Geeked - "Critical Hit to the Ego"
In this week's Premium Member article, we discuss the virtues and lack there of surrounding the apparent trend that level will always trump skill in a game which showcases such a mundane and clunky way of character advancement... sorry, that's my opinion being projected onto the topic. I long for the days of old when level advancement didn't necessarily mean insta-death to other players.
I suppose there are some games to address this. In EVE, numbers on your side and time spent playing and honing your skills as a pilot are more a benefactor than any amount of skills you've trained sometimes. The same can be said of preview versions of Jumpgate: Evolution that we've seen. But I wonder if there will ever be an avatar-based MMOG that lets a newbie with the right skills come in and take out a veteran who simply managed to ninja his or her way to the right loots?
In any case, if you're not a Premium Member you have no idea what I'm talking about and you should probably rectify that issue. I mean, not only will you get such killer weekly articles before anyone else, but you'll get first dibs on oodles of contests, swag, beta keys, and video too. Come on... you know you want to.