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The Demonologist's Guide to Demons

Posted October 13th, 2008 by Sardu

The Demonologist's Guide to Demons

 

For anyone unfamiliar with the role demon familiars play in the life of a Demonologist, it might be easy to assume they function similar to more traditional tanking pets. Instead, the demons in Age of Conan provide both the caster and their companions with a variety of active benefits which can be further enhanced by investing in certain feats. To help give you a better insight as to the variety of demons you'll be able to summon, the benefits they grant and the ways they can be enhanced, I've put together this handy guide to serve as your one-stop shop for demon information.

Before getting into the specifics of each demon though, here's a few important details to help get you started:

  • You gain your first summon spell, the Demon Familiar, at level 9. At the same time you'll also be granted two spells that either directly effect the gender of your demon, or its overall size:



FORCED
SUMMONING

Casting this spell before summoning a pet minion forces it to adopt the same sex as the demonologist. Males will summon an incubus, females a succubus.

(Note: Without the use of Forced Summoning, the gender of your character dictates which type of demon you summon – so males summon a succubus, females an incubus)



SHRINK

Allows you to enforce your will on your demonic pet, causing them to shrink in size.

(Note: Though another purely cosmetic alteration to your demon, Shrink can be a great help in decreasing any targeting issues you might face with the demon active otherwise)

 

  • Demon familiars themselves will not hold aggro, but rather any aggro caused by their attacks will focus on the demonologist instead. What this means is that even if you send your pet to attack a given target, that target will immediately attack the demonologist rather than the demon even if you yourself never cause damage to it. An exception to this rule is the spell Planar Shift – casting it will temporarily cause your target to forget you and attack your demon instead. This can be helpful in situations where you might otherwise find yourself overwhelmed and need a slight reprieve to survive the encounter.

 

Meet the Demons


  • First Available: Level 9
  • Mana Cost to Summon: 110
  • Damage Type: Fire Based AoE
Name Base Damage + Demonic Power
(2 points spent)
+ Pact of Earth Walking
Infernal Seed 122 183 N/A*

 

(*Note – at the time of this writing, no change in damage output was witnessed for the Demon Familiar when activating Pact of Earth Walking)

Active Buff Granted

Name Benefits Enhanced by Description


Ether Channel
 +208.4
Max Mana
N/A Increases the maximum mana of all spell casters in the demon's team.

 

 


  • First Available: Level 25
  • Mana Cost to Summon: 300
  • Damage Type: Electrical Damage
Name Base Damage + Demonic Power
(2 points spent)
+ Pact of Earth Walking
Soulwrench 46 72 263

 

Active Buff Granted

Name Benefits Enhanced by Description


Demonic
Vitality

+186
Max Health
(to self)

+73.9
Max Health
(to group)

Feat – Hell's Embrace*
Rank – 2/2

+223.2
Max Health
(to self)

+88.7
Max Health
(to group)

Increases the maximum health of the demon's team.

 

(*Note – the amounts listed are in addition to the normal active benefits of Demonic Vitality)

 

 


  • First Available: Level 40
  • Mana Cost to Summon: 440
  • Damage Type: Fire Damage
Name Base Damage +Demonic Power
(2 points spent)
+Pact of Earth Walking
Infernal
Combustion
66 98 360

 

Active Buff Granted

Name Benefits Enhanced by Description


Vile
Ambrosia

Non Combat Regen:

+18.9 Health
+21.8 Stamina
+26.5 Mana

Natural Regen:

+6.4 Health
+7.1 Stamina
+8 Mana

Feat – Hell's Blood*
Rank 2/2

Non Combat Regen:

+88.7 Health
+102 Stamina
+124.2 Mana

Natural Regen:

+14.8 Health
+16.3 Stamina
+ 18.5 Mana

In and out of combat health, mana and stamina regeneration is increased

 

(*Note – the amounts listed are in addition to the normal active benefits of Vile Ambrosia)

 

 


  • First Available: Level 55
  • Mana Cost to Summon: 575
  • Damage Type: Electrical Damage
Name Base Damage +Demonic Power
(2 points spent)
+Pact of Earth Walking
Dreadlight 89 140 512

 

Active Buff Granted

Name Benefits Enhanced by Description


Soul
Spikes
+10.8 Melee Shield
+8.1 Ranged Shield
+8.1 Magic Shield

Feat: Hell's Pavise*
Rank 5/5

+44.8 Melee Shield
+33.6 Ranged Shield
+33.6 Magic shield

Any form of successful attack against a target protected by Soul Spikes causes a small amount of instant retaliatory damage

 

(*Note – the amounts listed are the total amount of active benefits from Soul Spikes, which includes the base shield amount as well as the increase gained from Hell's Pavise)

 

 


  • First Available: Level 70
  • Mana Cost to Summon: 735
  • Damage Type: Fire Damage
Name Base Damage +Demonic Power
(2 points spent)
+Pact of Earth Walking
Infernal Flames 114 171 626

 

Active Buff Granted

Name Benefits Enhanced By Description


Corrupting
Essence

+1% Magic Damage Modifier

+1% Damage Multiplier

N/A Increases physical and magical damage

 

 

Demon Enhancing Havoc Feats

Name Benefits Ranks Description

Demonic Power
Level 20
10 Points in tree
2 Increases the damage dealt by your demon pets by 20% at Rank 1, increased to 50% at Rank 2

Soul Resonance
Level 30
20 points in tree
1 When the demonologist gains mana from their Earth Recharge ability, their pet minions also gain mana

Fury of the Underworld
Level 40
25 points in tree
5 Increases the spell critical strike chance of your demon pets by 1% (per rank)

Demonic Wrack
Level 50
30 points in tree
5 Spells cast by your demon pets decrease their victim's electrical invulnerability by 1% (per rank)

Hell's Embrace
Level 50
30 points in tree
2 Increases the health effects of the Demon Guardian servant. Investing feat points further increases these benefits

Pact of Dread
Level 60
35 points in tree
5 A critical spell hit (by you or your demon pets) triggers a critical damage bonus of 20% (per rank) with 5 charges.

Pact of Earth Walking
Level 70
40 points in tree
1 Frees your demon servant from the chains that bind it, greatly increasing it's damage for 18 seconds.

 

 

Demon Enhancing Conflageration Feats

Name Benefits Ranks Description

Demonic Frenzy
Level 25
15 points in tree
3 Empowers the spells of demonic servants with an additional 5% splash damage per rank

Hell's Pavise
Level 50
30 points in tree
5 Each rank increases the strength of the Soul Spikes spell cast by the Demon Avenger

Hell's Blood
Level 60
35 points in tree
2 Each rank increases the regeneration bonus received from the Vile Ambrosia spell cast by the Demon Slave

Impish Horde
Level 70
40 points in tree
1 Creates a breach in the walls of reality, through which are summoned 4-8 fire imps. Any demon servant already summoned will return to hell when this spell is cast. Additionally, when you cast Gate of Hell on a demon, there is a small chance that an imp will appear and obey your commands for a short time

 

 

Writer's Note: For the purpose of this guide, all data was collected by a level 80 Demonologist, which will be reflected in damage amounts versus even level mobs.

 


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