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TCoS: Beginner's Guide to Personal Experience and State Ranks

Posted April 23rd, 2009 by Sardu

A beginner’s guide to Personal Experience Points and the Physique, Morale and Concentration States
The Chronicles of Spellborn puts an interesting new twist on more standard MMO combat mechanics thanks in large part to the game’s rotating skill deck, but the title’s unique elements don’t end there. While not entirely new concepts, many core MMO gameplay elements have been reexamined, redesigned and ultimately transformed into something the developers at Spellborn can claim as uniquely their own.

At first glance, the character status window appears similar to other MMOs, but upon closer inspection it quickly becomes apparent that there’s more here than meets the eye. To help new and old MMO gamers alike understand what all those extra bars and numbers represent and how these elements tie together to provide a more compelling combat experience in Spellborn, we’ve put together a short guide on Personal Experience Points and the three main States;  Physique, Morale and Concentration.



To the left of the character portrait, there are two numbers which represent separate aspects of character advancement.

1.    This number in the larger of the two orbs represents your Fame Level – this is essentially the main way character advancement is tracked, similar to common MMO experience bars. Fame can be gained by either defeating enemies in combat or is typically quite generously handed out by NPCs as quest rewards.

2.    This number in the lower, smaller orb represents Personal Experience Points (PeP). Unlike Fame Levels, Personal Experience Ranks can only be obtained through combat and are capped at 5 levels, each of which grant bonuses that make you more effective in combat and can even increase your character’s out-of-combat movement speed.

Here’s a quick breakdown of the various bonuses obtained per rank of PeP:

RANK EFFECTS
0
No effects.
1
All attributes increase by 1
Gain 1 additional Status Rank Base Level

2
All attributes increase by 2

3

All attributes increase by 4
Gain 1 additional Status Rank Base Level

4
All attributes increase by 7

5

All attributes increase by 11
Gain 1 additional Status Rank Base Level

While the death penalty in Spellborn isn’t terribly harsh, it should be noted that unlike Fame Levels, players will lose one rank of PeP each time they die. Since you can never go any lower than Rank 0 this isn’t so bad all things considered, but the bonuses to Attributes and State Ranks can certainly be felt during combat, especially at lower Fame Levels.

States

States and State Ranks are a means of defining your character’s Physique, Morale and Concentration, which will be tracked by the three smaller colored bars on the character status window, found just below the large red health bar.

3.    Physique - Tracked by the orange bar to the right of your character portrait. This affects overall movement speed, both in or out of combat.

4.    Morale - Tracked by the purple bar to the right of your character portrait. This affects your character’s damage output while in combat.

5.    Concentration – Tracked by the green bar to the right of your character portrait. This affects both the rotation speed of the skill deck as well as your character’s overall attack speed.

State Ranks

States can be increased or decreased by incurring positive or negative effects in a number of different ways. Many player skills will have a direct impact on a specific State Rank; for example hitting your target with a melee attack skill might increase your Physique State, but if miss with the attack, you’ll lose one rank to Physique instead.

Skills used by your enemies in combat will sometimes directly attack your State Ranks, causing no physical damage but greatly decreasing your overall effectiveness in combat. An example here might be getting hit with a debuff that drops your Morale Rank which ultimately causes you to do less overall damage, or a skill that saps your Physique and causes you to move slower, making you a much easier target.

These ranks can also be individually shifted by other means such as consumable food and drinks, or all three can be raised at once thanks to an increase in PeP Rank as outlined above.  For example, gaining the first PeP Rank will raise all three States by one Base Level – this directly impacts your character’s overall effectiveness in the following ways:



The State rank of your character can either be raised or lowered while in combat, slowly falling (or raising) back to a neutral state (plus any PeP bonus ranks) once combat ends. During combat though, while State ranks may not be the only determining factor in the outcome of a given battle thanks to a much more user-skill based approach to combat, the tug-of-war between State ranks can certainly add another layer of depth to combat.

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The Chronicles of Spellborn Details

    Windows
  • Developer: Spellborn NV
  • Genre: Fantasy
  • Status: Published
  • Official Website
  • Official Forums
  • Monthly Fee: F2P
  • Release Date: December 5, 2008 (EU)
  • ESRB Rating: Not Rated

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