Star Wars: The Old Republic Coverage

2.01.07 - SHM Spells List 26-50

Updated Fri, Jan 02, 2009 by Shayalyn

Shaman Spell List


Level 26-50

Collected by Zinn
Revised by Ralsu






Shaman Class Guide
Spells Level 1-25
Spells Level 26-50







KNOWN SPELLS: Level 26-50

Level 26

Boon of Alcipus Instills your ally with the ability to float like the hawk Alcipus.
Shield of Mortality I Creates a barrier around your target that blocks all incoming physical damage for 6 seconds. The same target cannot be affected more than once every two minutes. 1 second cast time.
Flesh Rot V Deals good damage over 24 seconds to a single target.
Umbra Burst III Strikes your opponent with spiritual energy, dealing high damage (spirit finisher).
Winter's Roar III Instant cast. Freezes enemy for 3 seconds and causes low cold cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Life Ward II Heals your defensive target for a small amount and applies a ward that will heal as damage is taken. Up to 75 damage can be healed per attack. The shield dissipates after healing for 750 damage. 2.5 second cast time.
Bosrid's Gift I
A buff that consumes 2 endurance per second to restore a little bit of health at regular intervals. It is designed to compensate for health loss due to using Ritual of Sacrifice.

Level 28

Strike of Skamadiz IV Deals 150% weapon damage plus additional damage. Causes Shaken vulnerability and exploits Bleeding vulnerability. 12 seconds recast.
Hoarfrost III Chills your opponent to the bone, inflicting good cold damage over 24 seconds and reducing cold resistance.
Grasp of Goromund II Immobilizes enemy for 40 seconds. Incoming damage has a chance of breaking the effects of the root.

Level 30

Spear of the Ancestors I
Learned ability. Inflicts 300% weapon damage plus additional damage (melee finisher). To learn this skill, fight level 32+ Eldir and Eldirmin in Falgorholm in northern Thestra.
Hammer of Krigus III Deals some melee damage and reduces strength and constitution for 30 seconds. 12 seconds recast.
Boon of Bosrid I Your defensive target regenerates a minuscule amount of hit points every 6 seconds.  Instant cast time.
Ritual of Sacrifice II Allows you to sacrifice 200 hit points to get 100 energy.  1 Second cast time.
Curse of Frailty I Curses your target, lowering spiritual, physical and arcane resistances for 5 minutes.
Lethargy III Slows enemy’s attack speed by 20% for 60 seconds
Spirit Strike VI Deals decent Spirit direct damage and debuffs enemy’s spiritual resistance for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Restoration IV Heals defensive target for a large amount. Slow 3 second casting time.
Ancestor’s Gift III Heals all allies within 10 meters for a nice amount. 4.5 Second cast time.
Intercession I Surrounds nearby allies with a barrier that absorbs 60% of all incoming damage for 5 seconds.  After 5 seconds all affected allies will be healed for a nice amount.  Party members cannot be affected by intercession again for 2 minutes.  Instant cast time.
Gift of Boqobol
Grants all group members within range the ability to breathe underwater for 60 minutes.
Restoration IV
Heals defensive target for a large amount. Slow 3 second casting time.
Purge III Removes or partially removes medium poisons and diseases from an ally

Level 32

Bite of Nag-Suul II Inflicts melee damage and decent additional poison damage over 40 seconds. 12 seconds recast.
Bane of Krigus I Infects your target with a powerful disease that does high damage over 24 seconds.
Gelid Blast II Blasts your opponent with freezing wind, dealing good cold damage and an additional cold damage over 16 seconds (finisher).
Remedy V Heals defensive target for a good amount. Fast 1.5 second casting time.
Heal Attendant II Heals the servant of your patron for a good amount. Instant cast.
Flesh Rot VI
Deals nice damage over 24 seconds to a single target.

Level 34

Oracle's Sight IV Buffs an ally, increasing energy by a small amount and lowering the cast time of all spells by 20%.
Infusion IV Increases an ally’s max hit points and Armor Class (AC) by a small amount.
Umbra Burst IV Strikes your opponent with heavy spiritual damage (finisher).
Aegis of Life I Creates a warding shield around your defensive target that will heal as damage is taken.  A small amout of damage can be healed per attack.  This shield dissipates after 1800 points of healing or 60 seconds.  4.5 second cast time.
Life Ward III Heals your defensive target for a small amount and applies a ward that will heal as damage is taken. Up to 100 damage can be healed per attack.  The shield dissipates after healing for 1000 damage. 2.5 second cast time.
Bosrid's Gift II A buff that consumes 2 endurance per second to restore a little bit of health at regular intervals. It is designed to compensate for health loss due to using Ritual of Sacrifice.
Panacea III Instant heal that adds a protective rune to your ally that will ward off damage for 4 seconds. The Shaman can only cast this heal on same target once every 30 seconds. Recast is 30 seconds.

Level 36

Strike of Skamadiz V Deals 150% weapon damage plus additional damage. Causes Shaken vulnerability and exploits Bleeding vulnerability.
Spirit Strike VII Deals decent Spirit direct damage and debuffs enemy’s spiritual resistance for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Winter’s Roar IV Instant cast. Freezes enemy for 3 seconds and causes low cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Remove Curse II Removes a curse from an ally.

Level 38

Hammer of Krigus IV Deals some melee damage and reduces strength and constitution for 30 seconds. 12 seconds recast.
Shield of Spirits I Creates a barrier around your target that blocks all spiritual damage for 6 seconds.  The same target cannot be affected more than once every 2 minutes. Recast is 2 minutes.
Bane of Krigus II Infects your target with a powerful disease that does high damage over 24 seconds.
Hoarfrost IV Chills your opponent to the bone, inflicting good cold damage over 24 seconds and reducing cold resistance.
Restoration V Heals defensive target for a large amount. Slow 3 second casting time.
Ancestor’s Gift IV Heals all allies within 10 meters for a decent amount. 4.5 Second cast time.
Flesh Rot VII Deals nice damage over 24 seconds to a single target.
Intercession II Surrounds nearby allies with a barrier that absorbs 60% of all incoming damage for 5 seconds.  After 5 seconds all affected allies will be healed for a decent amount.  Party members cannot be affected by intercession again for 2 minutes.  Instant cast time.

Level 40

Spear of the Ancestors II
Learned ability. Inflicts 300% weapon damage plus additional damage (melee finisher). To learn this skill, fight level 42+ Hell Knights in Beranid Hills in Thestra. Requires Spear of the Ancestors I.
Boon of Bosrid II Your defensive target regenerates a minuscule amount of hit points every 6 seconds.  Instant cast time.
Curse of Frailty II Curses your target, lowering spiritual, physical and arcane resistances for 5 minutes.
Lethargy IV Slows enemy’s attack speed by 22% for 60 seconds.
Remedy VI Heals defensive target for decent amount.  Fast 1.5 second casting time.
Purge IV Removes or partially removes greater poisons and diseases from an ally.

Level 42

Bite of Nag-Suul III Inflicts melee damage and decent additional poison damage over 40 seconds. 12 seconds recast.
Ritual of Sacrifice III Allows you to sacrifice 340 hit points to get 187 energy.  1 Second cast time.
Spirit of Rakuur II Increases movement speed by 40% and increases mounted speed by 5%.
Gelid Blast III Blasts your opponent with freezing wind, dealing heavy damage and heavy additional damage over 16 seconds (cold finisher).
Umbra Burst V Strikes your opponent with heavy spiritual damage (finisher).
Spirit Strike VIII Deals decent spirit direct damage and debuffs enemy’s spiritual resistance for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Aegis of Life II Creates a warding shield around your defensive target that will heal as damage is taken.  Up to 300 damage can be healed per attack.  This shield dissipates after 2400 points of healing or 60 seconds.  4.5 second cast time.
Life Ward IV Heals your defensive target for a small amount and applies a ward that will heal as damage is taken.  Up to 125 damage can be healed per attack.  The shield dissipates after healing for 1250 damage.  2.5 second cast time.
Heal Attendant III Heals the servant of your patron for 1480. Instant cast.
Bosrid's Gift III A buff that consumes 2 endurance per second to restore a little bit of health at regular intervals. It is designed to compensate for health loss due to using Ritual of Sacrifice.

Level 44

Strike of Skamadiz VI Deals 150% weapon damage plus 243-259. Causes Shaken vulnerability and exploits Bleeding vulnerability.
Oracle's Sight V Buffs an ally increasing energy by 270 and lowering the cast time of all spells by 20%.
Infusion V Increases an ally’s max hit points and Armor Class (AC) by a small amount.
Bane of Krigus III Infects your target with a powerful disease that does heavy damage over 24 seconds.
Panacea IV Instant heal that adds a protective rune to your ally that will ward off damage for 4 seconds. The Shaman can only cast this heal on same target once every 30 seconds. Recast is 30 seconds.
Strike of Skamadiz VI Deals 150% weapon damage plus additional damage. Causes Shaken vulnerability and exploits Bleeding vulnerability. 12 seconds recast.
Flesh Rot VIII Deals nice damage over 24 seconds to a single target.

Level 46

Hammer of Krigus V Deals some damage and reduces strength and constitution for 30 seconds. 12 seconds recast.
Totemic Union Forms a link between you and your patron.  All damage done via your attendant will be returned to you as health.
Kiss of Nag-Suul A virulent poison races through your target, inflicting major damage over 48 seconds.
Winter’s Roar V Instant cast. Freezes enemy for 3 seconds and causes decent cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Restoration VI Heals defensive target for a large amount. Slow 3 second casting time.
Intercession III Surrounds nearby allies with a barrier that absorbs 60% of all incoming damage for 5 seconds.  After 5 seconds all affected allies will be healed for a decent amount.  Party members cannot be affected by intercession again for 2 minutes.  Instant cast time.
Ancestor’s Gift V Heals all allies within 10 meters for a good amount. 4.5 Second cast time.

Level 48

Hoarfrost V Chills your opponent to the bone, inflicting good cold damage over 24 seconds and reducing cold resistance.
Spirit Strike IX Deals Spirit direct damage and debuffs enemy’s spiritual resistance for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Remedy VII Heals defensive target for a large amount.  Fast 1.5 second casting time.
Grasp of Goromund III Immobilizes enemy for 50 seconds.  Incoming damage has a chance of breaking the effects of the root.

Level 50


Spear of the Ancestors III
Learned ability. Inflicts 300% weapon damage plus additional damage (melee finisher). To learn this skill, fight level 46+ Zuul Efreeti outside of Rahz Inkur in Qalia. Requires Spear of the Ancestors I and II.
Boon of Bosrid III Your defensive target regenerates a minuscule amount of hit points every 6 seconds.  Instant cast time.
Ritual of Scarring Allows you to sacrifice 800 hit points to get 400 energy.  1 Second cast time.
Spirit Union Allows you to form a bond with your ally.  50% of the damage done by your ally will be returned to you as healing.
Curse of Frailty III Curses your target, lowering spiritual, physical and arcane resistances for 5 minutes.
Lethargy V Slows enemy’s attack speed by 24% for 60 seconds.
Bane of Krigus IV Infects your target with a powerful disease that does good damage over 24 seconds.
Gelid Blast IV Blasts your opponent with freezing wind, dealing good cold damage and good additional damage over 16 seconds.
Umbra Burst VI Strikes your opponent with heavy spiritual damage (finisher).
Aegis of Life III Creates a warding shield around your defensive target that will heal as damage is taken.  Up to 375 damage can be healed per attack.  This shield dissipates after 3000 points of healing or 60 seconds.  4.5 second cast time.
Life Ward V Heals your defensive target for good bit and applies a ward that will heal as damage is taken.  Up to 150 damage can be healed per attack.  The shield dissipates after healing for 1500 damage.  2.5 second cast time.
Remove Curse III Removes a curse from an ally.
Purge V Removes or partially removes major poisons and diseases from an ally.
Flesh Rot IX
Deals nice damage over 24 seconds to a single target.
Bosrid's Gift IV A buff that consumes 2 endurance per second to restore a little bit of health at regular intervals. It is designed to compensate for health loss due to using Ritual of Sacrifice.


[Submit an update or correction]
Please include the words NO SPAM in your email subject header!


Anon-Ops.jpg

Sony once again finds itself in the sights of hacker group Anonymous for their support of SOPA.

Video, News
Tue, Jan 03, 2012
Martuk
Vanguard_Griffon.jpg

Sony Online Entertainment cranks up the XP in Vanguard: Saga of Heroes for the Thanksgiving holiday.

News, Official Announcements
Wed, Nov 23, 2011
Martuk
Vanguard-Boat.jpg

SOE throws Vanguard: Saga of Heroes players a bone with a new content update that brings new raids and dungeon.

News, Official Announcements
Fri, Nov 18, 2011
Martuk
steam-breach-logo.jpg

Valve confirms Steam hacker intrusion and the compromised security is much worse than you might think.

News, Official Announcements
Fri, Nov 11, 2011
Martuk
Skill + Stats = PlayerScore.  Click here to find out where you rank!
Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: January 30, 2007
Fee: P2P
ESRB Rating: T

Become a Premium Member

News from around the 'Net

Get ReLoading... Daily MMO e-mail newsletter