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PAX 2009: Penny Arcade Expo

NetDevil’s Scott Brown Takes Us on a Tour of Jumpgate Evolution

Posted September 10th, 2009 by Sardu

The latest on AI improvements, PvP, combat and more
Quantar Engaging Ranshaori Pirates
Ten Ton Hammer’s Reuben “Sardu” Waters had the opportunity to speak with NetDevil’s Scott Brown at PAX 2009, where Scott shared the details on some of the recent AI improvements and visual enhancements currently being tested in Jumpgate Evolution. One of the more interesting new additions are recycling centers that will allow players to break items down for a chance at ore or even entirely new items in what Scott describes as being a randomized, lottery-type system. As with many of the game’s manufacturing facilities, these centers will be located out in space and may even require breaking through enemy defenses before taking control of them for your own nation. By adding in these capture and control elements to PvP in JGE it will ultimately give players a common goal to work towards, providing an added layer of depth to the fast-paced, intense nature of space combat.

  • All this and more is discussed in our exclusive video with NetDevil’s Scott Brown, so be sure to check it out by clicking here!

  • Be sure to check out all of Ten Ton Hammer's PAX 2009 coverage right here!

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