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Warhammer Online: White Lion Abilities - Levels 1 to 20

Posted October 12th, 2008 by Dalmarus

White Lion Abilities List

Levels 1 to 20




Action Points = AP

Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.

White Lion Guide | White Lion Abilities: Levels 21 to 40


NAME
RANK
COST
RANGE
CAST TIME
COOLDOWN
DESCRIPTION
Axe Toss



Path of Big Shootin'
1
20 AP
5-65 ft
1s
None
You fling a throwing axe at your target, dealing 13 damage.
Call War Lion



Core
1
55 AP
N/A
2s
15s
You call your tamed War Lion to come forth and fight with you.

You may only have a single War Lion at a time.
Flee



Core
1
All AP
N/A
Instant
30s
You run away in a mad panic increasing your run speed by 30 for 10 seconds.
Hack



Path of the Hunter
1
30 AP
5 ft
Instant
None
A brutal chop at your enemy which deals 20 damage.
Blindside



Path of the Axeman
2
30 AP
5 ft
Instant
5s
*Must be at your target's side or rear*

You attack your enemy at a vulnerable spot, dealing 20 damage immediately and inflicting them with an Ailment which deals an additional 42 damage over 9 seconds.
Trained to Threaten



Path of the Axeman
3
None
N/A
Instant
None
You train your pet to behave menacingly, increasing its Toughness and Initiative by 6 and increasing your chance to critically hit by 5% as long as you are at your target's sides or backs.

Your War Lion will gain the ability to threaten its enemies, the ability to reduce a foe's armor, and the ability to snare its enemies.
Coordinated Strike



Path of the Hunter
4
45 AP
5 ft
Instant
10s
You and your War Lion attack as a pack, ravaging your enemies. You strike your target for 13 damage, and your pet strikes its target for 13 damage. If you are within 25 feet of your pet's target, you will also strike that enemy for 13 damage, and likewise, if your pet is within 25 feet of your target, it will also strike your enemy for 13 damage as well.
Nature's Bond



Core
5
30 AP
150 ft
Instant
None
Your War Lion regains 130 health over 15 seconds.
Sundering Chop



Path of the Axeman
6
35 AP
5 ft
Instant
None
A powerful axe chop which deals 20 damage. If you are behind the enemy, then this attack will ignore 50% of their armor.
Baiting Strike



Path of the Guardian
7
30 AP
5 ft
Instant
None
An attack which momentarily distracts your enemy, dealing 20 damage to them. Your targeted groupmate, or your War Lion if you do not have one, will cause 25% less hatred in all enemy monsters for 5 seconds.
Lion's Fury



Path of the Hunter
8
35 AP
5 ft
Instant
5s
*Target must be Cursed*

You draw upon your mystical Elven heritage and furiously attack your target, dealing 26 Spirit damage.

Sever Nerve



Morale

8
Rank 1 Morale 5 ft
Instant
60s
A directed strike that inflicts 212 damage to your target.

Trained To Kill



Path of the Guardian

9
None
N/A
Instant
None
You train your pet to fight ferociously, increasing Strength and Weapon Skill by 6 and increasing your Toughness by 6.

Your War Lion will gain the ability to strike its enemies with a powerful mauling attack, the ability to attack its target repeatedly, and the ability to deal damage over time.

Charge!



Core

10
None
N/A
Instant
30s
You and your War ion charge into the thick of battle, increasing your movement by 50 for 7 seconds. If you or your War Lion use any abilities, this effect will end immediately.

Submission



Core

10
50 AP
N/A
Instant
10s
You cower submissively, causing all enemies within 30 feet to hate you less and deal 50% less damage to you for 5 seconds. For the next 5 seconds, you will cause 25% less hate in all enemy monsters.

If you attack anyone that you've Detaunted, the effect will immediately fade from them.
Centuries of Training



Tactic
11
None
N/A
Passive
None
Upon striking a target there is a 25% chance to inflict an additional 20 damage over 5 seconds.

Cleave Limb



Path of the Guardian

12
45 AP
5 ft
Instant
5s
A sundering blow which deals 20 damage and inflicts your victim with an Ailment which reduces their autoattack speed by 20% for 10 seconds.
Force of Will



Morale
12
Rank 2 Morale
10 ft
Instant
60s
You stare down your opponent, draining 200 of their Action Points into yourself and reducing their Strength by 12 for 30 seconds.

Jagged Edge



Tactic

13
None
N/A
Passive
None
Any time you critically hit an enemy they will begin to bleed, suffering an additional 72 damage over 9 seconds.
Shattering Blow



Path of the Axeman
14
25 AP
5 ft
Instant
None
A powerful attack which shatters your enemy's bones, inflicting an Ailment which deals 42 damage over 9 seconds. If you attack an enemy from the sides or the back, then you will also reduce their Strength by 9 for 9 seconds.

Pack Synergy



Tactic

15
None
N/A
Passive
None
Increases the additional damage dealt when either you or your pet critically hits by 50% as long as you have a pet active.
Confusing Movements



Morale
16
Rank 1 Morale
N/A
Instant
60s
Concentrating on your perceived movements, you will be able to Dodge and Parry all attacks against you for 7 seconds.

Trained To Hunt



Path of the Hunter

16
None
N/A
Instant
None
You train your pet to hunt with you, increasing its autoattack speed by 20% and chance to critically hit by 10%. Any time either you or your War Lion strikes an enemy, there is a 10% chance that you will deal an additional 24 damage over 3 seconds.

Your War Lion will gain the ability to bite its enemies, the ability to claw at multiple foes, and the ability to reduce several enemies' autoattack speeds.
Bend the Winds



Tactic
17
None
N/A
Passive
None
Increases your Elemental resistance by 18.

Feline Grace



Core

18
45 AP
N/A
Instant
60s
Your training and Elven grace allows you to remove all roots and snares from yourself. For the next 10 seconds, roots and snares will have no effect on you.
Brute Force



Tactic
19
None
N/A
Passive
None
Increases your Strength by 12.

Pack Assault



Path of the Guardian

20
30 AP
5 ft
Instant
10s
A feral attack which deals 26 damage and inspires your groupmates to hunt as a pack. Within the next 5 seconds, everyone in your group will deal an additional 26 damage with their next attack.
Relentless Assault



Morale
20
Rank 2 Morale
N/A
Instant
60s
A prolonged fervor that grants 10 Action Points a second to everyone in your group for 10 seconds.

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