Updated Fri, Jan 02, 2009 by Shayalyn
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Official Description Monks are masterful martial combatants with the
ability to chain their martial attacks together in a wide variety of
ways to accomplish certain tasks. They can learn combat disciplines
which alter their attacks in powerful ways, allowing them to strike
with fists of fire, assume a stance that greatly increases their armor
class and even teleport to and attack an opponent before he is even
aware of the Monks presence.
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Races: Kojan, Goblin, Half Elf, Orc, Raki,
Qalian, Dark Elf, Mordebi |
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JIN |
| Jin
is energy that Disciples
and Monks call upon to excute special attacks. Many
attacks generate Jin while others use Jin. |
FIGHTING DISCIPLINES
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| At level 15, Monks can choose to
pursue one of three disciplines to specialize their fighting styles.
Each discipline has an offensive and defensive stance. Dragon Style Focusing on raw damage, Dragon style Monks gain abilities that do big damage and that can hurt multiple enemies at once.
Focusing debilitating and reducing the effectiveness of enemies, Harmonious style Monks learn abilities that debuff opponents and redrect their attacks.
Drunken Style Balanced fighters, Drunken style Monks are good at defense, counter attacking, and shirking aggro.
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TYPES OF ABILITIES |
| Jin
Attacks many monk attacks require the use of Jin, a special power pool developed by Monks and Disciples. Most Jin attacks deal damage. Many attacks also increase Jin. Secrets These are special Jin attacks that usually add an elemental damage to the atatck. Only one secret may be active at a time. Other Attacks The remainder of Monk attacks use endurance. Heals Monks develop a rudimentary ability to heal themselves. |
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