Posted September 30th, 2008 by RadarX
Action Points = AP
Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.
Marauder Guide
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Marauder
Abilities
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Career Tactic |
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0
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N/A |
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Wave of Mutilation Ability |
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N/A |
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Career Tactic |
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N/A |
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Ability |
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5 ft |
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Undefendable claw attack that deals 55 damage and reduces target armor by 75% for 10 seconds |
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Career Tactic |
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N/A |
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Draining Swipe Ability |
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5ft |
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You quickly rake your target twice, dealing 27 damage each hit. The victim will regain Action Points 50% more slowly for 10 seconds |
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Lashing Power Morale Rank 4 |
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N/A |
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Career Tactic |
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0
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N/A |
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Guillotine Ability |
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5 ft |
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Career Tactic |
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N/A |
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Ability |
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N/A |
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Unstable Convulsions Tactic |
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N/A |
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Ability |
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N/A |
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Wildly lashes out at all targets directly in front of you dealing 64 damage and removing 150 Morale points from your victims |
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Forked Aggression Morale |
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N/A |
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Career Tactic |
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0
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N/A |
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Ability |
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N/A |
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Insane Whispers Tactic |
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N/A |
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Thunderous Blow
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5ft |
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A blow to the head which disorients the target, inflicting 55 damage and increasing build times by 1 second for 5 seconds |
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Crushing Blows Tactic |
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N/A |
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Ability |
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2s |
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Spinning in a circle with club arm extended, aimlessly inflicting 22 damage every half second to all targetes within 20 feet for up to 3 seconds. This effect will end if you break your concentration or run out of Action Points |
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Energy Ripple Morale |
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N/A |
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