Updated Fri, Jan 02, 2009 by Shayalyn
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The Rogue is primarily an offensive fighter and damage
dealer. The hallmark of the Rogue is his ability to sneak.
Rogues
gain a large damage bonus by remaining stealthed during
combat. Rogues also have a utility role with some crowd
control, and pick pocketing.
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STEALTH |
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Regaining Stealth During Combat |
WEAKNESSES |
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UTILITY SKILLS |
Utility Items Rogues can obtain a great number of utility items which are worthless to other classes but essential to playing a Rogue. These items can be used separately, as crafting components for rogue abilities or poisons, or as reagents for certain Rogue abilities. Pickpocketing Rogues will be able to obtain utility items from NPC’s by pick pocketing them. It was planned that pick pocketing would only allow a rogue to obtain utility items and not coin or other valuable loot. The idea is not to cause an imbalance between classes by allowing Rogues to become much richer through pick pocketing. |
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