Holy Split Personalities, Batman!
Are you one of those MMO gamers who likes to have two (or more) game accounts in order to play two (or more) characters on two (or more!) computers at once? Multi-boxing is prevalent in several MMOs including EverQuest and World of Warcraft. But how will multi-boxers fare in Vanguard: Saga of Heroes? Is multi-boxing even necessary when combat is engaging and fun?
Developers dont seem to have a problem with multi-boxing. Why would they? To discourage multi-boxing would mean to discourage players from having more than one account. From a business standpoint, it just doesnt make sense to want to limit players--why settle for $15 when you can have $30? But what about from a gaming standpoint? What does the ability to multi-box, even to the point where some players prefer it to playing a single character, say about the combat mechanics of an MMO?
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