Posted September 26th, 2008 by Dalmarus
Action Points = AP
Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.
Shaman
Guide
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Shaman
Abilities: Levels 21 to 40 |   Shaman Masteries
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Path of Gork |
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30
AP
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100
ft |
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Deals 39 Elemental damage to your target. |
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Path of Mork |
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150 ft |
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Your target regains 33 health immediately then continues to gain another 87 health over 9 seconds. |
![]() Core |
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N/A |
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Path of Gork |
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100 ft |
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You deal 65 Elemental damage to your target over 15 seconds. |
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Core |
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150 ft |
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Heals your target for 200 health over 15 seconds. |
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Path of Da Green |
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N/A |
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Path of Gork |
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100 ft |
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You concentrate on your target for up to 6 seconds, repeatedly dealing 46 Elemental damage to them as long as you maintain your concentration. |
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Path of Mork |
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100 ft |
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You deal 88 Elemental damage to your target over 24 seconds and your defensive target is healed for the damage done. |
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Core |
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100 ft |
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Path of Da Green |
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N/A |
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Path of Mork |
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150 ft |
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Heals your target for 150 health. This is a fragile spell, and will always be set back by a large amount if you are damaged while casting it. |
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Morale |
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Rank 1 Morale | 150 ft |
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Core |
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100 ft |
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20s |
Steals 180 Action Points from your target over 9 seconds. |
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Core |
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100 ft |
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Resurrects your target with 20% health. |
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Whazat behind you?!
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N/A |
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Path of Da Green |
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100 ft |
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10s |
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Rampagin’ Siphon
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N/A |
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Tactic |
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N/A |
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Don' Feel Nuthin
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150 ft |
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*Only usable on group members* Surrounds an ally with a magical barrier that absorbs up to 125 damage for up to 9 seconds. |
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Burst O' Waaagh!
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N/A |
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Steal Life
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100 ft |
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Core |
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25 AP | 150 ft |
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You cleanse an ally, removing one Curse or Ailment. |
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Too Smart For Dat
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N/A |
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Path of Da Green |
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100 ft |
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Your target takes 33 Elemental damage. Your target's Strength is also reduces by 3 for 20 seconds. |
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Discipline
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N/A |
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Path of Mork |
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N/A |
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Heals your entire group for 72 health. |
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Focused Mind
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N/A |
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Shaman
Guide
|
Shaman
Abilities: Levels 21 to 40 |   Shaman Masteries
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