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Warhammer Online: Warrior Priest Abilities - Levels 21 to 40

Updated Wed, Oct 22, 2008 by Dalmarus

Warrior Priest Abilities List

Levels 21 to 40



Action Points = AP

Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.

Warrior Priest Guide | Warrior Priest Abilities: Levels 1 to 20


NAME
RANK
COST
RANGE
CAST TIME
COOLDOWN
DESCRIPTION
Charged Fury



Tactic
21
None
N/A
Passive
None
Attacks which generates Righteous Fury will now generate 10 additional points.
Sigmar's Favor



Tactic
23
None
N/A
Passive
None
Any time that you are healed, there is a 25% chance that you will regain an additional 18 hit points as well.
Divine Protection



Morale
24
Rank 3 Morale
N/A
Instant
60s
Everyone in your group is surrounded by a protective shield, which will absorb a large amount of damage from melee abilities.
Subtlety



Tactic
25
None
N/A
Passive
None
All of your heals will cause enemy monsters to hate you 25% less than normal.
Purge



Core
25
25 AP
5 ft
Instant
5s
*Builds 25 Righteous Fury*

*Target must have an Enchantment*

A shattering attack that removes one Enchantment from your enemy and does 328 damage.
Shield of Faith



Tactic
27
None
N/A
Passive
None
Increases your chance to Disrupt enemy spells by 10%.
Divine Aegis



Morale
28
Rank 1 Morale
N/A
Instant
60s
Restores 32 health over 7 seconds, and increases you armor by 33.
Restorative Burst



Tactic
29
None
N/A
Passive
None
Any time one of your direct healing effects critically heals an ally, you will regain 160 Action Points over 3 seconds.
Sigmar's Radiance



Path of Grace
30
35 AP
5 ft
Instant
5s
*Builds 40 Righteous Fury*

You smash into your enemy, dealing 20 damage to them. The power of Sigmar erupts from your weapon, healing any of your other groupmates within 30 feet for 50% of the damage that you dealt, but this will not affect you.
Divine Reward



Tactic
31
None
N/A
Passive
None
After healing an ally with Divine Aid or Healing Hand, there is a 25% chance that your next attack will not cost any action points.
Divine Replenishment



Morale
32
Rank 2 Morale
N/A
Instant
60s
For the next 10 seconds, anyone in your group that hits an enemy with a melee attack will regain 50 Action Points.
Exalted Defenses



Tactic
33
None
N/A
Passive
None
Any time you defend against an attack, your healing abilities will become 20% more effective for 10 seconds.
Vow of Silence



Path of Grace
35
25 AP
5 ft
Instant
30s
*Builds 25 Righteous Fury*

A powerful strike which deals 20 damage to your enemy and knocks the wind out of them for 5 seconds, Silencing them and making them unable to use magic.
Intimidating Repent



Tactic
35
None
N/A
Passive
None
Repent will now affect all enemies within 30 feet of your target.
Penance



Morale
36
Rank 3 Morale
5 ft
Instant
60s
You concentrate on your target for up to 3 seconds, repeatedly hitting them for 53 damage and healing yourself for 53 health as long as you maintain your concentration.
Fueled Fury



Tactic
37
None
N/A
Passive
None
Whenever you are hit by an enemy, you will have a 25% chance to gain 35 Righteous Fury. Tactic can not trigger more than once every 3 seconds.
Divine Petitioning



Tactic
39
None
N/A
Passive
None
Reduces Supplication's cost by 15 Action Points.
Divine Shock



Core
40
40 AP
N/A
Instant
60s
*Builds 40 Righteous Fury*

The force of Sigmar's displeasure slams into all enemies in front of you, up to 30 feet away, and sends them flying backwards.
Alter Fate



Morale
40
Rank 4 Morale
N/A
Instant
60s
Resurrects all groupmates within 30 feet. Anyone who is brought back from the dead will also be healed for 160 over 9 seconds, and they will deal 20% more damage for 10 seconds.

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