The journey has been tough for Vanguard from its wildly-hyped development to its rocky launch. Even though Sony Online Entertainment has poured the man hours and resources into the title it purchased from the now defunct Sigil Games, the stigma of stability issues and not fully substantiated hype still plagues the game's buzz on the web. Current Vanguard subscribers know a good thing when they see it, but will SOE ever be able to overcome the bias of the general public?
Salim Grant, Senior Game Designer for Vanguard, fielded an array of tough questions from Ten Ton Hammer's Danny "Ralsu" Gourley. Grant's answers address SOE's commitment to the title, outline the priorities of the development team, and reveal a little about the future of Vanguard.
On May 8, 2009, SOE revealed the Naratoz Focus of Chaos, a sort of epic weapon for the Psionicist class. What other traditional end game content will Vanguard players see? Will we be getting epic quests or alternate advancement?
[Salim Grant]: We are planning on releasing alternate advancement and the epic weapons released with Pantheon.
Read the full interview here.