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Slayer Ability List 1-20

Updated Thu, Dec 17, 2009 by Brokain

Slayer Abilities List

Levels 1 to 20



Action Points = AP

Note: All damage and cost numbers scale with rank. The numbers noted here are for comparison value only.

Slayer Guide | Slayer Abilities: Levels 21 to 40


NAME
RANK
COST
RANGE
CAST TIME
COOLDOWN
DESCRIPTION
Pulverizing Strike



Path of The Giantslayer
1
35 AP
5 ft
Instant
None
A furious slash that deals 25 damage and reduces your target's Toughness by 1 for 9 seconds. this effect is stackable up to three times
Throw Axe



Core
1
20 AP
5-65 ft
1s
None
A basic throwing attack that inflicts 10 damage.
Flee



Core
1
All AP
N/A
Instant
30s
You run away in a mad panic increasing your run speed by 30 for 10 seconds.
Precarious Assault



Path of The Giantslayer
2
25 AP
5 ft
Instant
None

*Must be Furious or Berserk*

*Exhaust your Rage*

A reckless attack which deals 25 damage to your target, but leaves you off balance. For the next 10 seconds, your chance to be critically hit is increased by 5%.

If you are Furious, gains a 75% damage bonus instead of the 25% bonus.


Slow Down



Path of The Trollslayer
3
25 AP
5 ft
Instant
10s

You deal 15 damage and reduce the movement speed of your enemy by 40% for 5 seconds.

Flurry



Path of The Skavenslayer
4
30 AP
5ft
Instant
None
You wildly swing at your enemy dealing between 10 damage and 30 damage and hitting two additional enemies within 10 feet.
Relentless Strike



Path of The Trollslayer
5
30 AP
5 ft
Instant
None
You strike at your opponent, immediately inflicting 15 damage. The wound continues to bleed for 18 damage for the next 3 seconds.
Wild Swing



Path of The Skavenslayer
6
55 AP
N/A
Instant
5s

*Must be Furious or Berserk*

*Exhaust your Rage*


You wildly attack everything around you, each enemy that you hit within 30 feet suffers anywhere from 20 damage to 30 damage.

If you are Furious, gains a 75% damage bonus instead of the 25% bonus.

Spine Crusher



Path of the Trollslayer
7
30 AP
5 ft
Instant
None

*Target must be facing away from you*

You deal 30 damage to your enemy

Fierceness



Path of Trollslayer
8
25 AP
N/A
Instant
60s
For the next 10 seconds, your group's Weapon Skill will be increased by 1 each time that you hit an enemy, and your Initiative will be reduced by 1. This effect can be stacked up to three times.
Sever Nerve



Morale
8
Rank 1 Morale
5 ft
Instant
60s
A directed strike that inflicts 160 damage to your target.

Deathblow



Path of The Giantslayer

9
40 AP 5 ft
Instant
30s

*Must be Furious or Berserk*

*Exhaust your Rage*

*Requires Great Weapon*


You unleash a powerful blow dealing 45 damage.

If you are Furious, gains a 75% damage bonus instead of the 25% bonus.

Distracting Roar



Core

10
50 AP
N/A
Instant
30s
All enemies within 30 feet are detaunted making them hate you less and reducing the damage they deal against you by 50% for 5 seconds. During this time, all of your attacks will cause enemies to hate you 25% less than normal. If you attack anyone you have detaunted, the effect will immediately end.
Charge!



Core
10
None
N/A
Instant
30s
You charge into the thick of battle, increasing your movement speed by 50% for 7 seconds. If you use any abilities, the effect will immediately end.
Stoutness of Stone



Tactic
11
None
N/A
Passive
None
You recover from Stuns and Knockdowns 50% Quicker. You will still gain immunity based on the original duration.

Force of Will



Morale

12
Rank 2 Morale
10 ft
Instant
60s
You stare down your opponent, draining 200 of their Action Points into yourself and reducing their Strength by 4 for 30 seconds.
Gudrun's Warcry



Core
12
15AP
N/A
Instant
60s
Your groupmates are inspired by your eagerness to fight. Your group's abilities cost 25% fewer Action Points for 20 seconds.

Jagged Edge



Tactic

13
None
N/A
Passive
None
Any time you critically hit an enemy they will begin to bleed, suffering additional 81 corporeal damage over 9 seconds.

Reckless Gamble



Path of The Giantslayer

14
None
N/A
Instant
60s
While this ability is active, your Melee attacks will do 20 damage and you will get hit for 10 damage.

Wild Gambit



Tactic

15
None
N/A
Passive
None
Increases your Strength and Weapon Skill by 3, but reduces your toughness by 3.
Numbing Strike



Core
16
25 AP
5 ft
Instant
60s
*Requires Target to have parried or blocked*

You land a numbing blow, your target's chance to block or parry is reduced by 50% for 10 seconds.

Confusing Moments



Morale

16
Rank 1 Morale
5 ft
Instant
60s
Concentrating on your perceived moments, you will be able to dodge and parry all attacks against your for 7 seconds.
Stubbornness



Tactic
17
None
N/A
Passive
None
Increases your Corporeal resistance by 6.

Break Loose



Core

18
45 AP
N/A
Instant
60s
Your mounting rage allows you to firm your Dwarven resolve and remove all roots and snares from you. For the next 10 seconds, roots and snares have no effect on you.
Brute Force



Tactic
19
None
N/A
Passive
None
Increases your Strength by 4.

Even the Odds



Path of The Skavenslayer

20
30 AP
N/A
Instant
60s
You Toughness is increased by 1 for each enemy within 30 feet, up to a maximum of 6 enemies. This effect will fade after 10 seconds.
Relentless Assault



Morale
20
Rank 2 Morale
N/A
Instant
60s
a Prolonged fervor that grants 10 Action Points a second to everyone in your group for 10 seconds.

Slayer Guide |Slayer Abilities: Levels 21 to 40

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