Updated Fri, Jan 02, 2009 by Dalmarus
| Blood
Mage Class Guide Spells Level 1-25 Spells Level 26-50 |
Known Spells: Level 26 to 50 |
| Level 26 | ![]() |
Numb II | Description Numbs your opponent's mind, lowering your hate by 2466 to 2596. Energy Cost: 87 Cast Time: 2.0 Refresh: None Range: 25 |
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Constrict II | Description Constricts the movement of your opponent, rooting them in place for 45 seconds. Has a 60% chance to break on hit. Energy Cost: 106 Cast Time: 2.0 Refresh: None Range: 25 |
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Entwining Vein III | Description Steals 303 to 323 health from your opponent and returns 130% of it to your defensive target. Icreases the returned portion by 10% per level of Blood Union. Increases your Blood Union by 1. Energy Cost: 226 Blood Union Increase: 1 Cast Time: 2.0 Refresh: Range: 25 |
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Union of Blood IV | Description Forms a strong union with your opponent, dealing 966 to 1019 damage over 24 seconds. Increases Blood Union by 2. Cost: 97 HP, 225 Energy Blood Union Increase: 2 Cast Time: Instant Refresh: 8.0 Range: 25 |
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Scarlet Ritual III | Description This ritual summons negative energy from the blood union you have forced upon your opponent in order to deal 711 to 752 damage to them.Reduces Blood Union by 4. Cost: 4 Blood Union Blood Union Decrease: 4 Cast Time: Instant Refresh: None Range: 25 |
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Blood Tribute III | Description Steals 537 to 569 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2. Energy Cost: 209 Blood Union Increase: 2 Cast Time: Instant Refresh: None Range: 25 |
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Severing Ritual I | Description This ritual severs life from all opponents within 10m, dealing 441 to 468 damage and 643 to 680 over 10 seconds. Reduces Blood Union by 3. Cost: 3 Blood Union Blood Union Decrease: 3 Cast Time: Instant Refresh: None Range: 10 |
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Frenzied Symbiote I | Description Attaches a frenzied symbiote to an ally, increasing their damage by 20 for 1 hour. Cost: 1 Frenzied Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Mental Infusion I | Description Accelerates the activity in the mind of your defensive target's party, increasing intelligence and wisdom by 39. Energy Cost: 90 Cast Time: Instant Refresh: None Range: 25 |
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| Level 28 | ![]() |
Serak's Mantle III | Description Increases your armor class. The amount of armor class gained increases with your adventuring level. Energy Cost: 98 Armor Class Increase: - Submit Info Cast Time: Instant Refresh: None Range: 5 |
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Vitalize III | Description Fills your defensive target's party with life, granting them 58 additional vitality. Energy Cost: 95 Cast Time: Instant Refresh: None Range: 25 |
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Despoil IV | Description Steals 327 to 348 health from your opponent and returns 130% of it to you. Increases returned portion by 25% per level of Blood Union. Increase Blood Union by 1. Energy Cost: 167 Blood Union Increase: 1 Cast Time: 2.0 Refresh: None Range: 25 |
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Plated Symbiote II | Description Attaches a plated symbiote to an ally, transforming their skin into spiky plates that return 84 damage upon their attackers and increases armor class by 49 for 1 hour. Cost: 1 Plated Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Strip Enchantment II | Description Strips a lesser enchantment from your opponent. Energy Cost: 245 Cast Time: 1.0 Refresh: None Range: 25 |
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Mental Transmutation III | Description Transmutes 400 health into 480 energy. Cost: 400 HP Cast Time: Instant Refresh: 10.0 Range: 5 |
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Flesh Rend II | Description Causes the flesh of your opponent to split and tear, dealing 920 to 972 damage. Increases Blood Union by 3. Energy Cost: 179 Blood Union Increase: 3 Cast Time: Instant Refresh: 15.0 Range: 25 |
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| Level 30 | ![]() |
Recovering Burst III | Description Releases a burst of life, healing all allies withing 10m by 1145. Heals for an extra 2% per level of Blood Union. Cost: 178 HP, 639 Energy Cast Time: 4.5 Refresh: None Range: 10 |
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Blood Gift IV | Description Enables you to use your blood to heal an ally, other than yourself, for 1963. Heals for an extra 2% per level of Blood Union. Cost: 45 HP, 385 Energy Cast Time: 3.0 Refresh: None Range: 30 |
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Exploding Cyst I | Description Forms a large blister on your opponent and explodes it, dealing 556 to 588 damage. If you are at Blood Union 3 or greater, it will deal an additional 442 to 470 damage over 12 seconds. Increases Blood Union by 1. Energy Cost: 228 Blood Union Increase: 1 Cast Time: 3.0 Refresh: None Range: 25 |
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Flesh Mender's Ritual | Description This ritual heals an ally, other than yourself, for 3291 health over 20 seconds. Reduces Blood Union by 3. Cost: 3 Blood Union Blood Union Decrease: 3 Cast Time: Instant Refresh: 60.0 Range: 25 |
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Metamorphism | Description Counters a spell being cast by morphing it into a heal. Energy Cost: 87 Cast Time: Instant Refresh: 25.0 Range: 25 |
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Renewing Symbiote I | Description Attaches renewing symbiote to an ally. This symbiote transfers 20 endurance to 30 health every 10 seconds for 30 minutes. Cost: 1 Renewing Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Cerebral Graft | Description Increases alteration, conjuration and evocation by 10 for your defensive target's party. Energy Cost: 101 Cast Time: Instant Refresh: None Range: 25 |
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Exsanguinate I | Description Summon forth the blood of your opponent, dealing 7 waves of increasing damage to the over time. The first wave deals 117 to 127 damage and the last wave deals 706 to 747. Increases Blood Union by 1. Energy Cost: 200 Blood Union Increase: 1 Cast Time: Instant Refresh: 60.0 Range: 25 |
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| Level 32 | ![]() |
Infuse Health V | Description Infuses your defensive target with 1117 health. Heals for an extra 2% per level of Blood Union. Energy Cost: 423 Cast Time: 1.5 Refresh: None Range: 30 |
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Transfusion of Serak II | Description Heals for 975 health over 16 seconds. Energy Cost: 225 Cast Time: Instant Refresh: 8.0 Range: 30 |
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Frenzied Symbiote II | Description Attaches a frenzied symbiote to an ally, increasing their damage by 32 for 1 hour. Cost: 1 Frenzied Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Life Husk III | Description Covers you in a husk of energy, reflecting 14% of the incoming damage back to the attacker and absorbing all incoming damage for 8 seconds. Energy Cost: 93 Cast Time: Instant Refresh: 5 minutes Range: 5 |
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| Level 34 | ![]() |
Serak's Augmentation III | Description Augments the skin of your defensive target's party, granting them 68 constitution and 195 physical resistance. Energy Cost: 112 Cast Time: Instant Refresh: None Range: 25 |
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Health graft IV | Description Grafts blood and flesh onto your defensive target's party, granting them an additional 390 health for one hour. Energy Cost: 112 Cast Time: Instant Refresh: None Range: 25 |
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Entwining Vein IV | Description Steals 400 to 426 health from your opponent and returns 130% of it to your defensive target. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 1. Energy Cost: 284 Blood Union Increase: 1 Cast Time: 2.0 Refresh: None Range: 25 |
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Union of Blood V | Description Forms a strong union with your opponent, dealing 1274 to 1344 damage over 24 seconds. Increases Blood Union by 2. Energy Cost: 282 Blood Union Increase: 2 Cast Time: Instant Refresh: 8.0 Range: 25 |
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Blood Tribute IV | Description Steals 711 to 751 health from your opponent and returns 100% of it to surrounding allies. Increases returned portion by 10% per level of Blood Union. Increases Blood Union by 2. Energy Cost: 262 Blood Union Increase: 2 Cast Time: Instant Refresh: None Range: 25 |
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Numb III | Description Numbs your opponent's mind, lowering hate by 3257 to 3428. Energy Cost: 109 Cast Time: 2.0 Refresh: None Range: 25 |
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Severing Ritual II | Description This ritual severs life from all opponents within 10m, dealing 582 to 616 damamge and 852 to 899 over 10 seconds. Reduces Blood Union by 3. Cost: 3 Blood Union Blood Union Decrease: 3 Cast Time: Instant Refresh: None Range: 10 |
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Quickening Symbiote | Description Attaches a quickening symbiote to an ally. This symbiote grants you the use of an ability that doubles your damage for 8 seconds. This symbiote lasts for 1 hour. Cost: Submit Info Cast Time: 2.0 Refresh: None Range: 25 |
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Flesh Rend III | Description Causes the flesh of your opponent to split and tear, dealing 1135 to 1197 damage. Increases Blood Union by 3. Energy Cost: 213 Blood Union Increase: 3 Cast Time: Instant Refresh: 15.0 Range: 25 |
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| Level 36 | ![]() |
Despoil V | Description Steals 426 to 451 health from your opponent and returns 130% of it to you. Increases the returned portion by 25% per level of Blood Union. Increases your Blood Union by 1. Energy Cost: 207 Blood Union Increase: 1 Cast Time: 2.0 Refresh: None Range: 25 |
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Exploding Cyst II | Description Forms a large blister on your opponent and explodes it, dealing 677 to 716 damage. If you are at Blood Union 3 or greater, it will deal an additional 541 to 573 damage over 12 seconds. Increases Blood Union by 1. Energy Cost: 269 Blood Union Increase: 1 Cast Time: 3.0 Refresh: None Range: 25 |
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Scarlet Ritual IV | Description This ritual summons negative energy from the blood union you have forced upon your opponent in order to deal 992 to 1048 damage to them. Reduces Blood Union by 4. Cost: 4 Blood Union Blood Union Decrease: 4 Cast Time: Instant Refresh: None Range: 25 |
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Mental Infusion II | Description Accelerates the activity in the minds of your defensive target's party, increasing intelligence and wisdom by 51. Energy Cost: 146 Cast Time: Instant Refresh: None Range: 25 |
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| Level 38 | ![]() |
Vitalize IV | Description Fills your defensive target's party with life, granting them 75 additional vitality. Energy Cost: 123 Cast Time: Instant Refresh: None Range: 25 |
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Physical Transmutation I | Description Draws on your physical power, transmuting 99% of your endurance into health at a %1500 percent rate. This process takes great toll on your physical power and lowers your damage by 25% for 10 seconds. Cost: Submit Info Cast Time: Instant Refresh: 45.0 Range: 5 |
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Blood Gift V | Description You use your blood to heal an ally, other than yourself, for 2503. Heals for an extra 2% per level of Blood Union. Energy Cost: 473 Cast Time: 3.0 Refresh: None Range: 30 |
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Recovering Burst IV | Description Releases a burst of life, healing all allies within 10m by 1460. Heals for an extra 2% per level of Blood Union. Energy Cost: 786 Cast Time: 4.5 Refresh: None Range: 10 |
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Frenzied Symbiote III | Description Attaches a frenzied symbiote to an ally, increasing their damage by 45 for 1 hour. Cost: 1 Frenzied Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Plated Symbiote III | Description Attaches a plated ymbiote to an ally, transforming their skin into spiky plates that return 114 damage upon their attackers and increases armor class by 71 for 1 hour. Cost: 1 Plated Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Vitalizing Symbiote | Description Attaches a vitalizing symbiote to an ally. This symbiote transfers 30 endurance to 45 mana every 10 seconds for 30 minutes. Cost: Submit Info Cast Time: 2.0 Refresh: None Range: 25 |
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Strip Enchantment III | Description Strips an enchantment from your opponent. Energy Cost: 328 Cast Time: 1.0 Refresh: None Range: 25 |
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Mental Transmutation IV | Description Transmutes 583 health into 758 energy. Cost: 583 Hit Points Cast Time: Instant Refresh: 10.0 Range: 5 |
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| Level 40 | ![]() |
Serak's Mantle IV | Description Increase your armor class. The amount of armor class gained increases with your adventuring level. Energy Cost: 132 Armor Class Increase: - Submit Info Cast Time: Instant Refresh: None Range: 5 |
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Infuse Health VI | Description Infuses your defensive target with 1410 health. Heals for an extra 2% per level of Blood Union. Energy Cost: 515 Cast Time: 1.5 Refresh: None Range: 30 |
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Flesh Mender's Ritual IV | Description This ritual heals an ally, other than yourself, for 4410 health over 20 seconds. Reduces Blood Union by 3. Cost: 3 Blood Union Blood Union Decrease: 3 Cast Time: Instant Refresh: 60.0 Range: 30 |
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Renewing symbiote II | Description Attaches a renewing symbiote to an ally. This symbiote transfers 20 endurance to 33 health every 10 seconds for 30 minutes. Cost: 1 Renewing Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Cerebral Graft II | Description Increases alteration, conjuration and evocation by 15 for your defensive target's party. Energy Cost: 129 Cast Time: Instant Refresh: None Range: 25 |
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Flesh Rend IV | Description Causes the flesh of your opponent to split and tear, dealing 1359 to 1434 damage. Increases Blood Union by 3. Energy Cost: 246 Blood Union Increase: 3 Cast Time: Instant Refresh: 15.0 Range: 25 |
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Exsanguinate II | Description Summons forth the blood of your opponent, dealing 7 waves of increasing damage to them over time. The first wave deals 159 to 171 damage and the last wave deals 956 to 1009. Increases Blood Union by 1. Energy Cost: 256 Blood Union Increase: 1 Cast Time: Instant Refresh: 60.0 Range: 25 |
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| Level 42 | ![]() |
Sheltering Rune I | Description Places a rune of flesh on an ally that reduces incoming physical damage and arcane damage by 100%. Lasts for 6 seconds. Energy Cost: 264 Cast Time: Instant Refresh: 2 minutes Range: 25 |
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Exploding Cyst III | Description Forms a large blister on your opponent and explodes it, dealing 806 to 851 damage. If you are at Blood Union 3 or greater it will deal an additional 643 to 679 damage over 12 seconds. Increases Blood Union by 1. Energy Cost: 309 Blood Union Increase: 1 Cast Time: 3.0 Refresh: None Range: 25 |
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Union of Blood VI | Description Forms a strong union with your opponent, dealing 1605 to 1691 damage over 24 seconds. Increases Blood Union by 2. Energy Cost: 340 Blood Union Increase: 2 Cast Time: Instant Refresh: 8.0 Range: 25 |
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Blood Tribute V | Description Steals 895 to 944 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2. Energy Cost: 317 Blood Union Increase: 2 Cast Time: Instant Refresh: None Range: 25 |
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Entwining Vein V | Description Steals 505 to 535 health from your opponent and returns 130% of it to your defensive target. Increases returned portion by 10% per level of Blood Union. Increases Blood Union by 1. Energy Cost: 343 Blood Union Increase: 1 Cast Time: 2.0 Refresh: None Range: 25 |
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Numb IV | Description Numbs your opponent's mind, lowering your hate by 4107 to 4321. Energy Cost: 132 Cast Time: 2.0 Refresh: None Range: 25 |
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Tranfusion of Serak III | Description Heals for 1291 health over 16 seconds. Energy Cost: 285 Cast Time: Instant Refresh: 8.0 Range: 30 |
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Severing Ritual III | Description This ritual severs life from all opponents within 10m, dealing 733 to 776 damamge and 1072 to 1132 over 10 seconds. Reduces Blood Union by 3. Cost: 3 Blood Union Blood Union Decrease: 3 Cast Time: Instant Refresh: None Range: 10 |
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Blood Letting Ritual I | Description This ritual summons negative energy from the blood union you have forced upon your opponent to deal 2653 to 2795 damage to them over 60 seconds. Reduces Blood Union by 1. Cost: 1 Blood Union Blood Union Decrease: 1 Cast Time: Instant Refresh: 30.0 Range: 25 |
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Conducive Symbiote | Description Attaches a conducive symbiote to an ally. This symbiote grants you the use of an ability that instantly heals an ally. This symbiote lasts for 1 hour. Cost: Submit Info Cast Time: 2.0 Refresh: None Range: 25 |
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| Level 44 | ![]() |
Health Graft V | Description Grafts blood and flesh onto your defensive target's party, granting them an additional 490 health for 1 hour. Energy Cost: 140 Cast Time: Instant Refresh: None Range: 25 |
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Despoil VI | Description Steals 533 to 565 health from your opponent and returns 130% of it to you. Increases the returned portion by 25% per level of Blood Union. Increases your Blood Union by 1. Energy Cost: 248 Blood Union Increase: 1 Cast Time: 2.0 Refresh: None Range: 25 |
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Frenzied Symbiote IV | Description Attaches a frenzied symbiote to an ally, increasing their damage by 63 for 1 hour. Cost: 1 Frenzied Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Life Husk IV | Description Covers you in a husk of energy, reflecting 16% of the incoming damage back to the attacker and absorbing all incoming damage for 9 seconds. Energy Cost: 126 Cast Time: Instant Refresh: 5 minutes Range: 25 |
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| Level 46 | ![]() |
Regeneration | Description Increases the health regeneration rate of your defensive target's party by 30 for 30 minutes. Energy Cost: 143 Cast Time: Submit Info Refresh: None Range: 25 |
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Constrict III | Description Constricts the movement of your opponent, rooting them in place for 60 senconds. Has a 60% chance to break on hit. Energy Cost: 185 Cast Time: 2.0 Refresh: None Range: 25 |
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Blood Gift VI | Description You use your blood to heal an ally, other than yourself, for 3076. Heals for an extra 2% per level of Blood Union. Energy Cost: 562 Cast Time: 3.0 Refresh: None Range: 30 |
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Scarlet Ritual V | Description This ritual summons negative energy from the blood union you have forced upon your opponent in order to deal 1297 to 1367 damage to them. Reduces Blood Union by 4. Cost: 4 Blood Union Blood Union Decrease: 4 Cast Time: Instant Refresh: None Range: 25 |
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Recovering Burst V | Description Releases a burst of life, healing all allies within 10m by 1795. Heals for an extra 2% per level of Blood Union. Energy Cost: 933 Cast Time: 4.5 Refresh: None Range: 10 |
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Mental Infusion III | Description Accelerates the activity in the minds of your defensive target's party, increasing intelligence and wisdom by 64. Energy Cost: 146 Cast Time: Instant Refresh: None Range: 25 |
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Flesh Rend V | Description Causes the flesh of your opponent to split and tear, dealing 1595 to 1681 damage. Increases Blood Union by 3. Energy Cost: 280 Blood Union Increase: 3 Cast Time: Instant Refresh: 15.0 Range: 25 |
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| Level 48 | ![]() |
Infuse Health VII | Description Infuses your defensive target with 1719 health. Heals for an extra 2% per level of Blood Union. Energy Cost: 608 Cast Time: 1.5 Refresh: None Range: 30 |
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Exploding Cyst IV | Description Forms a large blister on your opponent and explodes it, dealing 941 to 994 damage. If you are at Blood Union 3 or greater it will deal an additional 752 to 795 damage over 12 seconds. Increases Blood Union by 1. Energy Cost: 350 Blood Union Increase: 1 Cast Time: 3.0 Refresh: None Range: 25 |
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Vitalize V | Description Fills your defensive target's party with life, granting them 93 additional vitality. Energy Cost: 152 Cast Time: Instant Refresh: None Range: 25 |
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Physical Transmutation II | Description Draws on your physical power, transmuting 99% of your endurance into health at a %2500 percent rate. This process takes great toll on your physical power and lowers your damage by 25% for 10 seconds. Cost: Submit Info Cast Time: Instant Refresh: 45.0 Range: 5 |
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Plated Symbiote IV | Description Attaches a plated symbiote to an ally, transforming their skin into spiky plates that return 144 damage upon their attackers and increases armor class by 94 for 1 hour. Cost: 1 Plated Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Strip Enchantment IV | Description Strips a greater enchantment from your opponent. Energy Cost: 413 Cast Time: 1.0 Refresh: None Range: 25 |
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Mental Transmutation V | Description Transmutes 747 health into 1047 energy. Cost: 747 Hit Points Cast Time: Instant Refresh: 10.0 Range: 5 |
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| Level 50 | ![]() |
Serak's Mantle V | Description Increase your armor class. The amount of armor class gained increases with your adventuring level. Energy Cost: 160 Armor Class Increase: - Submit Info Cast Time: Instant Refresh: None Range: 5 |
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Sheltering Rune II | Description Places a rune of flesh on an ally that reduces incoming physical damage and arcane damage by 100%. Lasts for 8 seconds. Energy Cost: 309 Cast Time: Instant Refresh: 2 minutes Range: 25 |
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Union of Blood VII | Description Forms a strong union with your opponent, dealing 1956 to 2061 damage over 24 seconds. Increases Blood Union by 2. Energy Cost: 399 Blood Union Increase: 2 Cast Time: Instant Refresh: 8.0 Range: 25 |
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Blood Tribute VI | Description Steals 1093 to 1153 health from your opponent and returns 100% of it to surrounding allies. Increases the returned portion by 10% per level of Blood Union. Increases Blood Union by 2. Energy Cost: 371 Blood Union Increase: 2 Cast Time: Instant Refresh: None Range: 25 |
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Flesh Mender's Ritual V | Description This ritual heals an ally, other than yourself, for 5606 health over 20 seconds. Reduces Blood Union by 3. Cost: 3 Blood Union Blood Union Decrease: 3 Cast Time: Instant Refresh: 60.0 Range: 30 |
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Entwining Vein VI | Description Steals 617 to 654 health from your opponent and returns 130% of it to your defensive target. Increases returned portion by 10% per level of Blood Union. Increases Blood Union by 1. Energy Cost: 402 Blood Union Increase: 1 Cast Time: 2.0 Refresh: None Range: 25 |
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Numb V | Description Numbs your opponent's mind, lowering your hate by 5009 to 5271. Energy Cost: 115 Cast Time: 2.0 Refresh: None Range: 25 |
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Severing Ritual IV | Description This ritual severs life from all opponents within 10m, dealing 896 to 948 damamge and 1312 to 1383 over 10 seconds. Reduces Blood Union by 3. Cost: 3 Blood Union Blood Union Decrease: 3 Cast Time: Instant Refresh: None Range: 10 |
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Blood Letting Ritual II | Description This ritual summons negative energy from the blood union you have forced upon your opponent to deal 3240 to 3411 damage to them over 60 seconds. Reduces Blood Union by 1. Cost: 1 Blood Union Blood Union Decrease: 1 Cast Time: Instant Refresh: 30.0 Range: 25 |
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Blood Thief | Description Steals 631 to 668 health from all opponents within 10m and returns 50% of it to you. Increases the returned portion by 10% per level of Blood Union. Energy Cost: 315 Cast Time: 2.0 Refresh: None Range: 10 |
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Frenzied Symbiote V | Description Attaches a frenzied symbiote to an ally, increasing their damage by 84 for 1 hour. Cost: 1 Frenzied Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Renewing symbiote III | Description Attaches a renewing symbiote to an ally. This symbiote transfers 20 endurance to 38 health every 10 seconds for 30 minutes. Cost: 1 Renewing Symbiote Cast Time: 2.0 Refresh: None Range: 25 |
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Cerebral Graft III | Description Increases alteration, conjuration and evocation by 20 for your defensive target's party. Energy Cost: 157 Cast Time: Instant Refresh: None Range: 25 |
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Exsanguinate III | Description Summons forth the blood of your opponent, dealing 7 waves of increasing damage to them over time. The first wave deals 205 to 220 damage and the last wave deals 1227 to 1293. Increases Blood Union by 1. Energy Cost: 313 Blood Union Increase: 1 Cast Time: Instant Refresh: 60.0 Range: 25 |