts headed by Sigmarite Acolyte. Quests here will lead you to nearby camp of Crazed Flagellants and Repenters, and a wandering Champion class mob. East of here is first of the Chapter 3 Public Quests. Faewulf's Rest is in the spooky ruins of an ancient tribe that liked to play with magical stones. Around the nearby lake, a camp of Darkwood Bandits provide lots of killing fun, while another Champion class mob likes to sneak up on adventurers. Up against the mountain side, a cave houses a bunch of nasty spiders and The Webworks Public Quest.

Back towards the road to the north, the final Public Quest for Chapter 3 can be found. Pillager's Approach is a run down fort with a bunch of inexperienced conscripts, that are all that defends the area from the Chaos enemies that wander a little further down the road to the north.


Ravenraid

Following the road north east will lead you through the area known as Ravenraid. Stick to the path here, as the areas on either side are Chaos territory, with their War Camp close by. Prepare yourself, as further down this road lies a new zone for you to explore. Crossing under two giant stone sentinels that look down on the path will bring you into the Chaos homeland, Norsca.





Norsca


For those who view the rough but fertile country of Nordland as a frightening wilderness, Norsca seems like the heart of the Chaos Wastes itself. In reality, Norsca is a vast wilderness on the border of Kislev, but much of the southern border has been civilized, after a fashion. Norsca still remains a dangerous and untamed land, but for those who respect its dangers, it is frontier to be explored where adventurers can earn their fortunes.


Gotland Advance

A creaking windmill anchors this only Empire encampment in the Norsca zone. Next to the mailbox is Captain Kleinke who is in charge here as the Rally Master for Empire Chapter 4. Esmarelda Fleischer offers career training, and Katarine Meyer is ready with her merchant services. A healer is around the back of the windmill, next to Kill Collector Thomas Schmidt who offers repeatable bounty hunting experience.

Remember to reset your Rally Point here, as you'll spend lots of time running back and forth to complete the quests offered by soldier Ludwig Eberhardt, Aldric Ohrsten and Quartermaster Nachtman.

Just outside the camp border north, is an area full of  boars, sprites, and a nasty Dryad the pops up near a pond. The forest east of the road is full of Brigands and wolves, which you will manuever around to complete several quests, including a search for 3 missing chests (hint: read the quest directions well).


Gotland Forest

Following the road north will bring you fully into Gotland Forest. A small path off the road to the east brings you into Altar of the Bloodbane, the first Public Quest in Chapter 4. Further up and against the mountains, the local spiders roam a cavern known as Spindekraken. Just outside and close to the road, abunch of angry Norse Invaders have set up camp, and are holding some of your allies hostage. Hiding behind some rocks in the back of the camp, Steinarr Heimdal wants your help to rescue them.


Ulfenwyr

A burning village has been overrun by nurglings and Norsemen, and you can help by participating in the Ulfenwyr Public Quest. If you can brave your way through the village and up the hill, you'll arrive at the former Gotland village. Full of disease and plague, and Chaos followers, you can rescue the villagers and disrupt the dark rites in the Pit of Forsaken Public Quest. Bring friends to this one, though, as the final mob is a Lord class monster.


Empire Leveling Guide: Tier 1 - Troll Country


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