For
any MMO gamer who’s been doing their homework over the
past 5 years, the first name that comes to mind whenever customization
is mentioned will no doubt be Cryptic Studios. While not the sum and
total of what the developer’s first impressive effort,
City of Heroes,
brought to the MMO table, it’s hard to deny the character
creation tools raised the bar to seemingly unreachable heights.
Interestingly, the industry has yet to see a true challenger in this
particular arena (Cryptic’s own
City of Villains
not withstanding) – that is until it was announced early last
year that Cryptic had begun development on
Champions Online.
Like a kid in a candy store with infinite funds and a sweet tooth the
size of Millennium City, I jumped at the chance to get some hands on
time with
Champions
Online for a preview event
this weekend, eager to see just how robust the character creation
process is. I’ve had numerous character outlines scribbled on
the corners of every spare scrap of paper in my office for months now,
and couldn’t wait to see Dehydro, the coffee-addicted vampire
finally come to life in glorious 3D!
From the very first moment you log into the game, the visual
elements of Champions all but leap off the screen with plenty of cool
nods to the super hero genre. Character selection even incorporates a
series of comic book covers, the image of your character boldly
emblazoned upon the front with its current level serving as the issue
number. These subtle touches are found throughout every aspect of the
game that I’ve encountered so far, giving even the simple act
of logging into the game a “larger than life” feel.
Before you get to see the cool collection of comic covers at character
select though, you’ll fist be presented with a blurred out
cover bearing a giant question mark - another nice touch rather than
simply providing a small “create character” button.
From here the creation process takes you through a series of screens
where you start building up the basic concept of where you’d
like your character to begin their adventures. One of the cool things
about the way character progression seems to flow in Champions at this
point is that, rather than locking players into a set progression path
based on these initial choices, players will have much more control
over their character’s destiny which I’ll touch on
in a moment.
The first step in the process is choosing your champion’s
origin. Clicking on each of the nine origins gives a brief description
and shows how that particular selection will alter your starting stats
for things such as constitution, endurance or recovery. Scanning
through the list, many of the origins are biased towards four of the
eight overall stats, with a couple that spread things out fairly
evenly.
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