Dragon Age: Journeys - Developer Diary Part 2

Posted Mon, Oct 19, 2009 by Dalmarus

For years, developers have given players insight into how they've come up with the latest and greatest new game mechanic, created the most powerful graphics engine, and more. Sometimes, it's time to kick back and talk about something a little less intense, like the uphill battle of creating a name for a project. The task sounds simple on the surface, but you may be amazed at just how painful (and entertaining) the tale can be.

As with any meeting that involves a handful of creative friends working on a problem with no clear solution, the night went long, and soon the clock read 3am and when Molyneux says, “Enough. I’ve got it. Jesus 2000. He’s back, and this time, He’s pissed!”

Read the rest of the tale here!


EA fills a role at BioWare that has been vacated since the departure of co-founders Greg Zeschuk and Ray Muzyka.

Tue, Sep 10, 2013

Time to spend that coin you've been hoarding. Day 1 of the Steam Summer Sale is officially underway and it’s loaded with a smorgasbord of games.

News, Official Announcements
Thu, Jul 11, 2013

Join us as we take a tour around the web to bring you the best gaming sales for the weekend.

Features, News
Sat, May 18, 2013

BioWare co-founder Greg Zeschuk talks about his time in the gaming industry and offers advice to Indy studios.

Interviews, News
Wed, Apr 10, 2013

News from around the 'Net