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In World of
Warcraft, the Rogue is primarily designed to inflict
massive amounts of damage in combat. The Rogue is a Melee DPS
class, which means that the Rogue is designed to
get into the thick of combat and deal out big chunks of damage to their
foes. The Rogue excels at dealing out damage,and is also
extremely versatile in other abilities.


Flavor



Playing a Rogue isn't for everybody. You want to be
active
and constantly in the thick of things, not hanging back. You
must enjoy melee combat if you're to play this class. If you
like being sneaky, getting the drop on your enemies, and laugh as they
try to run as you tickle their spleen with your blades, then this class
is for you. "Lone Wolf" type players are a perfect match for
the Rogue. With a multitude of abilities such as stealth, the
target="_blank">ability to use poisons,
lockpicking, and dual wielding weapons, the
Rogue offers a lot gameplay options to the player.



Starting at level 10, you can begin to choose talents from 3 different
talent schools. The target="_blank">schools are Assassination
(emphasizing burst
damage and finishing moves), Combat (focusing on weapon DPS), and
Subtlety (fighting from the shadows). Each has its own
strengths. For leveling purposes, the Combat tree is
considered the most useful. However, you can respec your
talents by paying a few gold.



Let's take a quick look at what's good and not-so-good about
Rogues. Foremost, the Rogue deals out a ton of
damage. People will fear you because of your ability
to drop them quickly. The bad thing is that other players know
this and will try their best to kill you first. You will
attract a lot of attention from enemy players once they know you're
there. A Rogue can use only one-handed swords, daggers, fist
weapons, and one-handed maces in melee combat. You can use
guns, bows, crossbows, and throwing weapons as ranged
weapons. Starting at level 10, you learn the ability to dual
wield; that is, wielding 2 weapons at once in combat. Dual
wielding is an
essential ability, especially since you can't carry a
shield. The negative side of dual wielding is that your hit
percentage drops a bit
and the damage for the off-hand weapon is reduced. However,
talents can offset those negatives to some degree. As a
Rogue, you'll have a good number of hit points and can take a few shots
before dying. However, you are restricted to cloth and
leather armor.  Leather armor is decent, but it doesn't
protect as well as mail or plate. You're not totally squishy,
but you're not a solid block of granite either. You can't
take the punishment that a Warrior can take. The greatest
ability of the Rogue is stealth. With stealth, you can sneak
up on opponents, which is a huge advantage. From stealth, you
can launch a vicious attack, stun them, or inflict a lingering injury.
The Rogue is great for playing solo due to their high damage output,
ability to take some damage, and by using stealth to bypass tougher
foes or to stun one opponent to reduce the number of active enemies
that they have to face at one time.



Rogues are great at PvP if played smartly. One on one, you're
tough to beat. You can disrupt enemy spellcasters and you can
reduce the armor of those pesky plate-wearing warriors. In
groups, attack from the flanks or rear. Use your
stealth! It's your greatest asset. You cannot
survive being ganged up on. In raids and instances, your role
is to inflict the most damage possible that you can without drawing
aggro off the tanks in the group. You have several abilities,
such as Feint and Vanish, to lessen your threat so your enemies will
keep their attention away from you. Let the tanks keep the
enemy focused on them while you stab (or bludgeon) the enemy unnoticed.



Rogue Strengths

  • High DPS
  • Ability to stealth and sneak up on enemies.
  • Difficult to defeat in one on one PvP combat.



Rogue Weaknesses

  • Viewed as dangerous, rogues become a primary target
    in PvP.
  • Dual wielding causes for lower hit and damage ratio
    from the offhand weapon.



Defining Abilities



End game (level 70+) Rogues are masters of dealing damage.
Your main choice is how you wish to inflict that
damage. Common builds are Mutilate (heavy emphasis on
Assassination) or Weapon
DPS (main emphasis on Combat). The choice really depends upon
your play style. Your ability to inflict maximum damage will
be of great benefit to any group or raid.



All in all, the Rogue is an extremely fun class to play. You
are a master at dealing damage in combat and have cool abilities such
as stealth and lockpicking. Using stealth provides a nice bit
of strategy for you to employ in gameplay. You can easily
solo and yet be an integral part of a group.  You will never
be the focus of a group, but that's all right. Rogues thrive
in the shadows.



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Last Updated: Mar 13, 2016

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