Updated Fri, Jan 02, 2009 by Ethec
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At level 12, 16, and every 8 levels after (until level 38) on, you'll have a choice of some very specific knowledge about certain mobs. Against that sort of creature: 1) fighters can proc an extra melee attack for one minute, 2) mages get a powerful, low-resist nuke, 3) priests get a DD / debuff to AGI, STA, and STR plus a slow to attack speed, and 4) scouts get a DD / debuff to AC, STR, STA, and AGI.
| Level |
Enemy Tactics Spell vs. These Mobs
|
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| 12 | Gnoll | Orc | ||
| 16 | Ghost | Skeleton | Zombie | |
| 24 | Centaur | Giant | Treant | |
| 32 | Fairy | Goblin | Golem | Bixie |
| 38 | Nightblood | Elemental | Lizardman | Shadowman |
| 52 | Djinn | Cyclops | Harpy | Naga |