sub-portal: DREAD KNIGHT

by Zinn "); //-- ...
Dread Knight Guide

by Zinn
The Dread Knight is a warrior that uses dark magic. As a defensive fighter, his primary role is to absorb damage. Although he is normally lacking in hit points compared to Warriors and Paladins, the Dread Knight can dish out damage at a faster rate, making him arguably the best solo class of the protective fighter classes.

The Dread Knight is a versatile class with many options and requires a good degree of skill to play well. A Dread Knight will need to properly use her stances, lifetaps, fear spells, special attacks and tactical maneuvers to fulfill her various group roles.

Sigil's Official Description

The Dread Knight is a terrifying opponent who surrounds himself in battle with a tangible pall of fear and despair. These grim warriors use dark magic to empower and augment their already potent martial abilities. The aura of fear the Dread Knight radiates in combat demoralizes and weakens any opponent who dares draw near.
Dread Knight paperdoll 

Dread Knight at a Glance 

Races: Dwarf, Lesser Giant, Thestran, Vulmane, Dark Elf, Kurashasa, Qaliathari, Kojani, Orc.

Plate and heavy armor
Weapons: Dead Knights can use most weapons.

Quick Links

Class News & Information:



Choosing a Stance allows the Dread Knight to adjust his role to the particular combat situation, gaining offensive and defensive bonuses.
  • Armor of Darkness – Lowers damage by 10%, adds 10% mitigation, adds 30% hate per attack. All percentages are increased by one as your Dreadful Countenance increases.
  • Shadow Meld – Modifies your to hit ratio by 5%, adds 10% evasion, adds 5% chance to dodge, adds 5% chance to parry. All percentages are increased by one as your Dreadful Countenance increases.
  • Ebon Blade – Adds 10% damage and increases endurance costs by 5%. All percentages are increased by one as Dreadful Countenance rises.


Dreadful Countenance is a debuff that attaches itself to all enemies you are fighting. This debuff grows in power the longer you are fighting an enemy. The level of effectiveness is shown as a number in your maintained effects window.

The debuff is primarily on your current target, however those enemies around you also feel the effects at a reduced rate. There are many Dread Knight abilities that increase your Dreadful Countenance and there are a few abilities that can become stronger depending on the level of Dreadful Countenance that has built up.

Stages of Dreadful Countenance:

Dreadful Countenance I – Your opponent begins to feel a sense of dread within them. Incoming critical +5% and all resistances reduced.

Dreadful Countenance II – Your opponent’s fear of you mounts as does the debilitation caused by it. Incoming critical +7%, all resistances reduced and incoming spiritual damage +5%.


In Vanguard Saga of Heroes, players can choose offensive and defensive targets. By rescuing a defensive target the Dread Knight forces their defensive target’s attacker to attack the Dread Knight for a short period of time.

Dread Knights can use Scourge to rescue an ally being attacked by one enemy or Enthralling Nexus to force all of your ally’s attackers to focus on you.  Dread Knights also have an ability called Seething Hatred, which is not exactly a rescue but forces the Dread Knight’s offensive target to direct attacks at the Dread Knight.


The Dread Knight has many special attacks. Dread Knights can chain together some of their special attacks to create added benefits. Often chains are triggered only by critical hits.


A weakness is a player created vulnerability in your enemy that remains for a short period of time. Some weaknesses can be exploited by using certain skills. When one exploits a weakness the attack used becomes more powerful and may add more than additional damage but may debuff the enemy or buff you or your party. For more information on weaknesses please take a look at Ten Ton Hammer’s Weakness FAQ and chart.


Dread Knights have one counter attack, Vengeance, which does melee damage and stuns the Dread Knight’s opponent.


Dread Knights can gain enemy hate from a number of different sources. They have a single target taunt called Provoke, a damage and hate over time spell called Torture, and a melee attack called Incite, which also forces the enemy to direct attacks at the Dread Knight for a short period of time.


Dread Knights have 3 symbols: Symbol of Wrath; Symbol of Suffering; and Symbol of Despair. Symbols can be a damage shield, absorb damage, increase chance of stuns, increase damage, or increase the rate of gaining Dreadful Countenance. A Dread Knight can choose to keep one symbol active at any time. 


The Dread Knight has two powerful debuffs; they debuff the enemy’s strength, dexterity, intelligence and wisdom and in turn buff these same attributes for the Dread Knight for five minutes. The Dread Knight can also increase his damage and add a damage shield. Dread Knights can solo strip buffs from their enemy using the Despoil skill.


Vanguard promised to bring back the challenge to the MMORPG genre. They have attempted to do this by lowering the margin of error in group encounters and place a premium on good play. Smart tank play is a must for group survival and advancement. Tanks must learn and pay attention.  A solid  tank is often what separates a good group from a bad group. 


The Dread Knight gets one limited crowd control effect, Phantasmal Blade. This ability will stun the Dread Knight’s enemy for a short period of time and can only be used out of combat. Attacking the enemy will break this stun. The Dread Knight also has two stun abilities and the ability to snare his opponent. This spell is best used with the Shadow Step skill. Many people use the following macro when using this skill:

/use “Shadow Step”
/use “Phantasmal Blade”


The Dread Knight can lifetap and drain health from his enemies with melee and spell abilities. He also has the ability to drain endurance.


Besides the lifetap spell, Cull (a learned spell), the Dread Knight has an Area of Effect (AoE) spell, an individual direct damage spell, and a powerful Damage Over Time (DOT) spell.


The Dread Knight gets many interesting utility spells: a 60 second invisibility and run speed buff,  fear spells, roots, health and endurance drains, and a limited crowd control ability. But her most interesting ability may be that of Shadow Step. Shadow Step allows the Dread Knight to teleport behind her enemy and then immediately inflict her next preset attack. Shadow Step is often used with the Dread Knight Lifetap skill, Harrow.  Many people use the following macro when using this skill:

 /use “Shadow Step”
 /use “Harrow”


To read the latest guides, news, and features you can visit our Vanguard: Saga of Heroes Game Page.

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About the Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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