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Inquisitor AP Tree

Updated Thu, May 06, 2010 by Savanja

Inquisitor Alternate Advancements

Triage

Detriments

Battle

Punishments

Enhance: Emergency Reactives - Improves the reuse speed of Radiance and Evidence of Faith Enhance: Condemn - Improves the resist reduction of Condemn and its higher level upgrades. This enhancement also makes it more difficult to outright resist this spell Invocation Strike - This alternative to Invocation and its upgrades is most appropriate for admonishing a foe at close range Enhance: Repentance - Increases the damage of Repentance and its higher level upgrades
Enhance: Resurrections - Improves the casting speed of your resurrection spells Enhance: Deny - Increases the attribute reduction of Deny and its higher level upgrades Writhing Strike - This alternative to Torment and its upgrades is most appropriate for applying discipline at close range Enhance: Heretic's Doom- Increases the damage of Heretic's Doom and its upgrades
Enhance: Sacred Armor - Improves the health increase of Sacred Armor and its upgrades Enhance: Forced Obedience - Increases the offensive skill reduction of Forced Obedience and its higher level upgrades Strike of Flames - As an alternative to Purifying Flames, you can use Strike of Flames as a melee attack Enhance: Vengeance- Increases the trigger count, damage, and duration of Vengeance and its higher level upgrades
Enhance: Fervent Focus - Improves the reuse speed of Fervent Focus Enhance: Disorientation - Improves the reuse speed of Disorientation Litany Circle - As an alternative to Litany, you can use Litany Circle as an area effect melee attack Enhance: Heresy - Increases the damage of Heresy
Enhance: Redemption - Improves the reuse speed of Redemption Enhance: Tormenting Conversion - Improves the casting and reuse speed of Tormenting Conversion and its upgrades Enhance: Act of War- Increases the trigger percentage of Act of War and its higher level upgrades Enhance: Verdict - Adds an additional effect on Verdict that reduces the hit points of the target when they reach a certain health threshold
Reach of Faith - Increases the range and radius of all your spells Enhance: Incarcerate- Improves the casting speed and reduces the chance to resist Incarcerate and its upgrades Strike of Corruption - As an alternative to Smite of Corruption, you can use Strike of Corruption as a melee attack Punishment - For each Punishment spell that triggers on an enemy, that enemy is force to heal the nearest of the Inquisitor's allies
  Maladroit - Maladroit reduces the target encounter's chance to double attack Enhance: Fanaticism- Reduces the power cost of Fanaticism  
    Battle Cleric - Increases the Inquisitor's crushing skill and armor mitigation, and reduces power cost of Battle abilities  

Shadows Advancement Abilities

These abilities are available once the specified amount of points have been distributed to the Shadows General, Priest, and Cleric lines.

Weakened Will Grants the Inquisitor the ability to debuff the target's wisdom when the Deny line of spells is used.
Vile Recovery Reduces the recast timer of Divine Recovery.
Fanatical Devotion A critical attack will grant the inquisitor's group a chance to proc additional divine damage for a short duration.
Devoted Following Adds an additional effect to Inquisition so that when the target radiates heals they will be more powerful.
Despotic Healing Improves the casting time and heal amount of the Fanatical Healing line of spells.
Atonement of Sins Grants additional healing and critical amount of the Alleviation line of spells.
Persecution Grants the Inquisitor additional melee critical damage, melee damage, and spell damage. In return, the casting time of beneficial spells will be slowed and heals will be less effective.
Redemption of Faith Allows the Inquisitor to cast faster and improves the amount their spells heal for. In return, hostile spells have increased power and lower damage.

Sentinel's Fate Advancement Abilities

These abilities are only available for players with the Sentinel's Fate expansion that are over level 81.

Forced Submission Adds additional defensive based skill reductions to the Forced Obedience line of spells.
Strength in Combat Increases the base combat art damage of the Inquisitor.
Fanatical Endurance Increases the health benefit from the Fanatic's Faith line of spells.
Combative Healing Inquisitor has a chance to heal their group on a successful melee attack.
Purging of Sins Improves the base and critical healing of Malevolent Diatribe.
Chilling Inquiry Improves the power amounts and trigger chance of Inquest.
Chilling Invigoration Grants the Inquisitor powerful reactive heal and damage shield on a long recast.

 If you have any questions or comments on the inquisitor AP tree, please contact Savanja!

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Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: November 8, 2004
Fee: F2P with P2P Option
ESRB Rating: T

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