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Warhammer Online: Witch Hunter Abilities - Levels 21 to 40

Posted October 17th, 2008 by Dalmarus

Witch Hunter Abilities List

Levels 21 to 40



Action Points = AP

Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.

Witch Hunter Guide | Witch Hunter Abilities: Levels 1 to 20


NAME
RANK
COST
RANGE
CAST TIME
COOLDOWN
DESCRIPTION
Flowing Accusations



Tactic
21
None
N/A
Passive
None
All of your Executions gain a 50% chance to restore 2 Accusations.
Sever Blessing



Core
22
25 AP
5 ft
Instant
5s
*Target must have a Blessing*

You sever one Blessing from your enemy and do 10 damage.
Sigmar's Favor



Tactic
23
None
N/A
Passive
None
Any time that you are healed, there is a 25% chance that you will regain an additional 18 hit points as well.
Broad Swings



Morale
24
Rank 3 Morale
N/A
Instant
60s
All of your attacks for the next 10 seconds will strike up to 2 additional enemies near your target.
Flanking



Tactic
25
None
N/A
Passive
None
All of your attacks deal 15% more damage when you strike an enemy from the sides or rear.
Seeker's Blade



Path of Inquisition
25
50 AP
5 ft
Instant
10s
*Builds 1 Accusation*

A melee attack that cannot be defended against and deals 35 damage. If the target is Crippled, then they will also become Cursed for 15 seconds, reducing their chances to block, parry, dodge, and disrupt attacks by 5%.
Righteous Steel



Tactic
27
None
N/A
Passive
None
Increases your chance to parry attacks by 10%.
Exoneration



Morale
28
Rank 1 Morale
N/A
Instant
60s
You regain 159 health and 180 Action Points over 9 seconds.
Riposte



Tactic
29
None
N/A
Passive
None
Each time you parry an enemy's attack, you will strike them back for 25 damage which they cannot prevent.
Fanatical Zeal



Path of Judgment
30
None
N/A
Instant
None
*Requires Incognito*

*Builds 2 Accusations*

You leap from the shadows fueled with righteous anger. Your target will take 30 damage every time they cast a spell for 15 seconds. Your abilities will cost 50% fewer Action Points for 10 seconds.
Penetrating Barbs



Tactic
31
None
N/A
Passive
None
Increases the duration of Fanatical Zeal, Burn Armor, and Sudden Accusation by an additional 5 seconds.
Reversal of Fortune



Morale
32
Rank 2 Morale
N/A
Instant
60s
Deals 80 damage to all enemies within 30 feet and disarms them, making them unable to use their weapons for 5 seconds.
Last Rites



Tactic
33
None
N/A
Passive
None
Any time you land a killing blow on an enemy, you will regain 63 health over 9 seconds.
Vindication



Tactic
35
None
N/A
Passive
None
Each time you disrupt an enemy's spell, you will deal 35% more damage for 10 seconds.
Blessed Bullets of Confession



Path of Inquisition
35
20 AP
N/A
Instant
None
You load your pistol with bullets doused in holy water causing your Executions to deal an additional 20 Spirit damage. Any healing abilities that the victim uses over the next 5 seconds will become 50% less effective.
Witchfinder's Protection



Morale
36
Rank 3 Morale
N/A
Instant
60s
Everyone in your group has a 50% increased chance to parry attacks for 10 seconds.
Emperor's Commendation



Tactic
37
None
N/A
Passive
None
Burn Armor, Fanatical Zeal, and Sudden Accusation will also grant you 150 points of Morale.
Blood, Faith, and Fire



Tactic
39
None
N/A
Passive
None
Any time you land a killing blow on your enemy, all of your groupmates within 30 feet will regain 75 Action Points.
Declare Anathema



Core
40
None
5 ft
Instant
30s
Knocks your target down as you leap backwards, jumping away from them.
Frenzied Slaughter



Morale
40
Rank 4 Morale
N/A
Instant
60s
All of your abilities will cost 25% fewer action points, cool down 50% faster, and deal 20% more damage for 7 seconds.

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