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1.29.08 BMG Spels - Level 26-50

Updated Fri, Jan 02, 2009 by Dalmarus

Blood Mage Spell List

Level 26-50







Blood Mage Class Guide
Spells Level 1-25
Spells Level 26-50

Known Spells: Level 26 to 50

Level 26 Numb Numb II Description
Numbs your opponent's mind, lowering your hate by 2466 to 2596.

Energy Cost:
87

Cast Time: 2.0

Refresh: None

Range: 25

Constrict Constrict II Description
Constricts the movement of your opponent, rooting them in place for 45 seconds. Has a 60% chance to break on hit.

Energy Cost:
106

Cast Time: 2.0

Refresh: None

Range: 25

Entwining Vein Entwining Vein III Description
Steals 303 to 323 health from your opponent and returns 130% of it to your defensive target. Icreases the returned portion by 10% per level of Blood Union. Increases your Blood Union by 1.

Energy Cost: 226

Blood Union Increase: 1

Cast Time: 2.0

Refresh: 

Range: 25

Union of Blood Union of Blood IV Description
Forms a strong union with your opponent, dealing 966 to 1019 damage over 24 seconds. Increases Blood Union by 2.

Cost:
97 HP, 225 Energy

Blood Union Increase: 2

Cast Time: Instant

Refresh: 8.0

Range: 25

Scarlet Ritual Scarlet Ritual III Description
This ritual summons negative energy from the blood union you have forced upon your opponent in order to deal 711 to 752 damage to them.Reduces Blood Union by 4.

Cost:
4 Blood Union

Blood Union Decrease: 4

Cast Time: Instant

Refresh: None

Range: 25

Blood Tribute Blood Tribute III Description
Steals 537 to 569 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2.

Energy Cost:
209

Blood Union Increase: 2

Cast Time: Instant

Refresh: None

Range: 25

Severing Ritual Severing Ritual I Description
This ritual severs life from all opponents within 10m, dealing 441 to 468 damage and 643 to 680 over 10 seconds. Reduces Blood Union by 3.

Cost:
3 Blood Union

Blood Union Decrease: 3

Cast Time: Instant

Refresh: None

Range: 10

Frenzied Symbiote Frenzied Symbiote I Description
Attaches a frenzied symbiote to an ally, increasing their damage by 20 for 1 hour.

Cost:
1 Frenzied Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Mental Infusion Mental Infusion I Description
Accelerates the activity in the mind of your defensive target's party, increasing intelligence and wisdom by 39.

Energy Cost:
90

Cast Time: Instant

Refresh: None

Range: 25

Level 28 Serak's Mantle Serak's Mantle III Description
Increases your armor class. The amount of armor class gained increases with your adventuring level.

Energy Cost:
98

Armor Class Increase- Submit Info

Cast Time: Instant

Refresh: None

Range: 5

Vitalize Vitalize III Description
Fills your defensive target's party with life, granting them 58 additional vitality.

Energy Cost:
95

Cast Time: Instant

Refresh: None

Range: 25

Despoil Despoil IV Description
Steals 327 to 348 health from your opponent and returns 130% of it to you. Increases returned portion by 25% per level of Blood Union. Increase Blood Union by 1.

Energy Cost:
167

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Plated Symbiote Plated Symbiote II Description
Attaches a plated symbiote to an ally, transforming their skin into spiky plates that return 84 damage upon their attackers and increases armor class by 49 for 1 hour.

Cost:
1 Plated Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Strip Enchantment Strip Enchantment II Description
Strips a lesser enchantment from your opponent.

Energy Cost:
245

Cast Time: 1.0

Refresh: None

Range: 25

Mental Transmutation Mental Transmutation III Description
Transmutes 400 health into 480 energy.

Cost:
400 HP

Cast Time: Instant

Refresh: 10.0

Range: 5

Flesh Rend Flesh Rend II Description
Causes the flesh of your opponent to split and tear, dealing 920 to 972 damage. Increases Blood Union by 3.

Energy Cost:
179

Blood Union Increase: 3

Cast Time: Instant

Refresh: 15.0

Range: 25

Level 30 Recovering Burst Recovering Burst III Description
Releases a burst of life, healing all allies withing 10m by 1145. Heals for an extra 2% per level of Blood Union.

Cost:
178 HP, 639 Energy

Cast Time: 4.5

Refresh: None

Range: 10

Blood Gift Blood Gift IV Description
Enables you to use your blood to heal an ally, other than yourself, for 1963. Heals for an extra 2% per level of Blood Union.

Cost:
45 HP, 385 Energy

Cast Time: 3.0

Refresh: None

Range: 30

Exploding Cyst Exploding Cyst I Description
Forms a large blister on your opponent and explodes it, dealing 556 to 588 damage. If you are at Blood Union 3 or greater, it will deal an additional 442 to 470 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost:
228

Blood Union Increase: 1

Cast Time: 3.0

Refresh: None

Range: 25

Flesh Mender Ritual Flesh Mender's Ritual Description
This ritual heals an ally, other than yourself, for 3291 health over 20 seconds. Reduces Blood Union by 3.

Cost:
3 Blood Union

Blood Union Decrease: 3

Cast Time: Instant

Refresh: 60.0

Range: 25

Metamorphism Metamorphism Description
Counters a spell being cast by morphing it into a heal.

Energy Cost:
87

Cast Time: Instant

Refresh: 25.0

Range: 25

Renewing Symbiote Renewing Symbiote I Description
Attaches renewing symbiote to an ally. This symbiote transfers 20 endurance to 30 health every 10 seconds for 30 minutes.

Cost:
1 Renewing Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Cerebral Graft10 Cerebral Graft Description
Increases alteration, conjuration and evocation by 10 for your defensive target's party.

Energy Cost:
101

Cast Time: Instant

Refresh: None

Range: 25

Exsanguinate Exsanguinate I Description
Summon forth the blood of your opponent, dealing 7 waves of increasing damage to the over time. The first wave deals 117 to 127 damage and the last wave deals 706 to 747. Increases Blood Union by 1.

Energy Cost:
200

Blood Union Increase: 1

Cast Time: Instant

Refresh: 60.0

Range: 25

Level 32 Infuse Health Infuse Health V Description
Infuses your defensive target with 1117 health. Heals for an extra 2% per level of Blood Union.

Energy Cost:
423

Cast Time: 1.5

Refresh: None

Range: 30

Transfusion of Serak Transfusion of Serak II Description
Heals for 975 health over 16 seconds.

Energy Cost:
225

Cast Time: Instant

Refresh: 8.0

Range: 30

Frenzied Symbiote Frenzied Symbiote II Description
Attaches a frenzied symbiote to an ally, increasing their damage by 32 for 1 hour.

Cost:
1 Frenzied Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Life Husk Life Husk III Description
Covers you in a husk of energy, reflecting 14% of the incoming damage back to the attacker and absorbing all incoming damage for 8 seconds.

Energy Cost:
93

Cast Time: Instant

Refresh: 5 minutes

Range: 5

Level 34 Serak's Augmentation Serak's Augmentation III Description
Augments the skin of your defensive target's party, granting them 68 constitution and 195 physical resistance.

Energy Cost:
112

Cast Time: Instant

Refresh: None

Range: 25

Health Graft Health graft IV Description
Grafts blood and flesh onto your defensive target's party, granting them an additional 390 health for one hour.

Energy Cost:
112

Cast Time: Instant

Refresh: None

Range: 25

Entwining Vein Entwining Vein IV Description
Steals 400 to 426 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 1.

Energy Cost:
284

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Union of Blood Union of Blood V Description
Forms a strong union with your opponent, dealing 1274 to 1344 damage over 24 seconds. Increases Blood Union by 2.

Energy Cost:
282

Blood Union Increase: 2

Cast Time: Instant

Refresh: 8.0

Range: 25

Blood Tribute Blood Tribute IV Description
Steals 711 to 751 health from your opponent and returns 100% of it to surrounding allies. Increases returned portion by 10% per level of Blood Union. Increases Blood Union by 2.

Energy Cost:
262

Blood Union Increase: 2

Cast Time: Instant

Refresh: None

Range: 25

Numb Numb III Description
Numbs your opponent's mind, lowering hate by 3257 to 3428.

Energy Cost:
109

Cast Time: 2.0

Refresh: None

Range: 25

Severing Ritual Severing Ritual II Description
This ritual severs life from all opponents within 10m, dealing 582 to 616 damamge and 852 to 899 over 10 seconds. Reduces Blood Union by 3.

Cost: 3 Blood Union


Blood Union Decrease: 3

Cast Time: Instant

Refresh: None

Range: 10

Quickening Symbiote Quickening Symbiote Description
Attaches a quickening symbiote to an ally. This symbiote grants you the use of an ability that doubles your damage for 8 seconds. This symbiote lasts for 1 hour.

Cost:
 Submit Info

Cast Time: 2.0

Refresh: None

Range: 25

Flesh Rend Flesh Rend III Description
Causes the flesh of your opponent to split and tear, dealing 1135 to 1197 damage. Increases Blood Union by 3.

Energy Cost:
213

Blood Union Increase: 3

Cast Time: Instant

Refresh: 15.0

Range: 25

Level 36 Despoil Despoil V Description
Steals 426 to 451 health from your opponent and returns 130% of it to you. Increases the returned portion by 25% per level of Blood Union. Increases your Blood Union by 1.

Energy Cost:
207

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Exploding Cyst Exploding Cyst II Description
Forms a large blister on your opponent and explodes it, dealing 677 to 716 damage. If you are at Blood Union 3 or greater, it will deal an additional 541 to 573 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost:
269

Blood Union Increase: 1

Cast Time: 3.0

Refresh: None

Range: 25

Scarlet Ritual Scarlet Ritual IV Description
This ritual summons negative energy from the blood union you have forced upon your opponent in order to deal 992 to 1048 damage to them. Reduces Blood Union by 4.

Cost:
4 Blood Union

Blood Union Decrease: 4

Cast Time: Instant

Refresh: None

Range: 25

Mental Infusion Mental Infusion II Description
Accelerates the activity in the minds of your defensive target's party, increasing intelligence and wisdom by 51.

Energy Cost:
146

Cast Time: Instant

Refresh: None

Range: 25

Level 38 Vitalize Vitalize IV Description
Fills your defensive target's party with life, granting them 75 additional vitality.

Energy Cost:
123

Cast Time: Instant

Refresh: None

Range: 25

Physical Transmutation Physical Transmutation I Description
Draws on your physical power, transmuting 99% of your endurance into health at a %1500 percent rate. This process takes great toll on your physical power and lowers your damage by 25% for 10 seconds.

Cost:
 Submit Info

Cast Time: Instant

Refresh: 45.0

Range: 5

Blood Gift Blood Gift V Description
You use your blood to heal an ally, other than yourself, for 2503. Heals for an extra 2% per level of Blood Union.

Energy Cost:
473

Cast Time: 3.0

Refresh: None

Range: 30

Recovering Burst Recovering Burst IV Description
Releases a burst of life, healing all allies within 10m by 1460. Heals for an extra 2% per level of Blood Union.

Energy Cost:
786

Cast Time: 4.5

Refresh: None

Range: 10

Frenzied Symbiote Frenzied Symbiote III Description
Attaches a frenzied symbiote to an ally, increasing their damage by 45 for 1 hour.

Cost:
 1 Frenzied Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Plated Symbiote Plated Symbiote III Description
Attaches a plated ymbiote to an ally, transforming their skin into spiky plates that return 114 damage upon their attackers and increases armor class by 71 for 1 hour.

Cost:
 1 Plated Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Vitalizing Symbiote Vitalizing Symbiote Description
Attaches a vitalizing symbiote to an ally. This symbiote transfers 30 endurance to 45 mana every 10 seconds for 30 minutes.

Cost:
 Submit Info

Cast Time: 2.0

Refresh: None

Range: 25

Strip Enchantment Strip Enchantment III Description
Strips an enchantment from your opponent.

Energy Cost:
328

Cast Time: 1.0

Refresh: None

Range: 25

Mental Transmutation Mental Transmutation IV Description
Transmutes 583 health into 758 energy.

Cost:
583 Hit Points

Cast Time: Instant

Refresh: 10.0

Range: 5

Level 40 Serak's Mantle Serak's Mantle IV Description
Increase your armor class. The amount of armor class gained increases with your adventuring level.

Energy Cost:
132

Armor Class Increase- Submit Info

Cast Time: Instant

Refresh: None

Range: 5

Infuse Health Infuse Health VI Description
Infuses your defensive target with 1410 health. Heals for an extra 2% per level of Blood Union.

Energy Cost:
515

Cast Time: 1.5

Refresh: None

Range: 30

Flesh Mender Ritual Flesh Mender's Ritual IV Description
This ritual heals an ally, other than yourself, for 4410 health over 20 seconds. Reduces Blood Union by 3.

Cost:
3 Blood Union

Blood Union Decrease: 3

Cast Time: Instant

Refresh: 60.0

Range: 30

Renewing Symbiote Renewing symbiote II Description
Attaches a renewing symbiote to an ally. This symbiote transfers 20 endurance to 33 health every 10 seconds for 30 minutes.

Cost: 1 Renewing Symbiote


Cast Time: 2.0

Refresh: None

Range: 25

Cerebral Graft10 Cerebral Graft II Description
Increases alteration, conjuration and evocation by 15 for your defensive target's party.

Energy Cost:
129

Cast Time: Instant

Refresh: None

Range: 25

Flesh Rend Flesh Rend IV Description
Causes the flesh of your opponent to split and tear, dealing 1359 to 1434 damage. Increases Blood Union by 3.

Energy Cost:
246

Blood Union Increase: 3

Cast Time: Instant

Refresh: 15.0

Range: 25

Exsanguinate Exsanguinate II Description
Summons forth the blood of your opponent, dealing 7 waves of increasing damage to them over time. The first wave deals 159 to 171 damage and the last wave deals 956 to 1009. Increases Blood Union by 1.

Energy Cost:
256

Blood Union Increase: 1

Cast Time: Instant

Refresh: 60.0

Range: 25

Level 42 Sheltering Rune Sheltering Rune I Description
Places a rune of flesh on an ally that reduces incoming physical damage and arcane damage by 100%. Lasts for 6 seconds.

Energy Cost:
264

Cast Time: Instant

Refresh: 2 minutes

Range: 25

Exploding Cyst Exploding Cyst III Description
Forms a large blister on your opponent and explodes it, dealing 806 to 851 damage. If you are at Blood Union 3 or greater it will deal an additional 643 to 679 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost:
309

Blood Union Increase: 1

Cast Time: 3.0

Refresh: None

Range: 25

Union of Blood Union of Blood VI Description
Forms a strong union with your opponent, dealing 1605 to 1691 damage over 24 seconds. Increases Blood Union by 2.

Energy Cost:
340

Blood Union Increase: 2

Cast Time: Instant

Refresh: 8.0

Range: 25

Blood Tribute Blood Tribute V Description
Steals 895 to 944 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2.

Energy Cost:
317

Blood Union Increase: 2

Cast Time: Instant

Refresh: None

Range: 25

Entwining Vein Entwining Vein V Description
Steals 505 to 535 health from your opponent and returns 130% of it to your defensive target. Increases returned portion by 10% per level of Blood Union. Increases Blood Union by 1.

Energy Cost:
343

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Numb Numb IV Description
Numbs your opponent's mind, lowering your hate by 4107 to 4321.

Energy Cost:
132

Cast Time: 2.0

Refresh: None

Range: 25

Transfusion of Serak Tranfusion of Serak III Description
Heals for 1291 health over 16 seconds.

Energy Cost:
285

Cast Time: Instant

Refresh: 8.0

Range: 30

Severing Ritual Severing Ritual III Description
This ritual severs life from all opponents within 10m, dealing 733 to 776 damamge and 1072 to 1132 over 10 seconds. Reduces Blood Union by 3.

Cost:
3 Blood Union

Blood Union Decrease: 3

Cast Time: Instant

Refresh: None

Range: 10

Blood Letting Ritual Blood Letting Ritual I Description
This ritual summons negative energy from the blood union you have forced upon your opponent to deal 2653 to 2795 damage to them over 60 seconds. Reduces Blood Union by 1.

Cost:
1 Blood Union

Blood Union Decrease: 1

Cast Time: Instant

Refresh: 30.0

Range: 25

Conducive Symbiote Conducive Symbiote Description
Attaches a conducive symbiote to an ally. This symbiote grants you the use of an ability that instantly heals an ally. This symbiote lasts for 1 hour.

Cost:
 Submit Info

Cast Time: 2.0

Refresh: None

Range: 25

Level 44 Health Graft Health Graft V Description
Grafts blood and flesh onto your defensive target's party, granting them an additional 490 health for 1 hour.

Energy Cost:
140

Cast Time: Instant

Refresh: None

Range: 25

Despoil Despoil VI Description
Steals 533 to 565 health from your opponent and returns 130% of it to you. Increases the returned portion by 25% per level of Blood Union. Increases your Blood Union by 1.

Energy Cost:
248

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Frenzied Symbiote Frenzied Symbiote IV Description
Attaches a frenzied symbiote to an ally, increasing their damage by 63 for 1 hour.

Cost:
 1 Frenzied Symbiote

Cast Time: 2.0

Refresh:  None

Range: 25

Life Husk Life Husk IV Description
Covers you in a husk of energy, reflecting 16% of the incoming damage back to the attacker and absorbing all incoming damage for 9 seconds.

Energy Cost:
126

Cast Time: Instant

Refresh: 5 minutes

Range: 25

Level 46 Regeneration Regeneration Description
Increases the health regeneration rate of your defensive target's party by 30 for 30 minutes.

Energy Cost:
143

Cast Time: 
Submit Info

Refresh: None

Range: 25

Constrict Constrict III Description
Constricts the movement of your opponent, rooting them in place for 60 senconds. Has a 60% chance to break on hit.

Energy Cost:
185

Cast Time: 2.0

Refresh: None

Range: 25

Blood Gift Blood Gift VI Description
You use your blood to heal an ally, other than yourself, for 3076. Heals for an extra 2% per level of Blood Union.

Energy Cost:
562

Cast Time: 3.0

Refresh: None

Range: 30

Scarlet Ritual Scarlet Ritual V Description
This ritual summons negative energy from the blood union you have forced upon your opponent in order to deal 1297 to 1367 damage to them. Reduces Blood Union by 4.

Cost:
4 Blood Union

Blood Union Decrease: 4

Cast Time: Instant

Refresh: None

Range: 25

Recovering Burst Recovering Burst V Description
Releases a burst of life, healing all allies within 10m by 1795. Heals for an extra 2% per level of Blood Union.

Energy Cost:
933

Cast Time: 4.5

Refresh: None

Range: 10

Mental Infusion Mental Infusion III Description
Accelerates the activity in the minds of your defensive target's party, increasing intelligence and wisdom by 64.

Energy Cost:
146

Cast Time: Instant

Refresh: None

Range: 25

Flesh Rend Flesh Rend V Description
Causes the flesh of your opponent to split and tear, dealing 1595 to 1681 damage. Increases Blood Union by 3.

Energy Cost: 280

Blood Union Increase: 3

Cast Time: Instant

Refresh: 15.0

Range: 25

Level 48 Infuse Health Infuse Health VII Description
Infuses your defensive target with 1719 health. Heals for an extra 2% per level of Blood Union.

Energy Cost:
608

Cast Time: 1.5

Refresh: None

Range: 30

Exploding Cyst Exploding Cyst IV Description
Forms a large blister on your opponent and explodes it, dealing 941 to 994 damage. If you are at Blood Union 3 or greater it will deal an additional 752 to 795 damage over 12 seconds. Increases Blood Union by 1.

Energy Cost:
350

Blood Union Increase: 1

Cast Time: 3.0

Refresh: None

Range: 25

Vitalize Vitalize V Description
Fills your defensive target's party with life, granting them 93 additional vitality.

Energy Cost:
152

Cast Time: Instant

Refresh: None

Range: 25

Physical Transmutation Physical Transmutation II Description
Draws on your physical power, transmuting 99% of your endurance into health at a %2500 percent rate. This process takes great toll on your physical power and lowers your damage by 25% for 10 seconds.

Cost:
 Submit Info

Cast Time: Instant

Refresh: 45.0

Range: 5

Plated Symbiote Plated Symbiote IV Description
Attaches a plated symbiote to an ally, transforming their skin into spiky plates that return 144 damage upon their attackers and increases armor class by 94 for 1 hour.

Cost:
1 Plated Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Strip Enchantment Strip Enchantment IV Description
Strips a greater enchantment from your opponent.

Energy Cost:
413

Cast Time: 1.0

Refresh: None

Range: 25

Mental Transmutation Mental Transmutation V Description
Transmutes 747 health into 1047 energy.

Cost:
747 Hit Points

Cast Time: Instant

Refresh: 10.0

Range: 5

Level 50 Serak's Mantle Serak's Mantle V Description
Increase your armor class. The amount of armor class gained increases with your adventuring level.

Energy Cost:
160

Armor Class Increase- Submit Info

Cast Time: Instant

Refresh: None

Range: 5

Sheltering Rune Sheltering Rune II Description
Places a rune of flesh on an ally that reduces incoming physical damage and arcane damage by 100%. Lasts for 8 seconds.

Energy Cost:
309

Cast Time: Instant

Refresh: 2 minutes

Range: 25

Union of Blood Union of Blood VII Description
Forms a strong union with your opponent, dealing 1956 to 2061 damage over 24 seconds. Increases Blood Union by 2.

Energy Cost:
399

Blood Union Increase: 2

Cast Time: Instant

Refresh: 8.0

Range: 25

Blood Tribute Blood Tribute VI Description
Steals 1093 to 1153 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2.

Energy Cost:
371

Blood Union Increase: 2

Cast Time: Instant

Refresh: None

Range: 25

Flesh Mender Ritual Flesh Mender's Ritual V Description
This ritual heals an ally, other than yourself, for 5606 health over 20 seconds. Reduces Blood Union by 3.

Cost:
3 Blood Union

Blood Union Decrease: 3

Cast Time: Instant

Refresh: 60.0

Range: 30

Entwining Vein Entwining Vein VI Description
Steals 617 to 654 health from your opponent and returns 130% of it to your defensive target. Increases returned portion by 10% per level of Blood Union. Increases Blood Union by 1.

Energy Cost:
402

Blood Union Increase: 1

Cast Time: 2.0

Refresh: None

Range: 25

Numb Numb V Description
Numbs your opponent's mind, lowering your hate by 5009 to 5271.

Energy Cost:
115

Cast Time: 2.0

Refresh: None

Range: 25

Severing Ritual Severing Ritual IV Description
This ritual severs life from all opponents within 10m, dealing 896 to 948 damamge and 1312 to 1383 over 10 seconds. Reduces Blood Union by 3.

Cost:
3 Blood Union

Blood Union Decrease: 3

Cast Time: Instant

Refresh: None

Range: 10

Blood Letting Ritual Blood Letting Ritual II Description
This ritual summons negative energy from the blood union you have forced upon your opponent to deal 3240 to 3411 damage to them over 60 seconds. Reduces Blood Union by 1.

Cost:
1 Blood Union

Blood Union Decrease: 1

Cast Time: Instant

Refresh: 30.0

Range: 25

Blood Thief Blood Thief Description
Steals 631 to 668 health from all opponents within 10m and returns 50% of it to you. Increases the returned portion by 10% per level of Blood Union.

Energy Cost:
315

Cast Time: 2.0

Refresh: None

Range: 10

Frenzied Symbiote Frenzied Symbiote V Description
Attaches a frenzied symbiote to an ally, increasing their damage by 84 for 1 hour.

Cost:
1 Frenzied Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Renewing Symbiote Renewing symbiote III Description
Attaches a renewing symbiote to an ally. This symbiote transfers 20 endurance to 38 health every 10 seconds for 30 minutes.

Cost: 1 Renewing Symbiote

Cast Time: 2.0

Refresh: None

Range: 25

Cerebral Graft10 Cerebral Graft III Description
Increases alteration, conjuration and evocation by 20 for your defensive target's party.

Energy Cost:
157

Cast Time: Instant

Refresh: None

Range: 25

Exsanguinate Exsanguinate III Description
Summons forth the blood of your opponent, dealing 7 waves of increasing damage to them over time. The first wave deals 205 to 220 damage and the last wave deals 1227 to 1293. Increases Blood Union by 1.

Energy Cost:
313

Blood Union Increase: 1

Cast Time: Instant

Refresh: 60.0

Range: 25


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Release Date: January 30, 2007
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