Other MMO Coverage


Age of Conan - A Year Later

Posted Thu, Aug 06, 2009 by Savanja

It has been more than a year since the launch of Age of Conan and a lot has changed! Ten Ton Hammer is taking a long hard look at the evolution of AoC and sharing which game features have changed for the better and which are still in need of some work. Are these countless updates enough to lure players back? Come find out!

I’ve often called Age of Conan the hardest working MMOG in the industry and I stand by that statement. Funcom has gone beyond just adding shiny new zones and content; they have a dedication to make the game better in every way. Game systems have been overhauled, class balance has been re-worked, PvP has been put under the magnifying glass repeatedly, and technical troubles have been ironed out. Over the next few weeks Ten Ton Hammer will be re-visiting Age of Conan and sharing what changes have been made and what aspects of the game still need some attention. For those who haven’t been in AoC since launch, it may inspire you to take a second look.

Visit this link to read the full article and check back next week as we explore other game mechanics such as combat, feats, and itemization!

The high-fantasy setting isn't the only thing that would make Game of Thrones a fantastic story-based MMO.
Wed, May 14, 2014

Age of Conan’s Twelve Portents event continues this week with the arrival of Serpent Man Oldblood.

News, Official Announcements
Thu, Mar 06, 2014

Game Director Joel Bylos drops a new update on Age of Conan’s tradeskill revamp, exploits, and upcoming content.

News, Official Announcements
Mon, Mar 03, 2014

The ProSiebenSat.1 Group expands its reach into the gaming industry with the acquisition of publisher Aeria Games' EU branch.

Press Release, News, Official Announcements
Thu, Feb 27, 2014

News from around the 'Net