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Age of Conan Evolved - A Synopsis of The Rise of the Godslayer Preview

Posted Tue, Dec 08, 2009 by B. de la Durantaye

What do Charles Darwin and Age of Conan have in common? Evolution. We take a look at Xfire's one-hour live preview of Rise of the Godslayer and break it all down. New or old to the game, there's a lot going into the expansion and things are getting exciting.

To populate the lands the AI has been cleverly designed. A flock (or gaggle?) of firebirds will run away if you approach them. Should you want to kill them, you’ll have to be sneaky about it. You’ll need to find one who has its head buried in the sand, and then attack it from a distance. Once you’ve adequately peeved it off, its mates will join in to smack you around a bit.

Read the full article here.

AoC-Monthly-Update.jpg

The first Age of Conan: Unchained Monthly Development Update of 2012 reflects on 2011 and outlines the road ahead.

Features, News, Official Announcements
Mon, Jan 30, 2012
Martuk
AoC-House-of-Crom.jpg

Funcom unleashes two new dungeons for Age of Conan: Unchained in Update 3.2: House of Crom.

News, Official Announcements
Wed, Jan 11, 2012
Martuk
AoC-House-of-Crom-Combat.jpg

Age of Conan begins a month of bloody holiday events and lays out the path ahead in a new Monthly Development Update.

Release Date, News, Official Announcements
Tue, Dec 13, 2011
Martuk
AoC-Monthly-Update.jpg

Age of Conan’s latest Monthly Development Update lays out the long-term content plans through 2012.

News, Official Announcements
Wed, Nov 30, 2011
Martuk
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