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An MMO Evolution: Connecting Players to the Story

Posted November 4th, 2009 by Dalmarus

Exploring the importance of story in today’s MMOGs
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The importance of story in an MMOG is different for every gamer. Some like feeling as though tales within a game have been custom crafted for them, while others are content with an overall story encompassing a race, nation, or world. Join Eric “Dalmarus” Campbell as he delves into the world of storytelling and its effect on the gamers of today.

For me, the story of a game, and how it relates to me personally is very important. While I still consider BioWare to be the unchallenged rulers of this domain in the single player world, there are some games that have made impressive strides towards making a personalized story within an MMOG a viable achievement. It's interesting how companies can strive for the same goal and attain it in completely different ways.

Read the rest of An MMO Evolution: Connecting Players to the Story here!



If I hear 1 more Bioware dev tell me "we have story" I'm going to snap and dropkick a small Norwegian family.
I know you have story already, tell me something new!

Quote:
Originally Posted by AngryBeaver View Post
I know you have story already, tell me something new!
We have hidden a plate of cookies somewhere...can you find them!? rofl




Ah story-lines, the pinnacle of why I play RPGs or any game for that matter!

another game with a good story line is Guild Wars. There are good cut scenes with good voice overs, but it might not be considered an MMO by some.
A game with a REALLY good story line is Maplestory
When I was first introduced to MS, I asked my friend what the point was. He said to kill stuff. I asked what the story was. He said that there was no story. Not many maple trees either.

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