No timetable has been set for City of Heroes "Going Rogue" expansion, but Matt Miller shares new details about characters' fall from grace (or rise to glory).
ÂVillains donÂt become vigilantes, they become rogues. They become the redemptive sort-of guys that think, ÂMaybe IÂm fighting on the wrong side. Maybe IÂm not doing everything for the right reasons. Maybe thereÂs a better way for me to use my powers.Â TheyÂll get what I term internally as the ÂHan Solo missions,Â the heart-of-gold but wears a grey hat type stuff. Eventually if they do enough of that stuff, theyÂll be invited over to Paragon City to become a full fledged hero. Â
Even if you meet the content requirements to change allegiances, thereÂs no danger of accidentally changing sides. ÂYouÂll have to purposefully do the content, and purposefully make that transition. So you can kind of ride that middle line I talked about - you can really stay a gray hat, and there will be some advantages to doing so. You can go from one zone to another more freely, but youÂll lose some opportunities as well.Â
But characters that switch sides will still retain much of their identity. ÂYouÂll keep your archetype, itÂs not like a bruteÂs going to become a tanker or a blasterÂs going to become a mastermind. YouÂll become a heroic mastermind, youÂll be a villainous blaster. Keeping it simple is what the players want.Â The one thing that may change are the badges (CoHÂs version of achievements). ÂWeÂve always been careful to have a villain version of all the hero badges and vice-versa,Â Matt explained. ÂSo it makes sense that the descriptions of all your badges might change, but what youÂve earned will stay with you. We imagine that some of the really hardcore badge hunters will do the content just for those really hard to get badge rewards.Â
We asked whether the tremendously successful ÂMission ArchitectÂ system will allow players to create content which will shift allegiances. According to Matt, thatÂs still a topic under discussion, .
Two exclusive costume sets from 2009 events. Left: PAX 2009 - the Ring Mistress. Right: Hero-Con - Praetorian Clockwork (story).
But level-capped players will also get theirs, and Matt explained that the team isnÂt just extending the purple enhancements grind. ÂWeÂre going to have a whole new system that will allow max-level players to take their max-level characters and make them even more powerful.Â For the moment, thatÂs all we were able to find out on that topic.
No timetable has been set for the Going Rogue expansion as of yet, but to keep players from leaving City of Heroes while checking out the MMO flavors of the day, NCsoft recently announced a loyalty program for players who stay subscribed from August through November. ÂThey will get priority access to the Going Rogue beta when we get there,Â Matt added. Additionally, the second annual Hero-Con is scheduled for October 24th and 25th, and Ten Ton Hammer just learned of this yearÂs exclusive costume set for Hero Con attendees. We look forward to learning more about Going Rogue at the event in San Jose and in the coming months.