Blood Mage Spell List

Level 1-25













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href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=458">Blood
Mage Class Guide

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=542">Spells
Level 1-25

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=543">Spells
Level 26-50


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Known
Spells: Level 1 to 25

cellpadding="2" cellspacing="2">
style="font-weight: bold; vertical-align: top;">Level 1 style="width: 40px; height: 40px;" alt="Bursting Cyst"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Bursting_Cyst.jpg"
hspace="5" vspace="5"> style="vertical-align: middle; text-align: center; font-weight: bold;">Burning
Cyst I
style="font-weight: bold; text-decoration: underline;">Description

Forms a large blister on your opponent and forces it to explode,
dealing 51 to 58 damage. If you are at Blood Union 3 or greater it will
deal an additional 36 to 41 damage over 12 seconds. Increases Blood
Union by 1.



Energy Cost:
style="color: rgb(0, 0, 153);"> style="font-weight: bold; color: rgb(0, 0, 153);">39



style="color: rgb(0, 153, 0);">Blood Union
Increase
:
1



Cast Time: 2.0



Refresh: None



Range: 25


style="width: 40px; height: 40px;" alt="Infuse Health"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Infuse_Health.jpg"
hspace="5" vspace="5"> valign="middle">Infuse Health I style="font-weight: bold; text-decoration: underline;">Description

Infuses 92 health into your defensive target. Heals for an extra 2% per
level of Blood Union.



Energy Cost: 66




Cast Time: 1.5



Refresh:
None



Range:
30



style="font-weight: bold; background-color: rgb(160, 184, 216); vertical-align: top;">Level
2 align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Union of Blood"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Union_of_Blood.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Union of Blood I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Forms a strong union with your opponent, dealing 133
to 144 damage over
24 seconds. Increases Blood Union by 2.



Energy Cost: 19
HP, 54 Energy




style="color: rgb(0, 153, 0);">Blood Union
Increase
:
2



Cast Time: Instant



Refresh: 8.0



Range: 25

style="font-weight: bold; text-decoration: underline;">

colspan="1" rowspan="3">Level 4 style="width: 40px; height: 40px;" alt="Serak's Mantle"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Serak_s_Mantle.jpg"
hspace="5" vspace="5"> valign="middle">Serak's Mantle I style="font-weight: bold; text-decoration: underline;">Description

Increases your armor class. The amount of armor class gained increases
with your adventuring level.



Energy Cost: 33




Armor
Class Increase
: Up
to 195 AC
- Submit
Info




Cast Time: Instant



Refresh:
None



Range:
5




style="width: 40px; height: 40px;" alt="Despoil"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Despoil.jpg"
hspace="5" vspace="5"> valign="middle">Despoil I style="font-weight: bold; text-decoration: underline;">Description

Steals 66 to 74 health from your opponent and returns 130% of it to
you. Increases the returned portion by 25% per level of your Blood
Union. Increases you Blood Union by 1.



Energy Cost: 46




Blood
Union Increase
:
1




Cast Time: 2.0



Refresh:
None



Range:
25



style="width: 40px; height: 40px;" alt="Health Graft"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Health_Graft.jpg"
hspace="5" vspace="5"> valign="middle">Health Graft I style="font-weight: bold; text-decoration: underline;">Description

Grafts blood and flesh onto your defensive target's party, granting
them an additional 54 health for 1 hour.



style="color: rgb(0, 0, 153);">Energy Cost: 28



Cast Time: Instant



Refresh: None
style="font-weight: bold;">


Range: 25
style="font-weight: bold;">

style="font-weight: bold; background-color: rgb(160, 184, 216); vertical-align: top;"
colspan="1" rowspan="4">Level 6 align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Constrict"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Constrict.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Constrict I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Constricts the movement of your opponent, rooting them in place for 30
seconds. Has a 60% chance to break on hit.



Energy Cost: 29

style="font-weight: bold;">


Cast Time: 2.0



Refresh:
None



Range:
25



align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Blood Gift"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Blood_Gift.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Gift I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

You use your blood to heal an ally, other than yourself, for 538. Heals
for an extra 2% per level of Blood Union.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: 12
HP, 129 Energy



Cast Time: 3.0
style="font-weight: bold;">


Refresh: None
style="font-weight: bold;">


Range: 30
style="font-weight: bold;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Bursting Cyst"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Bursting_Cyst.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Bursting Cyst II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Forms a large blister on your opponent and forces it to explode,
dealing 127 to 138 damage. If you are at Blood Union 3 or greater it
will deal an additional 102 to 113 damage over 12 seconds. Increases
Blood Union by 1.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: 67



style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.0



Refresh: None



Range: 25


align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Scarlet Ritual"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Scarlet_Ritual.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Scarlet Ritual I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

This ritual summons negative energy from the blood union you have
forced upon your opponent to deal 225 to 240 damage to them. Reduces
Blood Union by 4.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: 4
Blood Union



style="color: rgb(204, 0, 0);">Blood Union
Reduction
: 4



Cast Time: Instant



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

colspan="1" rowspan="5">Level 8 style="width: 40px; height: 40px;" alt="Life Husk"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Life_Husk.jpg"
hspace="5" vspace="5"> valign="middle">Life Husk I style="font-weight: bold; text-decoration: underline;">Description

Covers you in a husk of energy, reflecting 10% of the incoming damage
back to the attacker and absorbing all incoming damage for 6 seconds.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: 26
Energy, 1 vial of blood



Cast Time: Instant



Refresh:
5:00



Range:
5



style="width: 40px; height: 40px;" alt="Vitalize"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Vitalize.jpg"
hspace="5" vspace="5"> valign="middle">Vitalize I style="font-weight: bold; text-decoration: underline;">Description

Fills your defensive target's party with life, granting them 23
additional vitality.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost style="font-weight: bold;"> style="color: rgb(0, 0, 153);">: 41



Cast Time: Instant



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">
style="width: 40px; height: 40px;" alt="Mental Transmutation"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Mental_Transmutation.jpg"
hspace="5" vspace="5"> valign="middle">Mental Transmutation I style="font-weight: bold; text-decoration: underline;">Description

Transmutes 115 health into 115 energy.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: 115
Hit Points



Cast Time: Instant



Refresh:
10.0



Range:
5



style="width: 40px; height: 40px;" alt="Siphon Blood"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Siphon_Blood.jpg"
hspace="5" vspace="5"> valign="middle">Siphon Blood style="font-weight: bold; text-decoration: underline;">Description

Causes your blood to rise to the surface of your skin so that you may
take a vial of it. This process is painful and dangerous, lowering your
health by 25%.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: style="color: rgb(0, 0, 153);"> style="font-weight: bold;"> style="color: rgb(0, 0, 153);">25% of caster's hit points



Cast
Time: Instant



Refresh:
None



Range:
5




style="width: 40px; height: 40px;" alt="Infuse Health"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Infuse_Health.jpg"
hspace="5" vspace="5"> valign="middle">Infuse Health II style="font-weight: bold; text-decoration: underline;">Description

Infuses 344 health into your defensive target. Heals for an extra 2%
per level of Blood Union.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: 156



Cast Time: 1.5



Refresh:
None



Range:
30



style="font-weight: bold; background-color: rgb(160, 184, 216); vertical-align: top;"
colspan="1" rowspan="8">Level 10 align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Awaken"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Awaken.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Awaken style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Restores a fallen ally to life.



Energy Cost: 66

style="font-weight: bold;">


Cast Time: 5.0
style="font-weight: bold;">


Refresh: None
style="font-weight: bold;">


Range: 20
style="font-weight: bold;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Entwining Vein"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Entwining_Vein.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Entwining Vein I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Steals 129 to 139 health from your opponent and returns 130% of it to
your defensive target. Increases the returned portion by 10% per level
of Blood Union. Increase your Blood Union by 1.



Energy
style="font-weight: bold; color: rgb(0, 0, 153);"> Cost: 113



style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.0



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">
align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Summon Sanguine Shard"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Summon_Sanguine_Shard.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Summon Sanguine Shard style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Summons a sanguine shard, which someone may use to revive you or a
different fallen bloodmage.



Energy Cost: 12
HP, 66 Energy




Cast Time: 5.0



Refresh:
None



Range:
15



align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Union of Blood"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Union_of_Blood.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Union of Blood II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Forms a strong union with your opponent, dealing 408 to 434 damage over
24 seconds. Increases Blood Union by 2.



Energy Cost: 43
HP, 112 Energy




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 2



Cast Time: Instant



Refresh: 8.0



Range: 25


align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Dissolve"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Dissolve.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Dissolve style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Counters the effects of a spell by dispersing it.



Energy Cost: 131



Cast Time: Instant




Refresh: 25.0
style="font-weight: bold;">


Range: 25


align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Blood Tribute"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Blood_Tribute.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Tribute I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Steals 227 to 244 health from your opponent and returns 100% of it to
surrounding allies. Increases the returned portion by 10% per level of
Blood Union. Increases Blood Union by 2.



Energy Cost: 104




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 2



Cast Time: Instant



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Flesh Mender Ritual"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Flesh_Mender_Ritual.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Flesh Mender's Ritual I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

This ritual heals an ally, other than yourself, for 1317 health over 20
seconds. Reduces Blood Union by 3.



Energy Cost: 3
Blood Union




style="color: rgb(204, 0, 0);">Blood Union
Reduction
: 3



Cast Time: Instant



Refresh: 1:00



Range: 30


align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Translucence"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Translucence.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Translucence style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Diffuses incoming light, making you invisible. Lasts 5 minutes, but has
a chance to break early.



Energy Cost: 66



Cast Time: 1.5



Refresh: None



Range: 5

style="font-weight: bold; text-decoration: underline;">

colspan="1" rowspan="2">Level 12 style="width: 40px; height: 40px;" alt="Bursting Cyst"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Bursting_Cyst.jpg"
hspace="5" vspace="5"> valign="middle">Bursting Cyst III style="font-weight: bold; text-decoration: underline;">Description

Forms a large blister on your opponent and forces it to explode,
dealing 227 to 244 damage. If you are at Blood Union 3 or greater it
will deal an additional 181 to 194 damage over 12 seconds. Increases
Blood Union by 1.



Energy Cost: 110




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.5



Refresh: None



Range: 25


style="width: 40px; height: 40px;" alt="Despoil"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Despoil.jpg"
hspace="5" vspace="5"> valign="middle">Despoil II style="font-weight: bold; text-decoration: underline;">Description

Steals 148 to 161 health from your opponent and returns 130% of it to
you. Increases the returned portion by 25% per level of your Blood
Union. Increases you Blood Union by 1.



Energy Cost:
style="color: rgb(0, 0, 153);"> style="font-weight: bold; color: rgb(0, 0, 153);">88



style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.0



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">
style="font-weight: bold; background-color: rgb(160, 184, 216); vertical-align: top;"
colspan="1" rowspan="9">Level 14 align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Serak's Augmentation"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Serak_s_Augmentation.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Serak's Augmentation I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Augments the skin of your defensive target's party, granting them 33
constitution and 95 physical resistance.



Energy Cost: 57




Cast Time: Instant



Refresh:
None



Range:
25




align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Health Graft"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Health_Graft.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Health Graft II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Grafts blood and flesh onto your defensive target's party, granting
them an additional 190 health for 1 hour.



Energy Cost: 57




Cast Time: Instant



Refresh:
None



Range:
25



align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Scarring Pact"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Scarring_Pact.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Scarring Pact style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Bonds you with a single ally, allowing you to split incoming damage
amongst each other.
  • The ally who is hit takes 85% of the incoming damage.
  • You take 125% of the remaining damage.

Energy
Cost: 43




Cast Time: Instant



Refresh:
None



Range:
50




align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Sever Pacts"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Sever_Pacts.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Sever Pacts style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Severs all pacts you have made that link you to other allies.
  • Ends all Blood Pacts within 500m of you.
  • Ends all Scarring Pacts within 500m of you.

Energy
Cost: None




Cast Time: Instant



Refresh:
None



Range:
5




align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Recovering Burst"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Recovering_Burst.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Recovering Burst I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Releases a burst of life, healing all allies within 10m by 571. Heals
for an extra 2% per level of Blood Union.



Energy Cost: 89
HP, 353 Energy




Cast Time: 4.5



Refresh:
None



Range:
10




align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Blood Gift"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Blood_Gift.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Gift II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

You use your blood to heal an ally, other than yourself, for 980. Heals
for an extra 2% per level of Blood Union.



Energy Cost: 22
HP, 212 Energy

style="font-weight: bold;">


Cast Time: 3.0
style="font-weight: bold;">


Refresh: None
style="font-weight: bold;">


Range: 30
style="font-weight: bold;"> align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Grim Harvest"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Grim_Harvest.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Grim Harvest style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Harvests an organ out of a living body. Which organ it harvests is
based on what your opponent has been affected by.



Works in conjunction with Union of Blood, Constrict, Exploding Cyst,
and Blood Letting Ritual.



style="font-weight: bold; font-style: italic; color: rgb(204, 0, 0);">Note:
This spell does damage to the opponent. The game does not show what
damage is done, but the

damage occurs nonetheless, and does have a chance to break root.



Energy Cost: 17
HP, 43 Energy




Cast Time: 2.0



Refresh: 15.0



Range: 25
style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Cleansing Symbiote"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Cleansing_Symbiote.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Cleansing Symbiote style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Attaches a symbiote to an ally, cleansing their body of poison and
disease over 15 minutes.



Energy
Cost:
style="font-weight: bold; color: rgb(0, 0, 153);">1
Cleansing Symbiote



Cast Time: 1.0



Refresh:
None



Range:
25

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Controlling Symbiote"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Controlling_Symbiote.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Controlling
 Symbiote style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Attaches a controlling symbiote to an opponent forcing them to obey
your commands for 15 seconds. Repeated symbiote uses will be ignored
completely. Draconic, undead, construct, and elemental targets are
immune to suggestion.



Energy Cost: 1
Animation Symbiote




style="font-weight: bold;">Cast Time: 1.0



Refresh: None



Range: 25


colspan="1" rowspan="3">Level 16 style="width: 40px; height: 40px;" alt="Serak's Mantle"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Serak_s_Mantle.jpg"
hspace="5" vspace="5"> valign="middle">Serak's Mantle II style="font-weight: bold; text-decoration: underline;">Description

Increases your armor class. The amount of armor class gained increases
with your adventuring level.



Energy Cost: 65




style="color: rgb(0, 153, 0);">Armor Class
Increase
: Up to 468 AC href="mailto:[email protected]">Submit Info



Cast Time: Instant



Refresh:
None



Range:
5




style="width: 40px; height: 40px;" alt="Infuse Health"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Infuse_Health.jpg"
hspace="5" vspace="5"> valign="middle">Infuse Health III style="font-weight: bold; text-decoration: underline;">Description

Infuses 584 health into your defensive target. Heals for an extra 2%
per level of Blood Union.



Energy Cost: 243




Cast Time: 1.5



Refresh:
None



Range:
30



style="width: 40px; height: 40px;" alt="Scarlet Ritual"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Scarlet_Ritual.jpg"
hspace="5" vspace="5"> valign="middle">Scarlet Ritual II style="font-weight: bold; text-decoration: underline;">Description

This ritual summons negative energy from the blood union you have
forced upon your opponent to deal 456 to 484 damage to them. Reduces
Blood Union by 4.



Energy Cost: 4
Blood Union




style="color: rgb(204, 0, 0);">Blood Union
Reduction
: 4



Cast Time: Instant



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

style="font-weight: bold; background-color: rgb(160, 184, 216); vertical-align: top;"
colspan="1" rowspan="12">Level 18 align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Vitalize"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Vitalize.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Vitalize II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Fills your defensive target's party with life, granting them 40
additional vitality.



Energy Cost: 68



Cast Time: Instant



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Numb"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Numb.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Numb I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Numbs your opponent's mind, lowering your hate by 1730 to 1822.



Energy Cost: 65




Cast Time: 2.0



Refresh:
None



Range:
25




align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Bursting Cyst"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Bursting_Cyst.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Bursting Cyst IV style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Forms a large blister on your opponent and forces it to explode,
dealing 330 to 351 damage. If you are at Blood Union 3 or greater it
will deal an additional 265 to 282 damage over 12 seconds. Increases
Blood Union by 1.



Energy Cost: 149




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.5



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Entwining Vein"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Entwining_Vein.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Entwining Vein II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Steals 212 to 227 health from your opponent and returns 130% of it to
your defensive target. Increases the returned portion by 10% per level
of Blood Union. Increase your Blood Union by 1.



Energy Cost: 169




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.0



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Mortal Calling"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Mortal_Calling.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Mortal Calling style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

This spell summons a group mate to your side. The call's distance is
restricted, and you can only call in certain areas.



Energy Cost: 22
HP, 108 Energy




Cast Time: 6.0



Refresh:
2.0



Range:
5000




align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Ritual of Gelenia"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Ritual_of_Gelenia.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Ritual of Gelenia style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

This ritual uses positive energy harnessed from your Blood Union to
heal an ally for 15% of their total life. The amount healed increases
for each level of your Blood Union. Removes all Blood Union when used.



Energy Cost:
All Blood Union




style="color: rgb(204, 0, 0);">Blood Union
Reduction
: All



Cast Time: Instant



Refresh: 20.0



Range: 30

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Strip Enchantment"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Strip_Enchantment.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Strip Enchantment I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Strips a minor enchantment from your opponent.



Energy Cost: 163



Cast Time: 1.0



Refresh: None



Range: 25


align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Union of Blood"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Union_of_Blood.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Union of Blood III style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Forms a strong union with your opponent, dealing 676 to 715 damage over
24 seconds. Increases Blood Union by 2.



Energy Cost: 69
HP, 168 Energy




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 2



Cast Time: Instant



Refresh: 8.0



Range: 25

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Blood Tribute"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Blood_Tribute.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Tribute II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Steals 376 to 400 health from your opponent and returns 100% of it to
surrounding allies. Increases the returned portion by 10% per level of
Blood Union. Increases Blood Union by 2.



Energy Cost: 156

style="font-weight: bold;">


style="color: rgb(0, 153, 0);">Blood Union
Increase
: 2



Cast Time: Instant



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Plated Symbiote"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Plated_Symbiote.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Plated Symbiote I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Attaches a plated symbiote to an ally, transforming their skin into
spiky plates that return 54 damage upon their attackers and increases
armor class by 30 for 1 hour.



Energy Cost: 1
Plated Symbiote




Cast Time: 2.0



Refresh:
None



Range:
25



align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Blood Feast"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Blood_Feast.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Feast style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Allows you to gain health equal to 10% of the damage all allies deal
within 10m.



Energy
Cost: None

style="font-weight: bold;">


Cast Time: Instant
style="font-weight: bold;">


Refresh: None
style="font-weight: bold;">


Range: 25
style="font-weight: bold;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Mental Transmutation"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Mental_Transmutation.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Mental Transmutation II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Transmutes 268 health into 294 energy.



Energy Cost:
268 Hit Points




Cast Time: Instant



Refresh:
10.0



Range:
5



colspan="1" rowspan="3">Level 20 style="width: 40px; height: 40px;" alt="Despoil"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Despoil.jpg"
hspace="5" vspace="5"> valign="middle">Despoil III style="font-weight: bold; text-decoration: underline;">Description

Steals 234 to 251 health from your opponent and returns 130% of it to
you. Increases the returned portion by 25% per level of your Blood
Union. Increases you Blood Union by 1.



Energy Cost: 127




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.0



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">

style="width: 40px; height: 40px;" alt="Flesh Mender Ritual"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Flesh_Mender_Ritual.jpg"
hspace="5" vspace="5"> valign="middle">

Flesh Mender's Ritual II style="font-weight: bold; text-decoration: underline;">Description

This ritual heals an ally, other than yourself, for 2262 health over 20
seconds. Reduces Blood Union by 3.



Energy Cost: 3
Blood Union




style="color: rgb(204, 0, 0);">Blood Union
Reduction
: 3



Cast Time: Instant



Refresh: 1:00



Range: 30


style="width: 40px; height: 40px;" alt="Life Husk"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Life_Husk.jpg"
hspace="5" vspace="5"> valign="middle">Life Husk II style="font-weight: bold; text-decoration: underline;">Description

Covers you in a husk of energy, reflecting 12% of the incoming damage
back to the attacker and absorbing all incoming damage for 7 seconds.



Energy Cost: 60
Energy, 1 vial of blood




Cast Time: Instant



Refresh:
5:00



Range:
5



style="font-weight: bold; background-color: rgb(160, 184, 216); vertical-align: top;"
colspan="1" rowspan="7">Level 22 align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Blood Pact"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Blood_Pact.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Pact style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Bonds you with your allies, allowing you to split incoming damage
amongst each other.
  • The ally who is hit takes 70% of the incoming damage.
  • The rest of the group splits 200% of the remaining
    damage.

Energy
Cost: 130




Cast Time: Instant
style="font-weight: bold;">


Refresh: None
style="font-weight: bold;">


Range: 50


align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Recovering Burst"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Recovering_Burst.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Recovering Burst II style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Releases a burst of life, healing all allies within 10m by 849. Heals
for an extra 2% per level of Blood Union.



Energy Cost:
132 HP, 495 Energy
style="text-decoration: underline;">




Cast Time: 4.5



Refresh:
None



Range:
10



align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Blood Gift"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Blood_Gift.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Gift III style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

You use your blood to heal an ally, other than yourself, for 1455.
Heals for an extra 2% per level of Blood Union.



Energy Cost: 33
HP, 298 Energy

style="font-weight: bold;">


Cast Time: 3.0
style="font-weight: bold;">


Refresh: None
style="font-weight: bold;">


Range: 30
style="font-weight: bold;">

align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Transfusion of Serak"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Transfusion_of_Serak.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Transfusion of Serak I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Heals for 686 health over 6 seconds.



Energy Cost: 34
Hp, 167 Energy




Cast Time: Instant



Refresh:
8.0



Range:
30



align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Hollow Symbiote"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Hollow_Symbiote.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Hollow Symbiote style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Attaches a hollow symbiote to an ally, allowing them to float off the
ground for 1 hour.



Energy Cost: 1
Hollow Symbiote




Cast Time: 2.0



Refresh:
None



Range:
25



align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Reanimate"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Reanimate.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Reanimate style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Brings a fallen ally back to life with a small amount of health.



style="font-weight: bold; font-style: italic; color: rgb(204, 0, 0);">Note:
Can be used in combat.



Energy Cost: 130




Cast Time: 10.0



Refresh:
10:00



Range:
20




align="center" valign="middle"> style="width: 40px; height: 40px;" alt="Flesh Rend"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Flesh_Rend.jpg"
hspace="5" vspace="5"> style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Flesh Rend I style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle"> style="font-weight: bold; text-decoration: underline;">Description

Causes the flesh of your opponent to split and tear, dealing 718 to 758
damage. Increases Blood Union by 3.



Energy Cost: 146




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 3



Cast Time: Instant



Refresh: 15.0



Range: 25


colspan="1" rowspan="4">Level 24 style="width: 40px; height: 40px;" alt="Serak's Augmentation"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Serak_s_Augmentation.jpg"
hspace="5" vspace="5"> valign="middle">Serak's Augmentation II style="font-weight: bold; text-decoration: underline;">Description

Augments the skin of your defensive target's party, granting them 51
constitution and 145 physical resistance.



Energy Cost: 84



Cast Time: Instant



Refresh: None



Range: 25



style="width: 40px; height: 40px;" alt="Health Graft"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Health_Graft.jpg"
hspace="5" vspace="5"> valign="middle">Health Graft III style="font-weight: bold; text-decoration: underline;">Description

Grafts blood and flesh onto your defensive target's party, granting
them an additional 290 health for 1 hour.



Energy Cost: 84



Cast Time: Instant




Refresh: None
style="font-weight: bold;">


Range: 25


style="width: 40px; height: 40px;" alt="Infuse Health"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Infuse_Health.jpg"
hspace="5" vspace="5"> valign="middle">Infuse Health IV style="font-weight: bold; text-decoration: underline;">Description

Infuses 843 health into your defensive target. Heals for an extra 2%
per level of Blood Union.



Energy Cost: 333




Cast Time: 1.5
style="font-weight: bold;">


Refresh: None
style="font-weight: bold;">


Range: 30


style="width: 40px; height: 40px;" alt="Bursting Cyst"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album77/Bursting_Cyst.jpg"
hspace="5" vspace="5"> valign="middle">Bursting Cyst V style="font-weight: bold; text-decoration: underline;">Description

Forms a large blister on your opponent and forces it
to explode, dealing 439 to 467 damage. If you are at Blood Union 3 or
greater it will deal an additional 349 to 371 damage over 12 seconds.
Increases Blood Union by 1.



Energy Cost: 189




style="color: rgb(0, 153, 0);">Blood Union
Increase
: 1



Cast Time: 2.5



Refresh: None



Range: 25

style="font-weight: bold; text-decoration: underline;">



To read the latest guides, news, and features you can visit our Vanguard: Saga of Heroes Game Page.

Last Updated: Mar 13, 2016

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