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Sub-portal: WARRIOR

Updated Fri, Jan 02, 2009 by Shayalyn

Warrior Class Guide

by Zinn

If you like to get hit a lot the Warrior may be the class for you; the Warrior’s primary role is to absorb damage not to dish it out. A good warrior is arguably the most important part of the group puzzle. A Warrior needs to understand the capabilities of everyone in the group, plus have good knowledge of the MOBs and the area where his group is hunting. He will need to properly use his stances, special attacks and tactical maneuvers to fulfill his various group roles.

SOE's Official Description

The Warrior is a mighty combatant who uses his strength of arm and will to ensure the elimination of his foes. A seasoned veteran of many conflicts, the Warrior is an able battlefield tactician who inspires his allies and leads them toward victory. Warriors excel at melee combat but have little in the form of ranged attacks.


Warrior paperdoll

Warrior at a Glance

Races: Dwarf, Halfling, Lesser Giant, Thestran, Varanjar, Vulmane, Gnome, Kurashasa, Mordebi, Qaliathari, Varathari, Goblin, Half Elf, Kojani, Orc, and Wood Elf.

Armor: Plate and heavy armor

Weapons:Warriors can use most weapons.

Quick Links

Class News & Information:

STANCES


Choosing a Stance allow the Warrior to adjust her role to the particular combat situation by giving offensive and defensive bonuses.

Offensive Stance

A warrior gains access to special attacks and combat chains. Most combat chains are only available to the Warrior while in offensive stance. The Warrior also gains combat bonuses when he is in this stance. While in offensive stance the warrior gains a 10% increase in damage and accuracy and a 20% decrease in mitigation.

Defensive Stance

A Warrior gains defensive bonuses allowing her to better mitigate incoming damage. The Warrior’s attacks gain additional hate and when equipping a shield the Warrior gains access to counter attacks, which are only available in defensive stance.  In defensive stance damage is reduced by 10% but mitigation and block chance are increased by 15% and the hate generated by all attacks is increased by 40%.

RESCUES


In Vanguard: Saga of Heroes, players can choose offensive and defensive targets. The defensive target can receive heals or be rescued if under attack and in range. By rescuing a defensive target the warrior forces the enemy to focus its attacks on her for a short period of time allowing the warrior time to regain aggro.

SPECIAL ATTACKS

The Warrior has many special attacks. Some can only be used when using a particular stance. Warriors can chain together some of their special attacks to create added benefits. Often chains are triggered only by critical hits.

WEAKNESSES

A weakness is a player created vulnerability in your enemy that remains for a short period of time. Some weaknesses can be exploited by using certain skills. When one exploits a weakness the attack used becomes more powerful and may add more than additional damage but may debuff the enemy or buff you or your party. For more information on weaknesses please take a look at Ten Ton Hammer’s Weakness FAQ and chart.

TACTICAL MANEUVERS

These are Warrior attacks that normally do no damage but grant strategic advantages. Examples of tactical maneuvers are taunts, stuns, and rages. The warrior can use short term stuns to interrupt MOBs casting, Shield Wall to temporarily stop most incoming damage, they can block their enemy’s movement and force MOBs to direct their attacks towards the warrior.

BATTLE CRIES

Warriors have a number of commands and battle cries. Only one battle cry and one command can be performed every 60 seconds. Battle cries are directed at the warrior or MOB and commands are directed toward the group. For example, Shout of Defiance will increase a MOBs hatred for the warrior and force him to target the warrior for a number of attacks while the Charge command will give a damage increase to every member in your group.

COUNTER ATTACKS


Warriors have 3 counter attacks: Riposte, Smash and Disarm. Counter attacks are a reactive attack that opens in response to an action. Warriors can use Riposte after a parry and Disarm and Smash after a block.

GENERATING HATE


Warriors can gain hate from a number of different sources. They have a single target and Area of Effect (AoE) taunt, two battle cries that can generate hate, special attacks, their defensive stance, and melee damage. Warriors also have a de-aggro ability called withdraw which they can use on their defensive target to help regain aggro.

BUFFS


The warrior has a number of short term individual and group buffs that increase damage, strength, critical hits, damage mitigation and more. The warrior also has a number of debuffs that can be used to weaken their enemy.
 

IMPORTANCE OF GOOD TANK PLAY

Vanguard promised to bring back the challenge to the MMORPG genre. They have attempted to do this by lowering the margin of error in group encounters and by placing a premium on good play. Smart tank play is a must for group survival and advancement. Tanks must learn and pay attention. A solid tank is often what separates a good group from a bad one.
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Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: January 30, 2007
Fee: Free-to-Play
ESRB Rating: T

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