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1.22.08 BMG Spells - Level 1-25

Posted January 26th, 2007 by Dalmarus

Blood Mage Spell List

Level 1-25







Blood Mage Class Guide
Spells Level 1-25
Spells Level 26-50

Known Spells: Level 1 to 25

Level 1 Bursting Cyst Burning Cyst I
Description
Forms a large blister on your opponent and forces it to explode, dealing 51 to 58 damage. If you are at Blood Union 3 or greater it will deal an additional 36 to 41 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost:
39

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Infuse Health Infuse Health I Description
Infuses 92 health into your defensive target. Heals for an extra 2% per level of Blood Union.

Energy Cost: 66


Cast Time: 1.5

Refresh: None

Range: 30

Level 2 Union of Blood Union of Blood I Description
Forms a strong union with your opponent, dealing 133 to 144 damage over 24 seconds. Increases Blood Union by 2.

Energy Cost: 19 HP, 54 Energy


Blood Union Increase: 2

Cast Time: Instant

Refresh: 8.0

Range: 25

Level 4 Serak's Mantle Serak's Mantle I Description
Increases your armor class. The amount of armor class gained increases with your adventuring level.

Energy Cost: 33


Armor Class Increase: Up to 195 AC - Submit Info

Cast Time: Instant

Refresh: None

Range: 5

Despoil Despoil I Description
Steals 66 to 74 health from your opponent and returns 130% of it to you. Increases the returned portion by 25% per level of your Blood Union. Increases you Blood Union by 1.

Energy Cost: 46


Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Health Graft Health Graft I Description
Grafts blood and flesh onto your defensive target's party, granting them an additional 54 health for 1 hour.

Energy Cost: 28

Cast Time: Instant


Refresh: None

Range: 25

Level 6 Constrict Constrict I Description
Constricts the movement of your opponent, rooting them in place for 30 seconds. Has a 60% chance to break on hit.

Energy Cost: 29


Cast Time: 2.0

Refresh: None

Range: 25

Blood Gift Blood Gift I Description
You use your blood to heal an ally, other than yourself, for 538. Heals for an extra 2% per level of Blood Union.

Energy
Cost: 12 HP, 129 Energy

Cast Time: 3.0

Refresh: None

Range: 30

Bursting Cyst Bursting Cyst II Description
Forms a large blister on your opponent and forces it to explode, dealing 127 to 138 damage. If you are at Blood Union 3 or greater it will deal an additional 102 to 113 damage over 12 seconds. Increases Blood Union by 1.

Energy
Cost: 67

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Scarlet Ritual Scarlet Ritual I Description
This ritual summons negative energy from the blood union you have forced upon your opponent to deal 225 to 240 damage to them. Reduces Blood Union by 4.

Energy
Cost: 4 Blood Union

Blood Union Reduction: 4

Cast Time: Instant

Refresh: None

Range: 25

Level 8 Life Husk Life Husk I Description
Covers you in a husk of energy, reflecting 10% of the incoming damage back to the attacker and absorbing all incoming damage for 6 seconds.

Energy
Cost: 26 Energy, 1 vial of blood

Cast Time: Instant

Refresh: 5:00

Range: 5

Vitalize Vitalize I Description
Fills your defensive target's party with life, granting them 23 additional vitality.

Energy
Cost: 41

Cast Time: Instant

Refresh: None

Range: 25

Mental Transmutation Mental Transmutation I Description
Transmutes 115 health into 115 energy.

Energy
Cost: 115 Hit Points

Cast Time: Instant

Refresh: 10.0

Range: 5

Siphon Blood Siphon Blood Description
Causes your blood to rise to the surface of your skin so that you may take a vial of it. This process is painful and dangerous, lowering your health by 25%.

Energy
Cost: 25% of caster's hit points

Cast Time: Instant

Refresh: None

Range: 5

Infuse Health Infuse Health II Description
Infuses 344 health into your defensive target. Heals for an extra 2% per level of Blood Union.

Energy
Cost: 156

Cast Time: 1.5

Refresh: None

Range: 30

Level 10 Awaken Awaken Description
Restores a fallen ally to life.

Energy Cost: 66


Cast Time: 5.0

Refresh: None

Range: 20

Entwining Vein Entwining Vein I Description
Steals 129 to 139 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union. Increase your Blood Union by 1.

Energy
Cost: 113

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Summon Sanguine Shard Summon Sanguine Shard Description
Summons a sanguine shard, which someone may use to revive you or a different fallen bloodmage.

Energy Cost: 12 HP, 66 Energy


Cast Time: 5.0

Refresh: None

Range: 15

Union of Blood Union of Blood II Description
Forms a strong union with your opponent, dealing 408 to 434 damage over 24 seconds. Increases Blood Union by 2.

Energy Cost: 43 HP, 112 Energy


Blood Union Increase: 2

Cast Time: Instant

Refresh: 8.0

Range: 25

Dissolve Dissolve Description
Counters the effects of a spell by dispersing it.

Energy Cost: 131

Cast Time: Instant


Refresh: 25.0

Range: 25

Blood Tribute Blood Tribute I Description
Steals 227 to 244 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2.

Energy Cost: 104


Blood Union Increase: 2

Cast Time: Instant

Refresh: None

Range: 25

Flesh Mender Ritual Flesh Mender's Ritual I Description
This ritual heals an ally, other than yourself, for 1317 health over 20 seconds. Reduces Blood Union by 3.

Energy Cost: 3 Blood Union


Blood Union Reduction: 3

Cast Time: Instant

Refresh: 1:00

Range: 30

Translucence Translucence Description
Diffuses incoming light, making you invisible. Lasts 5 minutes, but has a chance to break early.

Energy Cost: 66

Cast Time: 1.5

Refresh: None

Range: 5

Level 12 Bursting Cyst Bursting Cyst III Description
Forms a large blister on your opponent and forces it to explode, dealing 227 to 244 damage. If you are at Blood Union 3 or greater it will deal an additional 181 to 194 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost: 110


Blood Union Increase: 1

Cast Time: 2.5

Refresh: None

Range: 25

Despoil Despoil II Description
Steals 148 to 161 health from your opponent and returns 130% of it to you. Increases the returned portion by 25% per level of your Blood Union. Increases you Blood Union by 1.

Energy Cost:
88

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Level 14 Serak's Augmentation Serak's Augmentation I Description
Augments the skin of your defensive target's party, granting them 33 constitution and 95 physical resistance.

Energy Cost: 57


Cast Time: Instant

Refresh: None

Range: 25

Health Graft Health Graft II Description
Grafts blood and flesh onto your defensive target's party, granting them an additional 190 health for 1 hour.

Energy Cost: 57


Cast Time: Instant

Refresh: None

Range: 25

Scarring Pact Scarring Pact Description
Bonds you with a single ally, allowing you to split incoming damage amongst each other.
  • The ally who is hit takes 85% of the incoming damage.
  • You take 125% of the remaining damage.
Energy Cost: 43

Cast Time: Instant

Refresh: None

Range: 50

Sever Pacts Sever Pacts Description
Severs all pacts you have made that link you to other allies.
  • Ends all Blood Pacts within 500m of you.
  • Ends all Scarring Pacts within 500m of you.
Energy Cost: None

Cast Time: Instant

Refresh: None

Range: 5

Recovering Burst Recovering Burst I Description
Releases a burst of life, healing all allies within 10m by 571. Heals for an extra 2% per level of Blood Union.

Energy Cost: 89 HP, 353 Energy


Cast Time: 4.5

Refresh: None

Range: 10

Blood Gift Blood Gift II Description
You use your blood to heal an ally, other than yourself, for 980. Heals for an extra 2% per level of Blood Union.

Energy Cost: 22 HP, 212 Energy


Cast Time: 3.0

Refresh: None

Range: 30
Grim Harvest Grim Harvest Description
Harvests an organ out of a living body. Which organ it harvests is based on what your opponent has been affected by.

Works in conjunction with Union of Blood, Constrict, Exploding Cyst, and Blood Letting Ritual.

Note: This spell does damage to the opponent. The game does not show what damage is done, but the
damage occurs nonetheless, and does have a chance to break root.

Energy Cost: 17 HP, 43 Energy


Cast Time: 2.0

Refresh: 15.0

Range: 25

Cleansing Symbiote Cleansing Symbiote Description
Attaches a symbiote to an ally, cleansing their body of poison and disease over 15 minutes.

Energy Cost: 1 Cleansing Symbiote

Cast Time: 1.0

Refresh: None

Range: 25

Controlling Symbiote Controlling  Symbiote Description
Attaches a controlling symbiote to an opponent forcing them to obey your commands for 15 seconds. Repeated symbiote uses will be ignored completely. Draconic, undead, construct, and elemental targets are immune to suggestion.

Energy Cost: 1 Animation Symbiote


Cast Time: 1.0

Refresh: None

Range: 25

Level 16 Serak's Mantle Serak's Mantle II Description
Increases your armor class. The amount of armor class gained increases with your adventuring level.

Energy Cost: 65


Armor Class Increase: Up to 468 AC Submit Info

Cast Time: Instant

Refresh: None

Range: 5

Infuse Health Infuse Health III Description
Infuses 584 health into your defensive target. Heals for an extra 2% per level of Blood Union.

Energy Cost: 243


Cast Time: 1.5

Refresh: None

Range: 30

Scarlet Ritual Scarlet Ritual II Description
This ritual summons negative energy from the blood union you have forced upon your opponent to deal 456 to 484 damage to them. Reduces Blood Union by 4.

Energy Cost: 4 Blood Union


Blood Union Reduction: 4

Cast Time: Instant

Refresh: None

Range: 25

Level 18 Vitalize Vitalize II Description
Fills your defensive target's party with life, granting them 40 additional vitality.

Energy Cost: 68

Cast Time: Instant

Refresh: None

Range: 25

Numb Numb I Description
Numbs your opponent's mind, lowering your hate by 1730 to 1822.

Energy Cost: 65


Cast Time: 2.0

Refresh: None

Range: 25

Bursting Cyst Bursting Cyst IV Description
Forms a large blister on your opponent and forces it to explode, dealing 330 to 351 damage. If you are at Blood Union 3 or greater it will deal an additional 265 to 282 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost: 149


Blood Union Increase: 1

Cast Time: 2.5

Refresh: None

Range: 25

Entwining Vein Entwining Vein II Description
Steals 212 to 227 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union. Increase your Blood Union by 1.

Energy Cost: 169


Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Mortal Calling Mortal Calling Description
This spell summons a group mate to your side. The call's distance is restricted, and you can only call in certain areas.

Energy Cost: 22 HP, 108 Energy


Cast Time: 6.0

Refresh: 2.0

Range: 5000

Ritual of Gelenia Ritual of Gelenia Description
This ritual uses positive energy harnessed from your Blood Union to heal an ally for 15% of their total life. The amount healed increases for each level of your Blood Union. Removes all Blood Union when used.

Energy Cost: All Blood Union


Blood Union Reduction: All

Cast Time: Instant

Refresh: 20.0

Range: 30

Strip Enchantment Strip Enchantment I Description
Strips a minor enchantment from your opponent.

Energy Cost: 163

Cast Time: 1.0

Refresh: None

Range: 25

Union of Blood Union of Blood III Description
Forms a strong union with your opponent, dealing 676 to 715 damage over 24 seconds. Increases Blood Union by 2.

Energy Cost: 69 HP, 168 Energy


Blood Union Increase: 2

Cast Time: Instant

Refresh: 8.0

Range: 25

Blood Tribute Blood Tribute II Description
Steals 376 to 400 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2.

Energy Cost: 156


Blood Union Increase: 2

Cast Time: Instant

Refresh: None

Range: 25

Plated Symbiote Plated Symbiote I Description
Attaches a plated symbiote to an ally, transforming their skin into spiky plates that return 54 damage upon their attackers and increases armor class by 30 for 1 hour.

Energy Cost: 1 Plated Symbiote


Cast Time: 2.0

Refresh: None

Range: 25

Blood Feast Blood Feast Description
Allows you to gain health equal to 10% of the damage all allies deal within 10m.

Energy Cost: None


Cast Time: Instant

Refresh: None

Range: 25

Mental Transmutation Mental Transmutation II Description
Transmutes 268 health into 294 energy.

Energy Cost: 268 Hit Points


Cast Time: Instant

Refresh: 10.0

Range: 5

Level 20 Despoil Despoil III Description
Steals 234 to 251 health from your opponent and returns 130% of it to you. Increases the returned portion by 25% per level of your Blood Union. Increases you Blood Union by 1.

Energy Cost: 127


Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Flesh Mender Ritual
Flesh Mender's Ritual II
Description
This ritual heals an ally, other than yourself, for 2262 health over 20 seconds. Reduces Blood Union by 3.

Energy Cost: 3 Blood Union


Blood Union Reduction: 3

Cast Time: Instant

Refresh: 1:00

Range: 30

Life Husk Life Husk II Description
Covers you in a husk of energy, reflecting 12% of the incoming damage back to the attacker and absorbing all incoming damage for 7 seconds.

Energy Cost: 60 Energy, 1 vial of blood


Cast Time: Instant

Refresh: 5:00

Range: 5

Level 22 Blood Pact Blood Pact Description
Bonds you with your allies, allowing you to split incoming damage amongst each other.
  • The ally who is hit takes 70% of the incoming damage.
  • The rest of the group splits 200% of the remaining damage.
Energy Cost: 130

Cast Time: Instant

Refresh: None

Range: 50

Recovering Burst Recovering Burst II Description
Releases a burst of life, healing all allies within 10m by 849. Heals for an extra 2% per level of Blood Union.

Energy Cost: 132 HP, 495 Energy


Cast Time: 4.5

Refresh: None

Range: 10

Blood Gift Blood Gift III Description
You use your blood to heal an ally, other than yourself, for 1455. Heals for an extra 2% per level of Blood Union.

Energy Cost: 33 HP, 298 Energy


Cast Time: 3.0

Refresh: None

Range: 30

Transfusion of Serak Transfusion of Serak I Description
Heals for 686 health over 6 seconds.

Energy Cost: 34 Hp, 167 Energy


Cast Time: Instant

Refresh: 8.0

Range: 30

Hollow Symbiote Hollow Symbiote Description
Attaches a hollow symbiote to an ally, allowing them to float off the ground for 1 hour.

Energy Cost: 1 Hollow Symbiote


Cast Time: 2.0

Refresh: None

Range: 25

Reanimate Reanimate Description
Brings a fallen ally back to life with a small amount of health.

Note: Can be used in combat.

Energy Cost: 130


Cast Time: 10.0

Refresh: 10:00

Range: 20

Flesh Rend Flesh Rend I Description
Causes the flesh of your opponent to split and tear, dealing 718 to 758 damage. Increases Blood Union by 3.

Energy Cost: 146


Blood Union Increase: 3

Cast Time: Instant

Refresh: 15.0

Range: 25

Level 24 Serak's Augmentation Serak's Augmentation II Description
Augments the skin of your defensive target's party, granting them 51 constitution and 145 physical resistance.

Energy Cost: 84

Cast Time: Instant

Refresh: None

Range: 25


Health Graft Health Graft III Description
Grafts blood and flesh onto your defensive target's party, granting them an additional 290 health for 1 hour.

Energy Cost: 84

Cast Time: Instant


Refresh: None

Range: 25

Infuse Health Infuse Health IV Description
Infuses 843 health into your defensive target. Heals for an extra 2% per level of Blood Union.

Energy Cost: 333


Cast Time: 1.5

Refresh: None

Range: 30

Bursting Cyst Bursting Cyst V Description
Forms a large blister on your opponent and forces it to explode, dealing 439 to 467 damage. If you are at Blood Union 3 or greater it will deal an additional 349 to 371 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost: 189


Blood Union Increase: 1

Cast Time: 2.5

Refresh: None

Range: 25


Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: January 30, 2007
Fee: P2P
ESRB Rating: T