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Exclusive Jumpgate Evolution Interview with Hermann Peterscheck - The Final Piece

Posted November 17th, 2008 by Cody Bye

Gamers can be a hard group to work with.
As the developers at NetDevil continue to push Jumpgate Evolution closer to a full fledged closed beta, the public scrutiny of the game will continue to increase. Like the media attacking a presidential candidate and their family, MMO gamers are serious about their games and won't settle for less than the best from developers. In our final part of this two part interview (Part One can be read by clicking here), the Ten Ton Hammer staff discusses MMO gamer's response to the game and how they're creating the game for both MMO aficionados and space shooter advocates. Keep on reading to see what Hermann Peterscheck has to say!

"We spent a lot of time deliberately trying to address that very issue," Hermann said. "There are a lot of people that have played the game that have a traditional MMO background, but maybe they've played a space shooter sort of game in the past. Or maybe they haven't, but they like the idea of a challenge. In any case, most of the MMO gamers have responded with the fact that the game isn't as hard to master as they thought it would be."


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